Update character preview frame
This commit is contained in:
@@ -13,11 +13,11 @@ RenderTexture:
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m_IsAlphaChannelOptional: 0
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serializedVersion: 6
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m_Width: 256
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m_Height: 256
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m_Height: 512
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m_AntiAliasing: 1
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m_MipCount: -1
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m_DepthStencilFormat: 94
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m_ColorFormat: 8
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m_DepthStencilFormat: 0
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m_ColorFormat: 59
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m_MipMap: 0
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m_GenerateMips: 1
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m_SRGB: 0
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@@ -28,7 +28,7 @@ RenderTexture:
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m_EnableRandomWrite: 0
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m_TextureSettings:
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serializedVersion: 2
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m_FilterMode: 1
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m_FilterMode: 0
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m_Aniso: 0
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m_MipBias: 0
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m_WrapU: 1
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@@ -153,10 +153,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 588.35, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9112205963990496432
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CanvasRenderer:
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@@ -621,10 +621,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 479.18, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3997873020355048166
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CanvasRenderer:
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@@ -733,16 +733,16 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 633515748786992396}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: 103}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 6778274724352405780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 1}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!20 &7874153745862569389
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@@ -754,7 +754,7 @@ Camera:
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m_GameObject: {fileID: 633515748786992396}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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@@ -778,13 +778,13 @@ Camera:
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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field of view: 60
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orthographic: 0
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orthographic size: 5
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field of view: 38
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orthographic: 1
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orthographic size: 1
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m_Depth: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 8
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m_Bits: 4294967295
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 8400000, guid: 42c3c43cd0c3b704cb6cf0dd1051d9ff, type: 2}
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m_TargetDisplay: 0
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@@ -873,10 +873,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 370.01, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4479228720555407959
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CanvasRenderer:
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@@ -3983,10 +3983,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 42.5, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7052320096474271168
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CanvasRenderer:
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@@ -9313,6 +9313,7 @@ GameObject:
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- component: {fileID: 6778274724352405780}
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- component: {fileID: 5765354275366674162}
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- component: {fileID: 6707240765686952970}
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- component: {fileID: 2036361547023377128}
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m_Layer: 5
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m_Name: character_preview
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m_TagString: Untagged
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@@ -9338,7 +9339,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 361.6641, y: 589.65}
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m_SizeDelta: {x: 304.4946, y: 608.9891}
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m_Pivot: {x: 1, y: 1}
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--- !u!222 &5765354275366674162
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CanvasRenderer:
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@@ -9375,6 +9376,34 @@ MonoBehaviour:
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y: 0
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width: 1
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height: 1
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--- !u!114 &2036361547023377128
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5468137454250289500}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 693e85b6242cc8f4ea4c161aa42dfb1f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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hostPlayer: {fileID: 0}
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autoBindHostPlayer: 1
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sourceModelRoot: {fileID: 0}
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cloneWholeHostHierarchy: 1
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stripRuntimeComponents: 1
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previewRoot: {fileID: 6778274724352405780}
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previewLocalPosition: {x: 0, y: 0, z: 100}
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previewLocalEuler: {x: 0, y: 0, z: 0}
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previewLocalScale: {x: 1, y: 1, z: 1}
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inheritPreviewLayer: 1
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previewCamera: {fileID: 7874153745862569389}
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previewFrame: {fileID: 6707240765686952970}
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previewRenderTexture: {fileID: 8400000, guid: 42c3c43cd0c3b704cb6cf0dd1051d9ff, type: 2}
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autoFocusCamera: 1
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cameraFocusOffset: {x: 0, y: 0, z: 0}
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freezeAnimation: 1
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--- !u!1 &5473020210238587200
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GameObject:
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m_ObjectHideFlags: 0
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@@ -11620,10 +11649,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 151.67, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4452551064742165538
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CanvasRenderer:
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@@ -14318,10 +14347,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 7166820878650541780}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 260.84, y: -59.5}
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m_SizeDelta: {x: 85, y: 85}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5155025384962724770
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CanvasRenderer:
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