Merge pull request 'Show preview for character when create new char' (#327) from feature/show-preview-create-char-screen into develop
Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/327
This commit is contained in:
@@ -26,13 +26,13 @@ Transform:
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:5fedb46b8c46815ef20d80e72e93f234c41654ea51bee27911deff7bb480572b
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size 111019
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oid sha256:905756eec7a4d6595fe0f1902981c92a6c6c517aceb389eaa279759cefa07b76
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size 112496
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@@ -82,7 +82,7 @@ namespace BrewMonster.Scripts
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}
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}
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private void ClearModels()
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public void ClearModels()
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{
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for (int i = 0; i < playerModels.Count; i++)
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{
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@@ -140,6 +140,7 @@ namespace BrewMonster.Scripts
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switch (DataType)
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{
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case DATA_TYPE.DT_WEAPON_ESSENCE:
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if (equipData == null) break;
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var weaponData = (WEAPON_ESSENCE)equipData;
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string fileModelRight = AFile.NormalizePath(weaponData.FileModelRight, true).ToLower();
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@@ -175,6 +176,7 @@ namespace BrewMonster.Scripts
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}
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break;
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case DATA_TYPE.DT_ARMOR_ESSENCE:
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if (equipData == null) break;
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var pArmor = (ARMOR_ESSENCE)equipData;
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var nLocation = pArmor.equip_location;
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// BMLogger.Log($"ShowEquipments():: Armor Essence: {pArmor.RealName}");
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@@ -10,6 +10,7 @@ using UnityEngine;
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using UnityEngine.UI;
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using BrewMonster.Scripts;
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using BrewMonster.PerfectWorld.Scripts.Utility.ChatFilter;
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using System.Collections.Generic;
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namespace BrewMonster.UI
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{
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@@ -29,6 +30,7 @@ namespace BrewMonster.UI
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[SerializeField] private Button cancelButton;
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[SerializeField] private Button backButton;
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[SerializeField] private CDlgMessageBox messageBoxPrefab;
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[SerializeField] private PlayerModelPreview playerModelPreview;
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private CDlgMessageBox _messageBoxInstance;
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private int _currentProfession = -1;
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@@ -105,6 +107,8 @@ namespace BrewMonster.UI
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ClearValidationError();
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UpdateConfirmButtonState();
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SetupRoleInfos();
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}
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public void Hide()
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@@ -112,6 +116,14 @@ namespace BrewMonster.UI
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gameObject.SetActive(false);
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}
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public void OnRaceSelected(int prof)
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{
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if (prof < 0 || prof >= (int)Profession.NUM_PROFESSION) return;
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_currentProfession = prof;
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OnGenderSelected(GetDefaultGenderForProfession(prof));
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}
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private void OnProfessionSelected(int profession)
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{
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if (profession < 0 || profession >= (int)Profession.NUM_PROFESSION)
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@@ -180,6 +192,8 @@ namespace BrewMonster.UI
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}
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UpdateConfirmButtonState();
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LoadShowModel(_currentProfession, _currentGender);
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}
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private void OnConfirmClicked()
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@@ -321,5 +335,80 @@ namespace BrewMonster.UI
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UpdateConfirmButtonState();
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}
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}
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int[] equipmentIds = new int[]
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{
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// Set 0
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45504, 35751, 35750, 35752, 35749, 0,
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// Set 1
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36348, 35763, 35762, 35764, 35761, 0,
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// Set 2
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36353, 35755, 35754, 35756, 35753, 0,
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// Set 3
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36346, 35747, 35746, 35748, 35745, 0,
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// Set 4
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45909, 35775, 35774, 35776, 35773, 0,
