Files
test/Assets/PerfectWorld/Scripts/NPC/CECNPCModelPolicy.cs
T
2025-09-29 18:26:02 +07:00

19 lines
474 B
C#

using UnityEngine;
public abstract class CECNPCModelPolicy
{
protected NPCVisual _npcVisual;
public virtual bool PlayModelAction(int iAction, bool bRestart) { return false; }
public virtual bool IsPlayingAction() { return false; }
public virtual bool IsPlayingAction(int iActions) { return false; }
public virtual void SetNpcVisual(NPCVisual npcVisual)
{
}
public virtual bool HasAction(int iAction)
{
return false;
}
}