fix: update anim stop move when finish auto move to target.

This commit is contained in:
Tungdv
2025-11-25 15:12:54 +07:00
parent be3eb81d40
commit be5bc82c7c
@@ -934,7 +934,7 @@ public class CECHPWorkTrace : CECHPWork
m_pHost.m_vVelocity.Clear();
//m_pHost.StopModelMove();
m_pHost.PlayAction((int)CECPlayer.PLAYER_ACTION_TYPE.ACT_STAND, true, 1, false);
if (bFinish)
{
m_bFinished = true;