Files
test/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs
T
2026-05-06 11:16:52 +07:00

22 lines
475 B
C#

using UnityEngine;
namespace BrewMonster.UI
{
//Win_Hpmpxp
public class DlgHost : AUIDialog
{
public override bool Render()
{
// if( m_szName == "Win_Hpmpxp" )
// RefreshHostStats();
// else if (m_szName == "Win_HideHP")
// {
// a_LogOutput(1,"[Dat Mine] Win_HideHP");
// RefreshStatusBar();
// }
return base.Render();
}
}
}