player move

This commit is contained in:
VDH
2025-09-13 09:59:38 +07:00
parent 57f4db66f7
commit 3e3eb4b018
3 changed files with 2 additions and 7 deletions
Binary file not shown.
@@ -112,18 +112,13 @@ namespace PerfectWorld.Scripts.Managers
GameController.Instance.InitCharacter(info);
};
string nameScene = "NPCRender";
/* UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Single, (value) =>
UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Single, (value) =>
{
isDoneNPCRender = value;
actLoadChar?.Invoke();
});
nameScene = "WorldRender";
UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Additive, (value) =>
{
isDoneWorldRender = value;
actLoadChar?.Invoke();
});*/
UnityGameSession.Instance.LoadScene("HoangTest", LoadSceneMode.Single, (value) =>
{
isDoneWorldRender = value;
actLoadChar?.Invoke();
+1 -1
View File
@@ -107,7 +107,7 @@ MonoBehaviour:
joystick: {fileID: 0}
btnJump: {fileID: 0}
btnRun: {fileID: 0}
parentModel: {fileID: 0}
parentModel: {fileID: 78581589932911603}
extraGroundDistance: 0.05
radiusEpsilon: 0.005
groundMask: