fix coordinates for weapons

This commit is contained in:
VuNgocHaiC7
2026-04-08 17:38:25 +07:00
parent e8c567a803
commit 089a9764d8
58 changed files with 172 additions and 170 deletions
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@@ -1133,7 +1133,6 @@ namespace BrewMonster.Scripts.Managers
{
if (button == null || itemData == null)
{
Debug.LogWarning("[UpdateCooldownOverlay] Button or itemData is null");
return;
}
@@ -1146,7 +1145,6 @@ namespace BrewMonster.Scripts.Managers
{
// Cached but destroyed, remove and search again
// 已缓存但被销毁,移除并重新查找
Debug.LogWarning($"[UpdateCooldownOverlay] Cached overlay was destroyed for button {button.name}");
_overlayImages.Remove(button);
}
}
@@ -1165,12 +1163,12 @@ namespace BrewMonster.Scripts.Managers
}
else
{
Debug.LogWarning($"[UpdateCooldownOverlay] Found transform but no Image component on image_overlay for button {button.name}");
}
}
else
{
Debug.LogWarning($"[UpdateCooldownOverlay] Cannot find image_overlay child in button {button.name}");
}
}
@@ -564,6 +564,10 @@ public class NPCShopUIManager : AUIDialog
itemsBuyTotalMoneyText.text = string.Empty;
}
contentMidBuy.SetActive(true);
contentRight.SetActive(true);
contentMidSell.SetActive(false);
EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().EndNPCService();
}