This commit is contained in:
VDH
2026-03-13 12:34:17 +07:00
23 changed files with 1209 additions and 214 deletions
File diff suppressed because it is too large Load Diff
@@ -1611,19 +1611,5 @@ public static class generate_item_temp
}
#endregion
private static void PrintData(byte[] buf, int offset, int size)
{
for(int i = offset; i < offset + size; i++)
{
BMLogger.Log("[thn]PrintData: buf[" + i + "]: " + buf[i]);
}
}
private static void PrintPreData(byte[] buf, int offset, int size)
{
for(int i = offset-1; i >= offset - size; i--)
{
BMLogger.Log("[thn]PrintPreData: buf[" + i + "]: " + buf[i]);
}
}
}
@@ -505,7 +505,6 @@ namespace BrewMonster
ret = -1;
break;
}
//Debug.Log("[THN]return_item_for_sell: ret:" + ret + " size:" + size + " datatype:" + datatype + " id:" + id);
if (ret == 0 && size != 0)
{
sale_item_ptr_array.Add(item);
@@ -1312,14 +1312,14 @@ namespace BrewMonster.Scripts
{
if (CECUIManager.Instance != null)
{
string message = $"Please deactive the fly mode to start the path finding.";
// string message = $"Please deactive the fly mode to start the path finding.";
CECUIManager.Instance.ShowMessageBox(
"Fly Mode", // 飞行模式
message, // 消息
BrewMonster.MessageBoxType.YesButton
);
Finish();
// CECUIManager.Instance.ShowMessageBox(
// "Fly Mode", // 飞行模式
// message, // 消息
// BrewMonster.MessageBoxType.YesButton
// );
// Finish();
//return;
}
break;
@@ -212,9 +212,18 @@ namespace PerfectWorld.Scripts.Managers
{
info_player_1 info_Player_1 = GPDataTypeHelper.FromBytes<info_player_1>((byte[])Msg.dwParam1);
EC_ElsePlayer pPlayer = ElsePlayerEnter(info_Player_1, commandID);
if (pPlayer != null && !pPlayer.m_bBaseInfoReady)
if (pPlayer != null)
{
UnityGameSession.GetRoleBaseInfo(1, new List<int> { info_Player_1.cid });
if (!pPlayer.m_bBaseInfoReady)
{
UnityGameSession.GetRoleBaseInfo(1, new List<int> { info_Player_1.cid });
}
//Is equipment data ready
if (!pPlayer.IsEquipDataReady())
{
UnityGameSession.c2s_CmdGetOtherEquip(1, new List<int> { info_Player_1.cid });
}
}
}
break;
@@ -370,7 +379,7 @@ namespace PerfectWorld.Scripts.Managers
UnityGameSession.GetRoleBaseInfo(a2.Count, a2);
if (a1.Count > 0)
UnityGameSession.GetRoleEquipData(a1.Count, a1);
UnityGameSession.c2s_CmdGetOtherEquip(a1.Count, a1);
// Only get custom data
if (a3.Count > 0)
@@ -623,6 +632,7 @@ namespace PerfectWorld.Scripts.Managers
switch (Msg.dwMsg)
{
case EC_MsgDef.MSG_PM_PLAYEREQUIPDATA:
var param2 = Convert.ToInt32(Msg.dwParam2);
if (param2 == CommandID.EQUIP_DATA)
@@ -639,7 +649,7 @@ namespace PerfectWorld.Scripts.Managers
Array.Copy((byte[])Msg.dwParam1, 2, buffer, 0, 4);
cid = BitConverter.ToInt32(buffer, 0);
}
break;
case EC_MsgDef.MSG_PM_PLAYERBASEINFO:
@@ -648,17 +658,17 @@ namespace PerfectWorld.Scripts.Managers
UnityGameSession.Instance.GetC2SCmdCache().RemovePlayerBaseInfo(cid);
break;
/*case long value when value == EC_MsgDef.MSG_PM_PLAYERCUSTOM:
cid = ((GetCustomData_Re)msg.dwParam1).cus_roleid;
break;
//case long value when value == EC_MsgDef.MSG_PM_PLAYERCUSTOM:
// cid = ((GetCustomData_Re)msg.dwParam1).cus_roleid;
// break;
case long value when value == EC_MsgDef.MSG_PM_PLAYERFLY:
if (msg.dwParam2 == S2C.OBJECT_TAKEOFF)
cid = ((cmd_object_takeoff)msg.dwParam1).object_id;
if (Convert.ToInt32(Msg.dwParam2) == CommandID.OBJECT_TAKEOFF)
cid = (GPDataTypeHelper.FromBytes<cmd_object_takeoff>((byte[])Msg.dwParam1)).object_id;
else
cid = ((cmd_object_landing)msg.dwParam1).object_id;
break;*/