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// Set 5
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36354, 35743, 35742, 35744, 35741, 0,
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// Set 6
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36352, 35739, 35738, 35740, 35737, 42330,
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// Set 7
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36347, 35771, 35770, 35772, 35769, 42330,
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// Set 8
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36551, 35767, 35766, 35768, 35765, 0,
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// Set 9
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36349, 35759, 35758, 35760, 35757, 0,
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// Set 10
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44959, 45179, 45191, 45215, 45203, 0,
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// Set 11
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45043, 45170, 45171, 45173, 45172, 0
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};
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|
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private const int NEWCHAR_WEAPON = 0;
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private const int NEWCHAR_UPPERBODY = 1;
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private const int NEWCHAR_LOWERBODY = 2;
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private const int NEWCHAR_WRIST = 3;
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private const int NEWCHAR_FOOT = 4;
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private const int NEWCHAR_WING = 5;
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private const int NEWCHAR_NUM_EQUIP = 6;
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|
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List<RoleInfo> _roleInfos = new();
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// Setup all the role infor for the PlayerModelPreview
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private void SetupRoleInfos()
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||||
{
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List<GRoleInventory> equipments = null;
|
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for (int i = 0; i < (int)Profession.NUM_PROFESSION; i++)
|
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{
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for (int j = 0; j < (int)Gender.NUM_GENDER; j++)
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{
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RoleInfo roleInfo = new();
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roleInfo.roleid = i * (int)Gender.NUM_GENDER + j;
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roleInfo.occupation = (byte)i;
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roleInfo.gender = (byte)j;
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_roleInfos.Add(roleInfo);
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// now we setup the quipment
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equipments = new()
|
||||
{
|
||||
new GRoleInventory() { id = (uint)equipmentIds[i * 6], pos = NEWCHAR_WEAPON },
|
||||
new GRoleInventory() { id = (uint)equipmentIds[i * 6 + 1], pos = NEWCHAR_UPPERBODY },
|
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new GRoleInventory() { id = (uint)equipmentIds[i * 6 + 2], pos = NEWCHAR_LOWERBODY },
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new GRoleInventory() { id = (uint)equipmentIds[i * 6 + 3], pos = NEWCHAR_WRIST },
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new GRoleInventory() { id = (uint)equipmentIds[i * 6 + 4], pos = NEWCHAR_FOOT },
|
||||
new GRoleInventory() { id = (uint)equipmentIds[i * 6 + 5], pos = NEWCHAR_WING }
|
||||
};
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||||
|
||||
roleInfo.equipment = equipments;
|
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}
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}
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|
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playerModelPreview.ShowAllPlayerModels(_roleInfos);
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}
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private void LoadShowModel(int prof, int gender)
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{
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||||
playerModelPreview.ShowPlayerModel(prof * (int)Gender.NUM_GENDER + gender);
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}
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}
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}
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||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
- m_Target: {fileID: 2842754363616627556}
|
||||
m_TargetAssemblyTypeName: BrewMonster.UI.CreateCharacterScreen, Assembly-CSharp
|
||||
m_MethodName: OnRaceSelected
|
||||
m_Mode: 3
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &8955858844608837945
|
||||
GameObject:
|
||||
|
||||
@@ -338,7 +338,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.0009808608, y: -0.00012207031}
|
||||
m_SizeDelta: {x: -474.1602, y: -682.9546}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &8239567059120679520
|
||||
MonoBehaviour:
|
||||
@@ -909,7 +909,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5968911800527563993
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -402,6 +402,11 @@ namespace BrewMonster
|
||||
Destroy(m_Wing.gameObject);
|
||||
m_Wing = null;
|
||||
}
|
||||
if (equipData == null)
|
||||
{
|
||||
BMLogger.LogError($"ShowEquipments():: Flysword Essence is null: id: {pEquipmentID[i]}");
|
||||
break;
|
||||
}
|
||||
var pFlySword = (FLYSWORD_ESSENCE)equipData;
|
||||
m_wingType = FlyMode2WingType(pFlySword.fly_mode);
|
||||
BMLogger.Log($"ShowEquipments():: Flysword Essence: {pFlySword.id} {pFlySword.Name} -- {pFlySword.FileModel}");
|
||||
|
||||
@@ -23,11 +23,21 @@ namespace BrewMonster.UI
|
||||
private CharacterItemUI _selectingCharacterItemUI;
|
||||
private Action<RoleInfo> _onClickItemChar;
|
||||
private Action<RoleInfo> _onCreateCharacterComplete;
|
||||
private List<RoleInfo> _roleInfos;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_btnEnterGame.onClick.AddListener(OnClickedEnterGame);
|
||||
_btnEnterGame.gameObject.SetActive(false);
|
||||
|
||||
if (_roleInfos != null && _roleInfos.Count > 0)
|
||||
{
|
||||
playerModelPreview?.ShowAllPlayerModels(_roleInfos);
|
||||
}
|
||||
else
|
||||
{
|
||||
playerModelPreview?.ClearModels();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
@@ -58,6 +68,8 @@ namespace BrewMonster.UI
|
||||
}
|
||||
}
|
||||
|
||||
_roleInfos = roleInfos;
|
||||
|
||||
// Create character items
|
||||
if (roleInfos != null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user