Commit Graph

112 Commits

Author SHA1 Message Date
Le Duc Anh aa4b887d1c WIP flying sword 2026-03-03 14:22:50 +07:00
Le Duc Anh 224bd75b47 update more npc models 2026-03-02 20:38:51 +07:00
Le Duc Anh 47f9540424 update terrain holder 2026-02-27 14:12:18 +07:00
Le Duc Anh 955276d54d save terrain mesh to asset 2026-02-26 20:52:00 +07:00
Le Duc Anh 3664b2d76a add model that missing collider 2026-02-26 11:27:49 +07:00
Le Duc Anh 0b90bd8aa2 add missing npc 2026-02-26 00:37:13 +07:00
Le Duc Anh 29b9bee6f6 update litmodel colliders and fix addressable issues 2026-02-25 17:16:18 +07:00
Le Duc Anh 3becfc3ab5 move all litmodel a61 into a61 asset group 2026-02-15 21:34:38 +07:00
VDH 4cdfbb1d62 Merge branch 'develop' into feature/skill-set-shortcut 2026-02-11 15:00:35 +07:00
Le Duc Anh a309b17ddb Update scripts 2026-02-11 14:42:41 +07:00
VDH b5184947f2 Merge branch 'develop' into feature/skill-set-shortcut 2026-02-11 10:50:17 +07:00
Le Duc Anh e2028396bb add all a61 colliders 2026-02-10 23:22:51 +07:00
VDH d0914160b2 convert skill and add path 2026-02-10 19:28:15 +07:00
Le Duc Anh b9b56bd047 WIP: Add more colliders 2026-02-10 14:59:57 +07:00
Le Duc Anh 1f0d38cfa4 WIP:add colliders for testing 2026-02-10 14:14:34 +07:00
VDH 7458032777 spawn skill 5 2026-02-09 18:05:37 +07:00
Le Duc Anh 0702571c04 WIP: demo CCDBrush Collider 2026-02-06 10:26:45 +07:00
Le Duc Anh b21190fda8 update minimap textures 2026-01-28 09:52:20 +07:00
Le Duc Anh ff7a50317d add surfaces textures and icons 2026-01-20 15:52:47 +07:00
Tungdv 8b951d7f49 fix:
- update loop anim
- update time count in cmd cache.
2026-01-17 13:41:28 +07:00
Le Duc Anh 6dd0fd10cd update water for android build 2026-01-13 09:45:32 +07:00
Le Duc Anh e32bf5c806 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 22:14:54 +07:00
Le Duc Anh df2a0f378b move water to other folder 2026-01-09 22:14:17 +07:00
Le Duc Anh b83ef09442 update weapn 2026-01-09 19:55:57 +07:00
MinhHai aef6573003 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 18:15:01 +07:00
MinhHai 719849fa29 update angle for 2 models, update class CECMatter to Non set rotate when spawn 2026-01-09 18:14:44 +07:00
VuNgocHaiC7 964f51493a Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 18:12:10 +07:00
VuNgocHaiC7 67a2615467 repair mesh prefabs 2026-01-09 18:11:30 +07:00
Tungdv 5f12ace1bd fix: update layer water in prefab. 2026-01-09 17:37:48 +07:00
VuNgocHaiC7 5f1e737e02 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh 2026-01-09 16:25:48 +07:00
VuNgocHaiC7 ea15f7ec78 update mesh prefabs 2026-01-09 16:25:36 +07:00
Le Duc Anh 69962b348c Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 16:16:40 +07:00
Le Duc Anh d692cea6d5 add armor and weapon vfx 2026-01-09 16:16:36 +07:00
VuNgocHaiC7 cb028bf991 update file mesh 2026-01-09 15:32:07 +07:00
VuNgocHaiC7 ab5840eb88 attach mesh for bridge prefab 2026-01-09 15:15:10 +07:00
VuNgocHaiC7 58d23f64f6 attach mesh flying island prefab 2026-01-09 14:57:48 +07:00
Le Duc Anh d31149e69c update water shader 2026-01-08 15:09:53 +07:00
Le Duc Anh 67908e80fc update 长击刀极品 2026-01-08 00:21:07 +07:00
HungDK c73164518a Update 短斧.prefab 2026-01-07 17:55:24 +07:00
HungDK cbcfeec18f Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-07 17:36:24 +07:00
HungDK c058f70fb3 Update layer water 2026-01-07 17:31:25 +07:00
VuNgocHaiC7 ab0f406323 update mesh collider model v1 2026-01-07 17:04:16 +07:00
HungDK c390fad7ee Add model, vfx to task lv8 2026-01-07 16:01:49 +07:00
Tungdv f2acc5ca2e fix: update swim hp. 2026-01-05 18:44:57 +07:00
VuNgocHaiC7 26e299bbea fix broken prefabs 2025-12-30 22:05:40 +07:00
VuNgocHaiC7 6df923ae08 update anim monster and npc 2025-12-30 17:12:47 +07:00
VuNgocHaiC7 857b72dcae update animation monster and npc 2025-12-30 17:09:27 +07:00
VDH a825db4122 Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/Scenes/a61.unity
2025-12-29 17:39:33 +07:00
Le Duc Anh ea0245bf7b vfx attack 2025-12-29 17:16:43 +07:00
VDH bf624ec7b1 Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/ModelRenderer/Art/Models/models/npcs/怪物/2013/花豹/花豹.prefab
#	Assets/ModelRenderer/Art/Models/models/npcs/怪物/2014/僧侣单剑/僧侣单剑.prefab
#	Assets/ModelRenderer/Art/Models/models/npcs/怪物/2014/双刀怨灵卫/双刀怨灵卫.prefab
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-12-29 10:57:43 +07:00