case EC_MsgDef.MSG_PM_PLAYERATKRESULT:
cid = (GPDataTypeHelper.FromBytes<cmd_object_landing>((byte[])Msg.dwParam1)).object_id;
break;
case long value when value == EC_MsgDef.MSG_PM_PLAYERATKRESULT:
cmd_object_atk_result pCmdAtk = GPDataTypeHelper.FromBytes<cmd_object_atk_result>((byte[])Msg.dwParam1);
cid = pCmdAtk.attacker_id;
break;
@@ -19,6 +19,7 @@ using CSNetwork;
using ModelRenderer.Scripts.Common;
using Unity.VisualScripting;
using DG.Tweening.Plugins;
using PerfectWorld.Scripts.Managers;
namespace BrewMonster
{
@@ -2925,6 +2926,72 @@ namespace BrewMonster
}
m_pActionController.Bind(this, m_pPlayerCECModel);
}
protected bool ShouldUseModel()
{
if (!IsElsePlayer()){
return true;
}
bool result = (true);
//switch (m_iMemUsage){
//case CECMemSimplify::MEMUSAGE_NOMODEL:
// result = g_pGame->GetGameRun()->GetMemSimplify()->IsMostImportant(this);
// break;
//case CECMemSimplify::MEMUSAGE_NOMODEL_UNIMPORTANT:
// result = g_pGame->GetGameRun()->GetMemSimplify()->IsImportant(this);
// break;
//}
return result;
}
protected bool LoadPlayerSkeleton(bool bAtOnce)
{
EC_PLAYERLOADRESULT Ret = default;
if (bAtOnce /*|| !IsLoadThreadReady()*/)
{
// Under normal circumstances, only HostPlayer can reach here
/* if (!LoadPlayerModel(m_iProfession, m_iGender, m_CustomizeData.bodyID, aEquips, szPetPath, Ret, false, false))
{
a_LogOutput(1, "CECPlayer::Init, failed to call LoadPlayerModel() !");
return false;
}*/
SetPlayerLoadedResult(Ret);
/* if (IsShapeChanged() && !QueueLoadDummyModel(m_iShape, true))
{
// ignore the dummy model loading failure
a_LogOutput(1, "CECPlayer::Init, failed to call QueueLoadDummyModel() !");
}*/
}
return true;
}
protected bool SetPlayerLoadedResult(EC_PLAYERLOADRESULT ret)
{
OnAllResourceReady();
return true;
}
protected void OnAllResourceReady()
{
CECHostSkillModel.Instance.Initialize();
}
// Is resources ready ?
protected bool IsSkeletonReady() { return (m_dwResFlags & (uint)PlayerResourcesReadyFlag.RESFG_SKELETON) != 0 ? true : false; }
// Set resources ready flag
protected void SetResReadyFlag(uint dwFlag, bool bSet)
{
if (bSet)
{
m_dwResFlags |= dwFlag;
}
else
m_dwResFlags &= ~dwFlag;
}
}
public struct PlayActionEvent
@@ -1645,6 +1645,13 @@ namespace CSNetwork.S2CCommand
{
public int iPetIdx;
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct cmd_get_other_equip
{
public ushort size;
public int[] idlist;
};
}
// Player and NPC state
@@ -1132,5 +1132,15 @@ namespace CSNetwork.C2SCommand
};
return SerializeCommand(CommandID.SEVNPC_SERVE, cmd, content);
}
public static Octets CreateGetOtherEquipCmd(ushort _size, int[] _idlist)
{
var cmd = new cmd_get_other_equip
{
size = _size,
idlist = _idlist
};
return SerializeCommand(CommandID.GET_OTHER_EQUIP, cmd);
}
}
}
@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: d0c06c588e2a6442488a3542551fb243
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -766,24 +766,51 @@ namespace CSNetwork.GPDataType
public int idPlayer;
public long mask_add;
public long mask_del;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
public int[] data_add; //0 ~ 29
public bool CheckValid(uint buf_size, uint sz)
public static cmd_equip_data_changed FromBytes(byte[] buffer)
{
// sz = sizeof(*this) - sizeof(data_add);
cmd_equip_data_changed cmd = new cmd_equip_data_changed();
if (buffer.Length > 0)
{
byte[] tempBuf = new byte[2];
Array.Copy(buffer, 0, tempBuf, 0, 2);
cmd.crc = BitConverter.ToUInt16(tempBuf, 0);
tempBuf = new byte[4];
