16 lines
398 B
C#
16 lines
398 B
C#
// Placeholder for CDlgTeamMate. Minimal script for prefabs (e.g. Teamate.prefab) that reference it; real UI later.
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using UnityEngine;
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namespace BrewMonster.UI
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{
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public class DlgTeamMate : AUIDialog
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{
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public override void Awake()
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{
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base.Awake();
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// Registration as Win_TeamMate1…10 can be done when real implementation is added
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}
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}
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}
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