Files
test/Assets/PerfectWorld/Scripts/Players/PlayerDefaultEquipments.cs
T
2025-11-18 22:04:56 +07:00

14 lines
364 B
C#

using UnityEngine;
namespace BrewMonster.Scripts
{
// this script holds reference to the default equipments for the player model
public class PlayerDefaultEquipments : MonoBehaviour
{
public GameObject DefaultUpper;
public GameObject DefaultLower;
public GameObject DefaultWirst;
public GameObject DefaultFoot;
}
}