Array.Copy(buffer, 2, tempBuf, 0, 4);
cmd.idPlayer = BitConverter.ToInt32(tempBuf, 0);
tempBuf = new byte[8];
Array.Copy(buffer, 6, tempBuf, 0, 8);
cmd.mask_add = BitConverter.ToInt64(tempBuf, 0);
tempBuf = new byte[8];
Array.Copy(buffer, 14, tempBuf, 0, 8);
cmd.mask_del = BitConverter.ToInt64(tempBuf, 0);
// if (buf_size < sz)
// return false;
// calculate the size of the data_add array base on the bits in the mask_add
int sz = 0;
for (int i = 0; i < 32; i++)
{
if ((cmd.mask_add & (1L << i)) != 0)
sz += 4;
}
// for (int i = 0; i < 32; i++)
// {
// if (mask_add & (1 << i))
// sz += sizeof(int);
// }
if (buffer.Length < sz)
{
cmd.crc = ushort.MaxValue;
return cmd;
}
cmd.data_add = new int[sz / 4];
for (int i = 0; i < cmd.data_add.Length; i++)
{
Array.Copy(buffer, 22 + i * 4, tempBuf, 0, 4);
cmd.data_add[i] = BitConverter.ToInt32(tempBuf, 0);
}
}
// return buf_size >= sz;
return true;
return cmd;
}
}
@@ -1212,8 +1212,6 @@ namespace CSNetwork
// Post MSG_HST_PRODUCEITEM message with command ID as parameter (matches C++ behavior)
EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_PRODUCEITEM, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
break;
case CommandID.LEARN_SKILL:
BMLogger.LogError("### GameDataSend: LEARN_SKILL");
EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_LEARNSKILL, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
@@ -1878,7 +1876,6 @@ namespace CSNetwork
}
}
public void c2s_SendCmdGetOtherEquip(int iNumID, List<int> aIDs)
{
// using namespace C2S;
@@ -655,7 +655,7 @@ namespace BrewMonster.Network
Instance._gameSession.GetRoleBaseInfo(iNumRole, aRoleIDs);
}
public static void GetRoleEquipData(int iNumRole, List<int> aRoleIDs)
public static void c2s_CmdGetOtherEquip(int iNumRole, List<int> aRoleIDs)
{
Instance._gameSession.c2s_SendCmdGetOtherEquip(iNumRole, aRoleIDs);
}
@@ -16,6 +16,7 @@ using Cysharp.Threading.Tasks;
using PerfectWorld.Scripts;
using PerfectWorld.Scripts.Managers;
using UnityEngine;
using BrewMonster.Scripts.Managers;
using System.Collections.Generic;
namespace BrewMonster
@@ -32,12 +33,12 @@ namespace BrewMonster
public A3DVECTOR3 m_vServerPos; // Player's real position on server
A3DVECTOR3 m_vStopDir; // The direction when player stop moving
// 是否是依附者 = Is it a dependent/attacher?
bool m_bHangerOn;
//bool m_bHangerOn;
// 依附者或被依附者id = The ID of the attacher (dependent) or the attached target.
int m_iBuddyId;
//int m_iBuddyId;
bool m_bStopMove; // Stop move flag
public const float MAX_LAGDIST = 10.0f; // Maximum lag distance
A3DVECTOR3 g_vAxisY = new A3DVECTOR3(0.0f, 1.0f, 0.0f);
//A3DVECTOR3 g_vAxisY = new A3DVECTOR3(0.0f, 1.0f, 0.0f);
long m_dwLastMoveTime = 0; // Last move command arrived time
float m_fMoveSpeed; // Move speed
OtherPlayer_Move_Info m_cdr = new OtherPlayer_Move_Info();
@@ -47,10 +48,11 @@ namespace BrewMonster
public CECCounter m_FightCnt;
CECEPWorkMan m_pEPWorkMan;
private CECEPWork _workStand;
bool m_bLoadingModel = false; // Model loading flag
bool m_bUseHintModel = false; // true, use hint model
long m_i64NewEqpMask; // New equipment mask
int[] m_aNewEquips = new int[InventoryConst.SIZE_ALL_EQUIPIVTR]; // New equipment item ID array
CECHostPlayer pHost => EC_ManMessageMono.Instance?.GetECManPlayer?.GetHostPlayer();
public int[] m_aNewEquips = new int[InventoryConst.SIZE_ALL_EQUIPIVTR]; // New equipment item ID array
public long m_i64NewEqpMask; // New equipment mask
public void Init(info_player_1 Info, int iAppearFlag)
