Declare CECTeamMan in game run
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@@ -20,7 +20,7 @@ public partial class CECGameRun
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private GameObject _monsterPrefab;//CECMonster
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private GameObject _npcServerPrefab;//CECNPCServer
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// CECTeamMan* m_pTeamMan; // Team manager
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private CECTeamMan m_pTeamMan; // Team manager
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private CECShortcutSet m_pNormalSCS; // Normal shortcut set
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private CECShortcutSet m_pTeamSCS; // Team shortcut set
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private CECShortcutSet m_pTradeSCS; // Trade shortcut set
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@@ -35,6 +35,7 @@ public partial class CECGameRun
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protected CECUIManager m_pUIManager; // UI manager
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public CECWorld GetWorld() { return m_pWorld; }
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public CECTeamMan GetTeamMan() { return m_pTeamMan; }
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// Get shortcut sets
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public CECShortcutSet GetGenCmdShortcuts() { return m_pNormalSCS; }
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public CECShortcutSet GetTeamCmdShortcuts() { return m_pTeamSCS; }
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@@ -62,6 +63,7 @@ public partial class CECGameRun
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// _monsterPrefab = _gameRunConfig.MonsterPrefab;
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// _npcServerPrefab = _gameRunConfig.NpcServerPrefab;
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LoadPrefabs();
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m_pTeamMan = new CECTeamMan();
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// LoadPrefabs();
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EC_ManMessage.RegisterHandler(this);
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