add and show mining progress run with real time

This commit is contained in:
NguyenVanDat
2026-01-05 09:27:00 +07:00
parent a872ee248b
commit 38348f8e10
13 changed files with 949 additions and 7 deletions
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 116ed3d1e0ef6f040acab9378fbe4fad
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,50 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6032603119232429246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8719383145939716431}
- component: {fileID: 3570251765210904899}
m_Layer: 5
m_Name: DlgHost
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8719383145939716431
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032603119232429246}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &3570251765210904899
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032603119232429246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11e80692643c0ff4ca58d76679b26327, type: 3}
m_Name:
m_EditorClassIdentifier:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8350aa55906d08448bb47e10a473ca61
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,541 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &874343250186730391
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2000867345168672731}
m_Layer: 5
m_Name: Fill Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2000867345168672731
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 874343250186730391}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6818571886471270641}
m_Father: {fileID: 6752023868063132973}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: -5, y: 0}
m_SizeDelta: {x: -20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &977375840943150650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9117663038715356283}
- component: {fileID: 7167547738905977378}
m_Layer: 5
m_Name: Win_Prgs2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &9117663038715356283
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 977375840943150650}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4072511356465673856}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &7167547738905977378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 977375840943150650}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57d74d19ef3b2c44fbb72ec587caa705, type: 3}
m_Name:
m_EditorClassIdentifier:
progressSlider: {fileID: 4511831382827661534}
progressText: {fileID: 4983346202533902944}
--- !u!1 &1594317373880026392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1037508319488102731}
- component: {fileID: 4978542109480888980}
- component: {fileID: 8027776737710957383}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1037508319488102731
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594317373880026392}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6752023868063132973}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4978542109480888980
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594317373880026392}
m_CullTransparentMesh: 1
--- !u!114 &8027776737710957383
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594317373880026392}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4972412303353532354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4072511356465673856}
- component: {fileID: 2367954143517714233}
- component: {fileID: 8929200823718496348}
m_Layer: 5
m_Name: BG
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4072511356465673856
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972412303353532354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6752023868063132973}
m_Father: {fileID: 9117663038715356283}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2367954143517714233
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972412303353532354}
m_CullTransparentMesh: 1
--- !u!114 &8929200823718496348
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4972412303353532354}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &5268483250871520365
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6818571886471270641}
- component: {fileID: 208921228956184917}
- component: {fileID: 7529183553295306538}
m_Layer: 5
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6818571886471270641
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5268483250871520365}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2000867345168672731}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &208921228956184917