{
@@ -326,13 +328,13 @@ namespace BrewMonster
A3DVECTOR3 vDelta = m_cdr.t * m_cdr.vVelocity;
m_cdr.vCenter += vDelta;
m_cdr.vecGroundNormal = g_vAxisY;
m_cdr.vecGroundNormal = EC_Utility.ToA3DVECTOR3(g_vAxisY);
if (m_cdr.bTraceGround)
SetGroundNormal(m_cdr.vecGroundNormal);
else
SetGroundNormal(g_vAxisY);
SetGroundNormal(EC_Utility.ToA3DVECTOR3(g_vAxisY));
return m_cdr.vCenter - g_vAxisY * m_cdr.vExts.y;
return m_cdr.vCenter - EC_Utility.ToA3DVECTOR3(g_vAxisY) * m_cdr.vExts.y;
}
void OtherPlayerMove(OtherPlayer_Move_Info OPMoveInfo)
@@ -340,7 +342,7 @@ namespace BrewMonster
A3DVECTOR3 vDelta = OPMoveInfo.t * OPMoveInfo.vVelocity;
OPMoveInfo.vCenter += vDelta;
OPMoveInfo.vecGroundNormal = g_vAxisY;
OPMoveInfo.vecGroundNormal = EC_Utility.ToA3DVECTOR3(g_vAxisY);
A3DVECTOR3 vGroundPos, vNormal;
// Now, we directly interpolate the pos, and we don't use bTraceGround
@@ -392,6 +394,20 @@ namespace BrewMonster
protected override void Update()
{
base.Update();
//bool bSelected = pHost.GetSelectedTarget() == GetPlayerInfo().cid;
//if (!m_pPlayerModel && !m_bLoadingModel && IsBaseInfoReady() && IsCustomDataReady() && IsEquipDataReady())
//{
// if ((!m_bUseHintModel && m_iBoothState != 2) || bSelected)
// {
// // prepared equip info
// //memcpy(m_aEquips, m_aNewEquips, sizeof(m_aEquips));
// if (ShouldUseModel())
// LoadPlayerSkeleton(false);
// m_bLoadingModel = true;
// }
//}
MovingTo(Time.deltaTime);
if (pHost != null /*&& pHost.IsSkeletonReady()*/)
@@ -432,6 +448,7 @@ namespace BrewMonster
{
switch (Msg.dwMsg)
{
case EC_MsgDef.MSG_PM_PLAYERFLY: OnMsgPlayerFly(Msg); break;
case EC_MsgDef.MSG_PM_PLAYERBASEINFO: OnMsgPlayerBaseInfo(Msg); break;
case EC_MsgDef.MSG_PM_PLAYEREQUIPDATA: OnMsgPlayerEquipData(Msg); break;
case EC_MsgDef.MSG_PM_PLAYERATKRESULT: OnMsgPlayerAtkResult(Msg); break;
@@ -499,17 +516,16 @@ namespace BrewMonster
iDelMask = 0;
aAdded = pCmd.data;
}
// else // Msg.dwParam2 == EQUIP_DATA_CHANGED
// {
// cmd_equip_data_changed* pCmd = (cmd_equip_data_changed*)Msg.dwParam1;
// ASSERT(pCmd);
else // Msg.dwParam2 == EQUIP_DATA_CHANGED
{
cmd_equip_data_changed pCmd = cmd_equip_data_changed.FromBytes((byte[])Msg.dwParam1);
// bReset = false;
// crc = pCmd->crc;
// iAddMask = pCmd->mask_add;
// iDelMask = pCmd->mask_del;
// aAdded = iAddMask ? pCmd->data_add : NULL;
// }
bReset = false;
crc = pCmd.crc;
iAddMask = pCmd.mask_add;
iDelMask = pCmd.mask_del;
aAdded = pCmd.data_add;
}
// // Change equipment
ChangeEquipments(bReset, crc, iAddMask, iDelMask, aAdded);
@@ -798,7 +814,7 @@ namespace BrewMonster
public void LevelUp()
{
// if (m_pLevelUpGFX)
// m_pLevelUpGFX->Start(true);
// m_pLevelUpGFX.Start(true);
//
PlayGfx(EC_Resource.res_GFXFile((int)GfxResourceType.RES_GFX_LEVELUP), null, 1f,1);//PLAYERMODEL_TYPEALL
}
@@ -818,9 +834,9 @@ namespace BrewMonster
// if( m_iBuddyId )
// {
// CECPlayer pBuddy = m_pPlayerMan->GetPlayer(m_iBuddyId);
// CECPlayer pBuddy = m_pPlayerMan.GetPlayer(m_iBuddyId);
// if (pBuddy)
// pBuddy->DoEmote(pCmd->emotion);
// pBuddy.DoEmote(pCmd.emotion);
// }
}
else if (cmd == CommandID.OBJECT_EMOTE_RESTORE)
@@ -899,11 +915,11 @@ namespace BrewMonster
if (cmd == CommandID.PLAYER_GATHER_START)
{
cmd_player_gather_start pCmd =GPDataTypeHelper.FromBytes<cmd_player_gather_start>((byte[])Msg.dwParam1);
EC_ManMatter pMatterMan = EC_ManMessageMono.Instance.GetECManMatter;//g_pGame->GetGameRun()->GetWorld()->GetMatterMan();
EC_ManMatter pMatterMan = EC_ManMessageMono.Instance.GetECManMatter;//g_pGame.GetGameRun().GetWorld().GetMatterMan();
CECMatter pMatter = pMatterMan.GetMatter(pCmd.mid);
// if (pMatter && pMatter->IsMonsterSpiritMine()) {
// StartMonsterSpiritConnectGfx(pCmd->mid, pMatter->GetPos());
// m_pEPWorkMan->StartNormalWork(new CECEPWorkPickUp(m_pEPWorkMan, pCmd->use_time * 1000, CECEPWorkPickUp::GATHER_MONSTER_SPIRIT));
// if (pMatter && pMatter.IsMonsterSpiritMine()) {
// StartMonsterSpiritConnectGfx(pCmd.mid, pMatter.GetPos());
// m_pEPWorkMan.StartNormalWork(new CECEPWorkPickUp(m_pEPWorkMan, pCmd.use_time * 1000, CECEPWorkPickUp::GATHER_MONSTER_SPIRIT));
// } else {
m_pEPWorkMan.StartNormalWork(new CECEPWorkPickUp(m_pEPWorkMan, 0, CECEPWorkPickUp.PickUpType.GATHER_ITEM, pMatter ? pMatter.GetTemplateID() : 0));
// }
@@ -912,16 +928,56 @@ namespace BrewMonster
{
cmd_player_gather_stop pCmd = GPDataTypeHelper.FromBytes<cmd_player_gather_stop>((byte[])Msg.dwParam1);
m_pEPWorkMan.FinishWork(CECEPWork.EP_work_ID.WORK_PICKUP);
// m_pEPWorkMan->FinishWork(CECEPWork::WORK_PICKUP);
// m_pEPWorkMan.FinishWork(CECEPWork::WORK_PICKUP);
// StopMonsterSpiritConnectGfx();
}
else if (cmd == CommandID.MINE_GATHERED)
{
cmd_mine_gathered pCmd = GPDataTypeHelper.FromBytes<cmd_mine_gathered>((byte[])Msg.dwParam1);
// ASSERT(pCmd && pCmd->player_id == m_PlayerInfo.cid);
// ASSERT(pCmd && pCmd.player_id == m_PlayerInfo.cid);
// StartMonsterSpiritBallGfx();
}
}
// Is base info ready ?
bool IsBaseInfoReady() { return m_bBaseInfoReady; }
// Is customized data ready ?
bool IsCustomDataReady() { return m_bCustomReady; }
// Is equipment data ready ?
public bool IsEquipDataReady() { return m_bEquipReady; }
void OnMsgPlayerFly(ECMSG Msg)
{
if (IsAllResReady())
{
if (Convert.ToInt32(Msg.dwParam2) == CommandID.OBJECT_LANDING)
ShowWing(false);
else // OBJECT_TAKEOFF
ShowWing(true);
}
if (Convert.ToInt32(Msg.dwParam2) == CommandID.OBJECT_LANDING)
m_dwStates &= ~(uint)PlayerNPCState.GP_STATE_FLY;
else
m_dwStates |= (uint)PlayerNPCState.GP_STATE_FLY;
}
// Load player equipments
bool LoadPlayerEquipments()
{
ShowEquipments(m_aNewEquips, false, false);
SetResReadyFlag((uint)PlayerResourcesReadyFlag.RESFG_SKIN, true);
if (m_pPlayerModel)
{
// If weapon changed, action index may be changed, so update here
int iCurAction = GetLowerBodyAction();
if (IsValidAction(iCurAction))
PlayAction(iCurAction, false);
}
return true;
}
}
// Player appear flag
@@ -58,6 +58,7 @@ namespace BrewMonster
}
public CECSkill GetSkill() { return m_pSkill; }
public void SetSkill(CECSkill pSkill) { m_pSkill = pSkill; }
public override string GetDesc() { return m_pSkill.GetSkillID().ToString(); }
}
}
@@ -274,7 +274,6 @@ namespace BrewMonster.Scripts.Task.UI
A3DVECTOR3 vPos = instCoord[0].vPos;
strName = FormatFromTable(9393, ((int)vPos.x+4000)/10, ((int)vPos.z+5500)/10);
Debug.Log($"[DlgTaskTrace] AppendCommand: strName {strName}");
strName = string.Format("<link=\"coord\">{0}</link>", strName);
//FormatFromTable(9393, ((int)vPos.x+4000)/10, ((int)vPos.z+5500)/10);
@@ -13,17 +13,20 @@ namespace BrewMonster
[SerializeField] private SkillUI skillUI;
bool m_bOpenAction;
bool m_bReceivedNCPGreeting; // 是否收到了NPCGreeting
bool m_bReceivedNCPGreeting; // ǷյNPCGreeting
public override void Awake()
{
base.Awake();
uiSkillButton.onClick.RemoveAllListeners();
uiSkillButton.onClick.AddListener(OnSkillButtonClicked);
EventBus.Unsubscribe<OpenSkillUIEvent>(OnOpenSkillUIEvent);
