ecgame to normal class
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@@ -3,12 +3,18 @@ using PerfectWorld.Scripts.Task;
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using UnityEngine;
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namespace BrewMonster.Network
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{
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public static class EC_Game
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public class EC_Game
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{
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#region Fields
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private static ATaskTemplMan m_pTaskMan; // Task template manager
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private static elementdataman m_pElementDataMan; // global element templates manager
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private static CECGameRun m_pGameRun; // Game running object
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CECStringTab m_FixedMsgs; // Fixed message table
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CECStringTab m_ItemDesc; // Item desciption string table
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CECStringTab m_ItemExtDesc; // Item extend description string table
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CECStringTab m_SkillDesc; // Skill description string table
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CECStringTab m_BuffDesc; // Buff description string table
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#endregion
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#region Properties
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