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5268483250871520365}
m_CullTransparentMesh: 1
--- !u!114 &7529183553295306538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5268483250871520365}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &6184127327699476220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2731797878088259642}
- component: {fileID: 1112745610285620432}
- component: {fileID: 4983346202533902944}
m_Layer: 5
m_Name: ProgressLabel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2731797878088259642
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6184127327699476220}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6752023868063132973}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.000091552734}
m_SizeDelta: {x: 0, y: -12.2774}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1112745610285620432
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6184127327699476220}
m_CullTransparentMesh: 1
--- !u!114 &4983346202533902944
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6184127327699476220}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: New Text
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278190080
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 6.9
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 3.9
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &6667873410386005838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6752023868063132973}
- component: {fileID: 4511831382827661534}
m_Layer: 5
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6752023868063132973
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6667873410386005838}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3.095, y: 3.095, z: 3.095}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1037508319488102731}
- {fileID: 2000867345168672731}
- {fileID: 2731797878088259642}
m_Father: {fileID: 4072511356465673856}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 82}
m_SizeDelta: {x: 160, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4511831382827661534
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6667873410386005838}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 0
m_TargetGraphic: {fileID: 0}
m_FillRect: {fileID: 6818571886471270641}
m_HandleRect: {fileID: 0}
m_Direction: 0
m_MinValue: 0
m_MaxValue: 1
m_WholeNumbers: 0
m_Value: 0
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 51bad2e6d1ec69a4683135ce85288faa
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -23,3 +23,7 @@ MonoBehaviour:
prefab: {fileID: 6999114045547682248, guid: 8027cada0ef5e4a9f827001b4747174d, type: 3}
- id: Win_SkillSubAction
prefab: {fileID: 111271885693053298, guid: eb88919320b4229459c83b6b1f8f1e7b, type: 3}
- id: Win_Prgs2
prefab: {fileID: 977375840943150650, guid: 51bad2e6d1ec69a4683135ce85288faa, type: 3}
- id: Win_Hpmpxp
prefab: {fileID: 6032603119232429246, guid: 8350aa55906d08448bb47e10a473ca61, type: 3}
@@ -100,9 +100,19 @@ namespace BrewMonster.UI
{
}
public virtual void Update()
{
Render();
}
public virtual void OnShowDialogue()
{
}
public virtual bool Render()
{
return false;
}
}
}
@@ -0,0 +1,123 @@
using UnityEngine;
namespace BrewMonster.UI
{
//Win_Hpmpxp
public class DlgHost : AUIDialog
{
public const int AUIPROGRESS_MAX = 100;
private DlgWinPrgs2 _dlgWinPrgs;
private CECHostPlayer _pHost;
public override bool Render()
{
// if( m_szName == "Win_Hpmpxp" )
// RefreshHostStats();
// else if (m_szName == "Win_HideHP")
// {
// a_LogOutput(1,"[Dat Mine] Win_HideHP");
RefreshStatusBar();
// }
return base.Render();
}
public void RefreshStatusBar()
{
bool bActive = true;
// if( GetGameUIMan()->GetActiveDialog() &&
// GetGameUIMan()->GetActiveDialog()->GetFocus() &&
// GetGameUIMan()->GetActiveDialog()->GetFocus()->GetType() == AUIOBJECT_TYPE_EDITBOX )
// bActive = false;
//
// // Flight bar.
// RefreshFlightBar(bActive);
//
// // Oxigen bar.
// RefreshOxigenBar(bActive);
// Gather bar.
RefreshGatherBar(bActive);
// // group these bars, show only one at one time
// bool bShow = false;
// // Power bar.
// bShow |= RefreshPowerBar(bShow, bActive);
// // Array bar.
// bShow |= RefreshArrayBar(bShow, bActive);
// // Incant bar.
// bShow |= RefreshIncantBar(bShow, bActive);
//
// if (GetHostPlayer()->GetCurSkill() && !bShow)
// {
// // ´«Ë͵ȷ½Ê½µ¼ÖÂλÖÃÇл»¡¢¼¼ÄÜ£¨Õó¼¼ÄÜ£©ÈÔÈ»ÔÚÊÍ·Å״̬
// //
// GetGameSession()->c2s_CmdCancelAction();
// }
//
// // AutoHP bar.
// RefreshAutoHPBar(bActive);
//
// // AutoMP bar.
// RefreshAutoMPBar(bActive);
//
// // pet status
// RefreshPetStatus();
//
// //ELF status
// RefreshElfStatus();
}
private bool RefreshGatherBar(bool bActive)
{
if (_dlgWinPrgs == null)
{
var pDlg = GetGameUIMan().GetDialog("Win_Prgs2");
if (pDlg == null)
{
BMLogger.LogError("Null Win_Prgs2");
return false;
}
if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
{
BMLogger.LogError("Can not cast Win_Prgs2");
return false;
}
_dlgWinPrgs = dlgWinPrgs;
}
if (_pHost == null)
{
_pHost = GetHostPlayer();
if (_pHost == null) return false;
}
CECCounter counter = _pHost.GetGatherCnt();
if (_pHost.IsGathering())
{
Debug.LogError($"Counter: {counter.GetCounter()}");
int nCur = (int)counter.GetCounter();
int nMax = Mathf.Max((int)counter.GetPeriod(), 1);
if (!_dlgWinPrgs.IsShow())
_dlgWinPrgs.Show(bActive);//true, false, bActive
// PAUIPROGRESS pProgress = (PAUIPROGRESS)pDlg.GetDlgItem("Prgs");
// PAUILABEL pLabel = (PAUILABEL)pDlg.GetDlgItem("1");
var percent = AUIPROGRESS_MAX * nCur / nMax;
_dlgWinPrgs.SetProgressAndText(percent,$"{percent}%");
// pLabel.SetText(percent);
// pProgress.SetProgress(AUIPROGRESS_MAX * nCur / nMax);
}
else
{
if (_dlgWinPrgs.IsShow())
_dlgWinPrgs.Show(false);
}
return _dlgWinPrgs.IsShow();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 11e80692643c0ff4ca58d76679b26327
@@ -0,0 +1,30 @@
using UnityEngine;
using UnityEngine.UI;
namespace BrewMonster.UI
{
//Win_Prgs2
public class DlgWinPrgs2 : AUIDialog
{
[SerializeField] private Slider progressSlider; // Slider bar
[SerializeField] private TMPro.TextMeshProUGUI progressText; // Progress text
/// <summary>
/// Set the slider's value and text at the same time
/// </summary>
/// <param name="value">Progress percentage (0~1)</param>
/// <param name="text"></param>
public void SetProgressAndText(float value, string text)
{
if (progressSlider != null)
{
progressSlider.value = Mathf.Clamp01(value);
}
if (progressText != null)
{
progressText.text = text;
}
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 57d74d19ef3b2c44fbb72ec587caa705
+163 -7
View File
@@ -320,6 +320,8 @@ namespace BrewMonster
// track status of Task
TickTask();
// Update timers
UpdateTimers(Time.deltaTime);
m_pWorkMan?.Tick(Time.deltaTime);
@@ -5031,15 +5033,13 @@ namespace BrewMonster
}
// Is gathering resources
bool IsGathering()
public bool IsGathering()
{
if(m_pWorkMan == null) return false;
CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
if (pWork != null)
return ((EC_HPWorkPick)pWork).IsGather();
return false;
// TODO: fix later
//CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
//if (pWork != null)
// return (pWork as CECHPWorkPick).IsGather();
//else
// return false;
}
// Is using item ?
@@ -5616,5 +5616,161 @@ namespace BrewMonster
}
}
}
public CECCounter GetGatherCnt() { return m_GatherCnt; }
// Update time counters
private void UpdateTimers(float dwDeltaTime)
{
// // Get real time tick of this frame
var iRealTime = EC_Game.GetRealTickTime();
//
// // Update flysword time
// if (IsFlying() && GetRushFlyFlag())
// {
// CECIvtrItem* pItem = m_pEquipPack->GetItem(EQUIPIVTR_FLYSWORD);
// ASSERT(pItem);
//
// if (pItem->GetClassID() == CECIvtrItem::ICID_FLYSWORD)
// {
// CECIvtrFlySword* pFlySword = (CECIvtrFlySword*)pItem;
// pFlySword->TimePass(iRealTime);
// }
// }
//
// int i;
//
// // Update skills
// for (i=0; i < m_aPtSkills.GetSize(); i++)
// m_aPtSkills[i]->Tick();
//
// for (i=0; i < m_aPsSkills.GetSize(); i++)
