VDH
|
80c40705d2
|
skill pos processing
|
2025-12-05 21:07:25 +07:00 |
|
VDH
|
2d3f98bb2c
|
fix after merge
|
2025-12-05 10:16:08 +07:00 |
|
VDH
|
3b5386840d
|
fix after merge
|
2025-12-04 18:12:17 +07:00 |
|
VDH
|
47f4033dff
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/A3DTerrain2.cs
# Assets/PerfectWorld/Scripts/Managers/CECManager.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkStand.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/aabbcd.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-12-04 17:58:10 +07:00 |
|
VDH
|
0529114779
|
done skill bless
|
2025-12-04 17:26:42 +07:00 |
|
NguyenVanDat
|
8f47a03680
|
fix jump animation
|
2025-12-04 14:50:14 +07:00 |
|
NguyenVanDat
|
111bd15e71
|
Merge branch 'feature/HP_jump' into feature/else-jump-animation
|
2025-12-04 09:38:56 +07:00 |
|
NguyenVanDat
|
632f6b3813
|
replace state machine by HPWork
|
2025-12-03 18:14:10 +07:00 |
|
Tungdv
|
aa012f7c60
|
feat: add hpworkfall.
fix: update logic jump stand.
|
2025-12-03 18:09:38 +07:00 |
|
Tungdv
|
015b441d88
|
Merge branch 'develop' into feature/HP_jump
# Conflicts:
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-03 10:03:22 +07:00 |
|
Tungdv
|
45c503e5e4
|
fix: update logic move with HP work.
|
2025-12-02 19:15:37 +07:00 |
|
VDH
|
d318d36ad5
|
skill fix
|
2025-12-02 18:16:53 +07:00 |
|
VDH
|
dd85fb1da6
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scene/TaskTest.unity
# Assets/PerfectWorld/Scripts/UI/HUDPlayer.cs
|
2025-12-02 16:47:51 +07:00 |
|
VDH
|
5c42c9792b
|
test buff skill
|
2025-12-02 16:46:47 +07:00 |
|
MinhHai
|
3ad0f7013b
|
Merge branch 'implement_task_UI' into develop
|
2025-12-02 14:28:33 +07:00 |
|
MinhHai
|
a73bacfa87
|
fix UIPlayer class
|
2025-12-02 14:28:00 +07:00 |
|
VDH
|
16ca5b87b8
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
|
2025-12-02 13:51:10 +07:00 |
|
VDH
|
8f8e7f010c
|
continue with bless skill
|
2025-12-02 13:50:44 +07:00 |
|
HungDK
|
4760ed3c29
|
Fix disconnect error when player death before entergame
|
2025-12-02 11:43:29 +07:00 |
|
MinhHai
|
f827878785
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
|
2025-12-02 10:25:35 +07:00 |
|
MinhHai
|
039d0a3ddc
|
update logic get notify task from server
|
2025-12-02 10:22:02 +07:00 |
|
Tungdv
|
b05af42643
|
fix: update logic move with HP work move.
|
2025-12-01 18:38:29 +07:00 |
|
Tungdv
|
01e8e4af67
|
Merge branch 'feature/movefix' into feature/HP_jump
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-01 17:29:19 +07:00 |
|
Tungdv
|
f8433313e7
|
Merge branch 'develop' into feature/movefix
|
2025-12-01 17:22:00 +07:00 |
|
NguyenVanDat
|
3c347adb0f
|
fix hpwork move
|
2025-12-01 17:20:36 +07:00 |
|
Tungdv
|
d80f3109e4
|
feat: add logic jump for HP.
|
2025-12-01 17:20:11 +07:00 |
|
HungDK
|
636469a87f
|
Push missing folder
|
2025-12-01 14:50:48 +07:00 |
|
HungDK
|
7ba4c0fed5
|
Update equipment preview show, hide
|
2025-12-01 14:49:41 +07:00 |
|
VDH
|
1aa3de6c15
|
hpworkmove
|
2025-11-26 14:15:05 +07:00 |
|
HungDK
|
1e37e357d9
|
Merge branch 'develop' into feature/joystick-fix
|
2025-11-26 10:00:17 +07:00 |
|
VDH
|
c4347e5045
|
Merge branch 'develop' into feature/movefix
# Conflicts:
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-26 09:28:25 +07:00 |
|
Le Duc Anh
|
28bdab60d8
|
load else player
|
2025-11-25 18:52:32 +07:00 |
|
Le Duc Anh
|
50812676ce
|
setup for build
|
2025-11-25 17:41:10 +07:00 |
|
NguyenVanDat
|
d36ef36915
|
refactor hit vfx
|
2025-11-25 16:37:26 +07:00 |
|
HungDK
|
31f4012bec
|
done health bar
|
2025-11-25 16:20:55 +07:00 |
|
Le Duc Anh
|
ea5ab318c5
|
change camera angle. Add more monster
|
2025-11-25 15:48:33 +07:00 |
|
Le Duc Anh
|
686f16fc70
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2025-11-25 15:14:40 +07:00 |
|
Tungdv
|
be5bc82c7c
|
fix: update anim stop move when finish auto move to target.
|
2025-11-25 15:12:54 +07:00 |
|
VDH
|
ddb50c3c4c
|
st
|
2025-11-25 14:42:44 +07:00 |
|
VDH
|
8acf91dcb3
|
conflict
|
2025-11-25 14:28:04 +07:00 |
|
Le Duc Anh
|
a3eb81f8ac
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2025-11-25 14:02:28 +07:00 |
|
Le Duc Anh
|
d016980696
|
fade out enemies
|
2025-11-25 14:02:07 +07:00 |
|
VDH
|
d092605651
|
done skill don't move after cast
|
2025-11-25 12:10:43 +07:00 |
|
MinhHai
|
6591b1b41c
|
Merge branch 'develop' into implement_task_UI
|
2025-11-25 11:56:11 +07:00 |
|
MinhHai
|
c3ea7b7851
|
update logic send cmd TASK_NOTIFY from Client to Server
|
2025-11-25 11:25:53 +07:00 |
|
NguyenVanDat
|
ae391ad0c5
|
make walk run is true as default
|
2025-11-24 17:05:04 +07:00 |
|
NguyenVanDat
|
e7d61b4694
|
fix character animation
|
2025-11-24 16:50:13 +07:00 |
|
NguyenVanDat
|
a809a98e27
|
fix work stand and character animation
|
2025-11-24 16:46:11 +07:00 |
|
HungDK
|
cf68b52f83
|
Update preview frame
|
2025-11-24 16:41:54 +07:00 |
|
HungDK
|
adf642e027
|
Add inventory character preview logic
|
2025-11-24 16:32:11 +07:00 |
|