EventBus.Subscribe<OpenSkillUIEvent>(OnOpenSkillUIEvent);
}
public void OnDestroy()
{
EventBus.Unsubscribe<OpenSkillUIEvent>(OnOpenSkillUIEvent);
}
private void OnOpenSkillUIEvent(OpenSkillUIEvent @event)
{
TryOpenDialog(false);
@@ -35,6 +38,10 @@ namespace BrewMonster
}
public void TryOpenDialog(bool bAction)
{
if(skillUI == null)
{
return;
}
var boolll = skillUI.gameObject.activeInHierarchy;
if (boolll)
{
@@ -3827,7 +3827,12 @@ namespace BrewMonster.UI
var dlg2 = CECUIManager.Instance.ShowUI(dialogue2);
}
}
CloseDialogue();
// CloseDialogue();
// use for case dont do any thing just close popup : example: click to Thank you in NPC selection
if (idFunction < 0)
{
CloseDialogue();
}
return true;
}
@@ -174,7 +174,6 @@ namespace BrewMonster.Scripts.UI
string strDesc = pItem.GetDesc();
pImage.SetHint(strDesc); // TODO
pImage.SetOnClick(OnAwardItemClicked);
//Debug.Log("[THN]CDlgAward: pItem.GetDesc():" + pItem.GetDesc());
// af_GetFileTitle(pItem.GetIconFile(), strFile); // TODO
strFile.ToLower();
// TODO: Set the image cover here
@@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
@@ -44,6 +45,7 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
public void SetDataPtr(CECShortcut pvData, string strName = null)
{
pSC = pvData;
}
public void SetInteract(bool isInteract)
{
@@ -141,6 +143,15 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
{
return m_hintText;
}
public void Clear()
{
// BMLogger.Log("Clear AUIImagePicture with name: " + name) ;
pSC = null;
this.SetDataPtr(null);
borderImage.SetActive(false);
m_ClockCounter.SetProgressRange(0, 1);
m_ClockCounter.SetProgressPos(1);
}
}
public struct OpenSkillUIEvent
{
@@ -23,7 +23,7 @@ namespace BrewMonster
public int m_nCurPanel1 = 1;
public int m_nCurPanel2 = 1;
int m_CurrentShortcutOffset = 0;
int currentListIndex = 0;
/// <summary>
/// Apply for a license remove later
/// </summary>
@@ -40,7 +40,7 @@ namespace BrewMonster
[ContextMenu("SwitchShowSkillShortcut")]
public void SwitchShowSkillShortcut()
{
m_CurrentShortcutOffset += AUIImagePictureList.Count;
currentListIndex += 1;
UpdateShortcuts();
}
public bool UpdateShortcuts()
@@ -54,7 +54,6 @@ namespace BrewMonster
int nCurPanel9 = GetCurPanel1();
int nCurPanel8 = GetCurPanel2();
int countOffset = 0;
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
if (pHost == null) return false;
var a_pSCS = new List<CECShortcutSet>();
@@ -62,43 +61,17 @@ namespace BrewMonster
GetQuickBarNameAndSC(pHost, a_pszPanel, a_pSCS, nCurPanel9, nCurPanel8);
if (a_pSCS == null || a_pSCS.Count < 2)
return false;
#if LICENSE_VERSION
int slotIndex = 0;
#endif
if(m_CurrentShortcutOffset >( a_pSCS.Count * 9)){
m_CurrentShortcutOffset = 0;
}
for (int i = 0; i < a_pSCS.Count; i++)
if(currentListIndex >= a_pSCS.Count )
{
if (a_pSCS[i] == null)
continue;
//*//*CDlgQuickBar* pQuickBar = dynamic_cast<CDlgQuickBar*>(GetGameUIMan()->GetDialog(a_pszPanel[i]));
//if (!pQuickBar || !pQuickBar->IsShow()) continue;*//*
#if LICENSE_VERSION
for (int j = 0; j < AUIImagePictureList.Count /*a_pSCS.Count*/; j++)
{
#else
int nSlots = Mathf.Min(a_pSCS[i].GetShortcutNum(), AUIImagePictureList.Count);
currentListIndex = 0;
}
int nSlots = Mathf.Min(a_pSCS[currentListIndex].GetShortcutNum(), AUIImagePictureList.Count);
for (int j = 0; j < nSlots; j++)
{
#endif
#if LICENSE_VERSION
if (slotIndex >= AUIImagePictureList.Count) break;
pCell = AUIImagePictureList[slotIndex];
#else
pCell = AUIImagePictureList[j];
#endif
