Files
test/Assets/PerfectWorld/Scripts/Utility/AddressResourceConfig.cs
T
Tungdv 7a96c7e252 Merge remote-tracking branch 'origin/develop' into feature/hp_pet
# Conflicts:
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset
#	Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs
#	Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs.meta
#	Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECUIManager.cs
2026-02-05 17:29:54 +07:00

14 lines
517 B
C#

namespace BrewMonster
{
public static class AddressResourceConfig
{
//prefab
public static string PlayerPrefab = "Player/PlayerPrefab";
public static string MonsterPrefab = "Monster/MonsterPrefab";
public static string NpcServerPrefab = "NPC/NPCServer";
public static string TestVfxPrefab = "Prefabs/Vfx/TestVfx";
public static string PetServerPrefab = "Pet/PetPrefab";
public static string PetMountServerPrefab = "Pet/PetMount/PetMountPrefab";
}
}