Merge pull request 'feature/HostAttack_Hoang' (#36) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/36
@@ -99,3 +99,4 @@ InitTestScene*.unity*
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oid sha256:d367fa56162cf045cb9f046aa3953821a7011bb15c33b5a2beaaba5283f5e2d9
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size 21448
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@@ -45,11 +45,19 @@ namespace BrewMonster.Scripts
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{
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return _loadedAssets[assetPath].Result;
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}
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var handle = Addressables.LoadAssetAsync<GameObject>(assetPath);
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await handle.Task;
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_loadedAssets[assetPath] = handle;
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return handle.Result;
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try
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{
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var handle = Addressables.LoadAssetAsync<GameObject>(assetPath);
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await handle.Task;
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_loadedAssets[assetPath] = handle;
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return handle.Result;
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}
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catch (System.Exception e)
|
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{
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BMLogger.LogError(e.StackTrace);
|
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return null;
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}
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}
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/// <summary>
|
||||
|
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@@ -17,7 +17,7 @@ public class LookAtCamera : MonoBehaviour
|
||||
[Tooltip("Kiểu xoay theo hướng camera.")]
|
||||
public LookMode mode = LookMode.LookAt;
|
||||
|
||||
void LateUpdate()
|
||||
private void Start()
|
||||
{
|
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if (targetCamera == null)
|
||||
{
|
||||
@@ -27,6 +27,9 @@ public class LookAtCamera : MonoBehaviour
|
||||
if (targetCamera == null && Camera.main != null)
|
||||
targetCamera = Camera.main;
|
||||
}
|
||||
}
|
||||
void LateUpdate()
|
||||
{
|
||||
if (targetCamera == null)
|
||||
return;
|
||||
|
||||
@@ -34,6 +37,7 @@ public class LookAtCamera : MonoBehaviour
|
||||
{
|
||||
case LookMode.LookAt:
|
||||
transform.LookAt(targetCamera.transform);
|
||||
transform.Rotate(0, 180f, 0); // 👈 đảo mặt để chữ quay đúng hướng
|
||||
break;
|
||||
|
||||
case LookMode.LookAway:
|
||||
|
||||
@@ -281,11 +281,8 @@ public class CECNPCMan : IMsgHandler
|
||||
{
|
||||
case CommandID.NPC_INFO_LIST:
|
||||
{
|
||||
|
||||
|
||||
// msg.dwParam1 chính là buffer chứa placeholder data (không có header cmd_npc_info_list)
|
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cmd_npc_info_list pCmd = MemoryMarshal.Read<cmd_npc_info_list>(
|
||||
((byte[])msg.dwParam1).AsSpan());
|
||||
cmd_npc_info_list pCmd = MemoryMarshal.Read<cmd_npc_info_list>(((byte[])msg.dwParam1).AsSpan());
|
||||
|
||||
int offset = Marshal.OffsetOf<cmd_npc_info_list>("placeholder").ToInt32();
|
||||
byte[] buffer = (byte[])msg.dwParam1;
|
||||
@@ -440,7 +437,6 @@ public class CECNPCMan : IMsgHandler
|
||||
tid = 4249;
|
||||
dataType = edm.get_data_type((uint)tid, ID_SPACE.ID_SPACE_ESSENCE);
|
||||
}
|
||||
BMLogger.LogError("HoangDev: CreateNPC TID = " + tid.ToString() + " DataType= " + (DATA_TYPE)dataType + " bPet: "+ bPet);
|
||||
if (bPet)
|
||||
{
|
||||
//pNPC = new CECPet(this);
|
||||
|
||||
@@ -38,7 +38,6 @@ public class CECMonster : CECNPC
|
||||
if ((info.state & (int)PlayerNPCState.GP_STATE_NPC_NAME) == 0)
|
||||
{
|
||||
m_strName = Encoding.Unicode.GetString(MemoryMarshal.AsBytes<ushort>(m_pDBEssence.name));
|
||||
BMLogger.LogError("info.state MOnster :" + m_strName);
|
||||
m_npcUI.SetName(m_strName);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ public class CECNPC : CECObject
|
||||
protected float m_fDistToHostH;
|
||||
protected OtherPlayer_Move_Info m_cdr;
|
||||
protected float m_fTouchRad = 1f;
|
||||
protected ROLEBASICPROP m_BasicProps;
|
||||
protected Vector3 m_vMoveDir;
|
||||
protected int m_iPassiveMove;
|
||||
protected bool m_bStopMove;
|
||||
@@ -41,6 +40,7 @@ public class CECNPC : CECObject
|
||||
protected bool m_bAboutToDie;
|
||||
protected Vector3 m_vStopDir;
|
||||
protected ROLEEXTPROP m_ExtProps;
|
||||
protected ROLEBASICPROP m_BasicProps;
|
||||
protected CECNPCModelPolicy m_pNPCModelPolicy;
|
||||