if (pCell == null || !pCell.gameObject.activeInHierarchy) continue;
if(m_CurrentShortcutOffset > countOffset)
{
countOffset++;
continue;
}
pSC = a_pSCS[i].GetShortcut(j);
pSC = a_pSCS[currentListIndex].GetShortcut(j);
pClock = pCell.GetClockIcon();
pClock.SetProgressRange(0, 1);
pClock.SetProgressPos(1);
@@ -361,9 +334,6 @@ namespace BrewMonster
if (pSC != null)
{
#if LICENSE_VERSION
slotIndex++;
#endif
if (pCell.GetDataPtr() == pSC)
{
continue;
@@ -400,9 +370,10 @@ namespace BrewMonster
pCell->SetText(_AL(""));
pCell->SetDataPtr(NULL);
pCell->SetColor(A3DCOLORRGB(255, 255, 255)); */
pCell.Clear();
}
}
}
return true;
}
private void GetQuickBarNameAndSC(CECHostPlayer pHost, List<string> pszPanel, List<CECShortcutSet> pSCS, int panel9, int panel8)
+28 -44
View File
@@ -72,6 +72,7 @@ namespace BrewMonster
int offset = sizeof(uint);
int skillSize = Marshal.SizeOf<cmd_skill_data.SKILL>();
pCmd.skill_list = new cmd_skill_data.SKILL[pCmd.skill_count];
BMLogger.LogError("OnMsgHstSkillData: skill_count= " + pCmd.skill_count);
for (int i = 0; i < pCmd.skill_count; i++)
{
pCmd.skill_list[i] = GPDataTypeHelper.FromBytes<cmd_skill_data.SKILL>((byte[])Msg.dwParam1, offset);
@@ -1818,7 +1819,7 @@ namespace BrewMonster
/// <summary>
/// Cycles through learned skills by removing all shortcuts and adding 8 new skills to slots 0-7.
/// If m_startingSkillID is set (>0), uses that specific skill ID and the next 7 (ID+1 to ID+7).
/// If m_startingSkillID is set (>0), uses that specific skill ID and the next 7 (ID+1 through ID+7).
/// Otherwise, cycles through all learned skills in groups of 8.
/// </summary>
#if UNITY_EDITOR
@@ -1834,56 +1835,39 @@ namespace BrewMonster
// Remove all shortcuts
pSCS.RemoveAllShortcuts();
const int skillsPerCycle = 8;
// If starting skill ID is configured, cycle through groups of 8 starting from that ID
// If starting skill ID is configured, cycle through pairs starting from that ID
if (m_startingSkillID > 0)
{
// Calculate the current skill IDs based on cycle index
// First press: startingID + 0 to startingID + 7 (e.g., 5-12)
// Second press: startingID + 8 to startingID + 15 (e.g., 13-20)
// Third press: startingID + 16 to startingID + 23 (e.g., 21-28)
int baseSkillID = m_startingSkillID + (m_currentSkillCycleIndex * skillsPerCycle);
BMLogger.LogError($"CycleSkillShortcuts: Trying to add skills {baseSkillID} to {baseSkillID + skillsPerCycle - 1}");
// Add 8 skills to slots 0-7
for (int slot = 0; slot < skillsPerCycle; slot++)
// First press: startingID + 0, startingID + 1 (e.g., 5, 6)
// Second press: startingID + 2, startingID + 3 (e.g., 7, 8)
// Third press: startingID + 4, startingID + 5 (e.g., 9, 10)
int firstIndex = m_startingSkillID + (m_currentSkillCycleIndex * 8);
List<int> skillIDs = new List<int>();
for (int i = 0; i < 8; i++)
{
int currentSkillID = baseSkillID + slot;
CECSkill pSkill = GetPositiveSkillByID(currentSkillID);
skillIDs.Add(firstIndex + i);
}
string skillIDsString = string.Join(", ", skillIDs);
BMLogger.LogError($"CycleSkillShortcuts: Trying to add skills {skillIDsString}");
for (int i = 0; i < skillIDs.Count; i++)
{
int skillID = skillIDs[i];
CECSkill pSkill = GetPositiveSkillByID(skillID);
if (pSkill != null)
{
pSCS.CreateSkillShortcut(slot, pSkill);
Debug.LogError($"CycleSkillShortcuts: Added skill ID {currentSkillID} to slot {slot}");
pSCS.CreateSkillShortcut(i, pSkill);
}
else
{
Debug.LogError($"CycleSkillShortcuts: Skill with ID {currentSkillID} not found in learned skills");
