fix bug anim npc monster
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@@ -144,5 +144,6 @@ namespace BrewMonster.Managers
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@@ -689,6 +689,9 @@ public class CECNPC : CECObject
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}
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public bool MovingTo(float deltaTime)
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{
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if (IsDisappearing())
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return true;
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bool bRet = false;
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A3DVECTOR3 vCurPos = EC_Utility.ToA3DVECTOR3(transform.position);
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@@ -713,7 +716,7 @@ public class CECNPC : CECObject
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else
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{
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_characterController.enabled = false;
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SetPos(EC_Utility.ToVector3(vPos));
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SetPos(EC_Utility.ToVector3(exPPos));
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_characterController.enabled = true;
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FaceDirectionImmediate(EC_Utility.ToVector3(vPos));
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}
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@@ -175,3 +175,4 @@ namespace BrewMonster
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@@ -173,3 +173,4 @@ namespace BrewMonster
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@@ -112,3 +112,4 @@ namespace BrewMonster
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+250
-57
File diff suppressed because one or more lines are too long
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