protected CECPolicyAction m_pPolicyAction;
|
||||
public int m_iMMIndex;
|
||||
@@ -51,6 +51,8 @@ public class CECNPC : CECObject
|
||||
|
||||
protected static CECStringTab m_ActionNames;
|
||||
|
||||
/* public string NameNPC => m_strName;
|
||||
public string ROLEBASICPROP => m_strName;*/
|
||||
|
||||
|
||||
public virtual void SetUpCECNPC(CECNPCMan pNPCMan)
|
||||
@@ -61,8 +63,6 @@ public class CECNPC : CECObject
|
||||
}
|
||||
public virtual bool Init(int tid, in info_npc info, ReadOnlySpan<byte> packet, int infoOffset)
|
||||
{
|
||||
BMLogger.LogError($" CECNPC.Init "+ info.state);
|
||||
|
||||
m_NPCInfo.nid = info.nid;
|
||||
m_NPCInfo.tid = tid;
|
||||
m_NPCInfo.vis_tid = info.vis_tid;
|
||||
@@ -788,10 +788,11 @@ public class CECNPC : CECObject
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var nameMonster = Path.GetFileNameWithoutExtension(szModelFile);
|
||||
var model = NPCBuilder.Instance.GetModelByName(nameMonster);
|
||||
if (model == null) return;
|
||||
BMLogger.LogError($" CECNPC.QueueLoadNPCModel szModelFile= {szModelFile.ToLower()} ");
|
||||
var model = NPCBuilder.Instance.GetModelByPath(szModelFile.ToLower());
|
||||
if (model == null) {
|
||||
BMLogger.LogError($" CECNPC.QueueLoadNPCModel model == null szModelFile= {szModelFile} ");
|
||||
return; }
|
||||
|
||||
var monsterModel = Instantiate(model, transform);
|
||||
monsterModel.SetActive(true);
|
||||
@@ -818,7 +819,6 @@ public class CECNPC : CECObject
|
||||
{
|
||||
tid = GetNPCInfo().tid;
|
||||
}
|
||||
BMLogger.LogError("HoangDev: GetVisibleModel NPC TID=" + tid + ", ModelFile=" + szModelFile);
|
||||
return tid > 0;
|
||||
}
|
||||
public bool GetModelFile(int tid, out string szModelFile)
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using BrewMonster;
|
||||
using CSNetwork.GPDataType;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using static CECNPC;
|
||||
|
||||
@@ -37,7 +39,6 @@ public class CECNPCServer : CECNPC
|
||||
|
||||
m_fTouchRad = m_pMonEssence.Value.size;
|
||||
m_BasicProps.iLevel = m_pMonEssence.Value.level;
|
||||
BMLogger.LogError("HoangDev: CECNPCServer CECNPCServer QueueLoadNPCModel = ");
|
||||
QueueLoadNPCModel();
|
||||
|
||||
/* float fExt = m_fTouchRad * 1.5f;
|
||||
@@ -47,9 +48,8 @@ public class CECNPCServer : CECNPC
|
||||
// If NPC doesn't have specific name, use the name in database
|
||||
if ((info.state & (int)PlayerNPCState.GP_STATE_NPC_NAME) == 0)
|
||||
{
|
||||
m_strName = m_pMonEssence.Value.name.ToString();
|
||||
/* if (m_pPateName)
|
||||
m_pPateName->SetText(m_strName, false);*/
|
||||
m_strName = Encoding.Unicode.GetString(MemoryMarshal.AsBytes<ushort>(m_pDBEssence.Value.name));
|
||||
m_npcUI.SetName(m_strName);
|
||||
}
|
||||
|
||||
transform.forward = EC_Utility.glb_DecompressDirH(info.dir);
|
||||
|
||||
@@ -9,7 +9,8 @@ using BrewMonster;
|
||||
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using Animancer; // B�?o đ�?m b�?n có Animancer package
|
||||
using Animancer;
|
||||
using BrewMonster.Scripts; // B�?o đ�?m b�?n có Animancer package
|
||||
#endif
|
||||
|
||||
public class NPCBuilder : MonoSingleton<NPCBuilder>
|
||||
@@ -36,11 +37,9 @@ public class NPCBuilder : MonoSingleton<NPCBuilder>
|
||||
.ToDictionary(g => g.Key, g => g.First());
|
||||
}
|
||||
|
||||
public GameObject GetModelByName(string name)
|
||||
public GameObject GetModelByPath(string path)
|
||||
{
|
||||
return modelNPCDic != null && modelNPCDic.TryGetValue(name, out var model)
|
||||
? model
|
||||
: null;
|
||||
return AddressableManager.Instance.LoadPrefabAsync(path).Result;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
|
||||
@@ -1204,11 +1204,13 @@ namespace CSNetwork.GPDataType
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public struct cmd_npc_visible_tid_notify
|
||||
{
|
||||
public int nid;
|
||||
public int vis_tid;
|
||||
};
|
||||
|
||||
public struct cmd_npc_info_00
|
||||
{
|
||||
public int idNPC;
|
||||
|
||||
@@ -156,7 +156,10 @@ namespace CSNetwork
|
||||
_logger.Log(LogType.Info, "Requesting role list...");
|
||||
RequestRoleListInternal();
|
||||
}
|
||||
|
||||
public RoleInfo GetRoleInfo()
|
||||
{
|
||||
return _selectedRole;
|
||||
}
|
||||
public void SelectRoleAsync(RoleInfo role, Action<RoleInfo> callback)
|
||||
{
|
||||
_selectedRole = role;
|
||||
@@ -335,7 +338,7 @@ namespace CSNetwork
|
||||
//sss
|
||||
//BMLogger.LogError($"### GameDataSend: CMDID {pCmdHeader}");
|
||||
int iHostID = _selectedRole.roleid;
|
||||
//BMLogger.LogError($"### GameDataSend: " + pCmdHeader);
|
||||
BMLogger.LogError($"### GameDataSend: " + pCmdHeader);
|
||||
|
||||
switch (pCmdHeader)
|
||||
{
|
||||
|
||||
@@ -105,7 +105,10 @@ namespace BrewMonster.Network
|
||||
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
|
||||
public RoleInfo GetRoleInfo()
|
||||
{
|
||||
return _gameSession.GetRoleInfo();
|
||||
}
|
||||