// Try to find a valid skill by incrementing starting ID
int find = 1;
while (pSkill == null && find < 100)
{
m_startingSkillID++;
Debug.LogError($"CycleSkillShortcuts: m_startingSkillID {m_startingSkillID}");
currentSkillID = m_startingSkillID + (m_currentSkillCycleIndex * skillsPerCycle) + slot;
pSkill = GetPositiveSkillByID(currentSkillID);
find++;
}
if (pSkill != null)
{
pSCS.CreateSkillShortcut(slot, pSkill);
}
else
{
Debug.LogError($"CycleSkillShortcuts: Failed to find skill for slot {slot} after {find} attempts");
}
Debug.LogError($"CycleSkillShortcuts: Skill with ID {skillID} not found in learned skills");
break;
}
}
// Increment cycle index for next press
m_currentSkillCycleIndex++;
++m_currentSkillCycleIndex;
// Update UI
CDlgQuickBar cDlgQuickBar2 = CECUIManager.Instance?.GetCDlgQuickBar();
@@ -1905,7 +1889,7 @@ namespace BrewMonster
}
// Calculate how many groups of 8 we can make
int maxGroups = (skillCount + skillsPerCycle - 1) / skillsPerCycle; // Round up division
int maxGroups = (skillCount + 7) / 8; // Round up division
// Wrap around if we've reached the end
if (m_currentSkillCycleIndex >= maxGroups)
@@ -1913,19 +1897,19 @@ namespace BrewMonster
m_currentSkillCycleIndex = 0;
}
// Calculate skill indices for this cycle
int baseSkillIndex = m_currentSkillCycleIndex * skillsPerCycle;
// Calculate starting skill index for this cycle
int startSkillIndex = m_currentSkillCycleIndex * 8;
// Add up to 8 skills to slots 0-7
for (int slot = 0; slot < skillsPerCycle; slot++)
// Fill all 8 shortcut slots
for (int slotIndex = 0; slotIndex < 8; slotIndex++)
{
int skillIndex = baseSkillIndex + slot;
int skillIndex = startSkillIndex + slotIndex;
if (skillIndex < skillCount)
{
CECSkill pSkill = GetPositiveSkillByIndex(skillIndex);
if (pSkill != null)
{
pSCS.CreateSkillShortcut(slot, pSkill);
pSCS.CreateSkillShortcut(slotIndex, pSkill);
}
}
}
-35
View File
@@ -351,41 +351,6 @@ namespace BrewMonster
return true;
}
private bool LoadPlayerSkeleton(bool bAtOnce)
{
EC_PLAYERLOADRESULT Ret = default;
if (bAtOnce /*|| !IsLoadThreadReady()*/)
{
// Under normal circumstances, only HostPlayer can reach here
/* if (!LoadPlayerModel(m_iProfession, m_iGender, m_CustomizeData.bodyID, aEquips, szPetPath, Ret, false, false))
{
a_LogOutput(1, "CECPlayer::Init, failed to call LoadPlayerModel() !");
return false;
}*/
SetPlayerLoadedResult(Ret);
/* if (IsShapeChanged() && !QueueLoadDummyModel(m_iShape, true))
{
// ignore the dummy model loading failure
a_LogOutput(1, "CECPlayer::Init, failed to call QueueLoadDummyModel() !");
}*/
}
return true;
}
private bool SetPlayerLoadedResult(EC_PLAYERLOADRESULT ret)
{
OnAllResourceReady();
return true;
}
private void OnAllResourceReady()
{
CECHostSkillModel.Instance.Initialize();
}
private void Start()
{
mainCam = Camera.main;
+6
View File
@@ -31,6 +31,7 @@ public class CECUIManager : MonoSingleton<CECUIManager>
[SerializeField] private UnityEngine.UI.Button btnSecondClick;
[SerializeField] CDlgQuickBar m_pDlgQuickBar1;
[SerializeField] GameObject ChangeSkillShortcutButton;
public CDlgSkillSubOther m_pDlgSkillSubOther;
CDlgMessageBox m_pDlgMessageBox;
public CDlgSkillAction m_pDlgSkillAction;
@@ -61,6 +62,11 @@ public class CECUIManager : MonoSingleton<CECUIManager>
}
ShowUI("Win_Hpmpxp");
#if UNITY_EDITOR
ChangeSkillShortcutButton.SetActive(true);
#else
ChangeSkillShortcutButton.SetActive(false);
#endif
}
private void Update()