// m_aPsSkills[i]->Tick();
//
// for (i=0; i < m_aGoblinSkills.GetSize(); i++)
// m_aGoblinSkills[i]->Tick();
//
// for (i=0; i < m_aEquipSkills.GetSize(); i++)
// m_aEquipSkills[i]->Tick();
//
// if(m_pTargetItemSkill)
// m_pTargetItemSkill->Tick();
//
// CECComboSkillState::Instance().Tick();
//
// // Update cool times
// for (i=0; i < GP_CT_MAX; i++)
// m_aCoolTimes[i].Update(iRealTime);
//
// for (SkillCoolTime::iterator it = m_skillCoolTime.begin(); it != m_skillCoolTime.end(); ++ it)
// it->second.Update(iRealTime);
// Gather time counter
if (m_GatherCnt.IncCounter(Time.deltaTime))
m_GatherCnt.Reset(true);
// Debug.LogError("Gather counter: "+m_GatherCnt.GetCounter());
// // Incant time counter
// if (m_IncantCnt.IncCounter(iRealTime))
// m_IncantCnt.Reset(true);
//
// // Bind command cool counter
// if (m_BindCmdCoolCnt.IncCounter(iRealTime))
// m_BindCmdCoolCnt.Reset(true);
//
// // Auto fashion time counter
// if (m_bAutoFashion && GetBoothState() != 2 && !IsShapeChanged())
// {
// if(m_AutoFashionCnt.IncCounter(iRealTime))
// {
// if(!CheckAutoFashionCondition())
// {
// while(!EquipFashionBySuitID( (m_iCurFashionSuitID+1) % GetMaxFashionSuitNum() ))
// m_iCurFashionSuitID++;
//
// m_AutoFashionCnt.Reset();
// }
// }
// }
//
// // ×Ô¶¯×ª»»ÍêÃÀ񿮱
// if( m_AutoYinpiao.open )
// {
// if( m_AutoYinpiao.cnt.IncCounter(iRealTime) )
// {
// ExchangeYinpiao();
// m_AutoYinpiao.cnt.Reset();
// }
// }
//
// // Control the dialog of the target item
// m_TargetItemDlgCtrl.Update(iRealTime);
//
// // For some reasons on server, sometimes friend list couldn't be got
// // successfully. Try to get it again every 20s if this case really happen
// if (m_pFriendMan && !m_pFriendMan->CheckInit())
// {
// m_iGetFriendCnt -= iRealTime;
// if (m_iGetFriendCnt < 0)
// {
// g_pGame->GetGameSession()->friend_GetList();
// m_iGetFriendCnt = 60000;
// }
// }
//
// // Duel stopping time counter
// if (m_pvp.iDuelState == DUEL_ST_PREPARE)
// {
// m_pvp.iDuelTimeCnt -= iRealTime;
// if (m_pvp.iDuelTimeCnt < 0)
// m_pvp.iDuelTimeCnt = 0;
// }
// else if (m_pvp.iDuelState == DUEL_ST_INDUEL)
// {
// m_pvp.iDuelTimeCnt += iRealTime;
// }
// else if (m_pvp.iDuelState == DUEL_ST_STOPPING)
// {
// m_pvp.iDuelTimeCnt -= iRealTime;
// if (m_pvp.iDuelTimeCnt < 0)
// {
// m_pvp.iDuelTimeCnt = 0;
// m_pvp.iDuelState = DUEL_ST_NONE;
// m_pvp.idDuelOpp = 0;
// }
// }
//
// // Update pariah time counter
// if (m_dwPariahTime)
// {
// if (m_dwPariahTime > (DWORD)iRealTime)
// m_dwPariahTime -= (DWORD)iRealTime;
// else
// m_dwPariahTime = 0;
// }
//
// // Update pet operation time counter
// m_PetOptCnt.IncCounter(iRealTime);
//
// // Update battle result time counter
// if (IsInBattle() && !IsInFortress() && m_BattleInfo.iResult && m_BattleInfo.iResultCnt)
// {
// if ((m_BattleInfo.iResultCnt -= iRealTime) < 0)
// m_BattleInfo.iResultCnt = 0;
// }
//
// // Update pet corral
// if (m_pPetCorral)
// m_pPetCorral->Tick((DWORD)iRealTime);
//
// // Update the related people
// abase::hash_map<int, int>::iterator itP = m_RelatedPlayer.begin();
// while( itP != m_RelatedPlayer.end() )
// {
// itP->second -= iRealTime;
// if( itP->second <= 0 )
// itP = m_RelatedPlayer.erase(itP);
// else
// ++itP;
// }
}
}
}
+2
View File
@@ -39,6 +39,8 @@ public class CECUIManager : MonoSingleton<CECUIManager>
{
btnSecondClick.onClick.AddListener(OnSecondClickButtonClicked);
}
ShowUI("Win_Hpmpxp");
}
private void OnDestroy()