/// <summary>Make sure username and password is set before calling this method</summary>
|
||||
private async Task ConnectAsync(string ip, int port)
|
||||
{
|
||||
|
||||
@@ -160,14 +160,12 @@ namespace PerfectWorld.Scripts.Player
|
||||
float fMoveDelta = A3d_Magnitude(vPos - vCurPos);
|
||||
if (Math.Abs(fMoveDelta - 0f) <= float.Epsilon || fMoveDelta >= fDist) //!fMoveDelta <=> (Math.Abs(fMoveDelta - 0f) <= float.Epsilon) Compare with 0
|
||||
{
|
||||
BrewMonster.BMLogger.Log($"HoangDev : SetPosServer({m_vServerPos}) 1;");
|
||||
SetPos(m_vServerPos);
|
||||
PlayAction(GetMoveStandAction(false), true, 1, false);
|
||||
bRet = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
BrewMonster.BMLogger.Log($"HoangDev : SetPos({vPos}) 1;");
|
||||
SetPos(vPos);
|
||||
}
|
||||
}
|
||||
@@ -191,11 +189,9 @@ namespace PerfectWorld.Scripts.Player
|
||||
);
|
||||
vPos = MoveStep(vDir, m_fMoveSpeed, fDeltaTime);
|
||||
SetPos(vPos);
|
||||
BrewMonster.BMLogger.Log("HoangDev : SetPos(vPos) 1;");
|
||||
float fDist = A3d_Magnitude(m_vServerPos - vCurPos);
|
||||
if (fDist >= MAX_LAGDIST)
|
||||
{
|
||||
BrewMonster.BMLogger.Log("HoangDev : SetPos(m_vServerPos) 2;");
|
||||
SetPos(m_vServerPos);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class UIManager : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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||||
guid: 17a6ba7084fc0de4ea88ad040dfd2a84
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||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5388eca4381ce694c9b4afedea68f200
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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||||
guid: 7db040417bcd897459f0b5049953f341
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 13 KiB |
@@ -0,0 +1,130 @@
|
||||
fileFormatVersion: 2
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||||
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||||
TextureImporter:
|
||||
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|
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externalObjects: {}
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|
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|
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|
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|
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|
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|
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|
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|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
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|
||||
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|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
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|
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|
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|
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compressionQuality: 50
|
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spriteMode: 1
|
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spriteExtrude: 1
|
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spriteMeshType: 1
|
||||
alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
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spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
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textureType: 8
|
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textureShape: 1
|
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|
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|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
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ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
|
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
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- serializedVersion: 4
|
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buildTarget: Standalone
|
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maxTextureSize: 2048
|
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|
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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allowsAlphaSplitting: 0
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overridden: 0
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|
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: Android
|
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
|
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sprites: []
|
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outline: []
|
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customData:
|
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physicsShape: []
|
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bones: []
|
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