Tran Hai Nam
|
2a7f9602db
|
Add anim test scene
|
2026-05-19 10:46:26 +07:00 |
|
Tungdv
|
e947354bc4
|
fix: Update UINPC when spawn.
|
2026-05-16 16:59:51 +07:00 |
|
Tungdv
|
7e819fed80
|
Merge branch 'develop' into feature/dlg_setting
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
|
2026-05-15 11:39:20 +07:00 |
|
Tungdv
|
884368e612
|
feat: add setting config.
|
2026-05-13 19:45:41 +07:00 |
|
Tran Hai Nam
|
8b57609e7d
|
Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
|
2026-05-13 17:28:24 +07:00 |
|
Tran Hai Nam
|
d5ba997382
|
Add channing gfx delay base on SO file
|
2026-05-13 14:25:45 +07:00 |
|
Tungdv
|
713ac52b6f
|
Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
|
2026-05-12 17:55:06 +07:00 |
|
Tungdv
|
0eb1706801
|
feat: add EP in pooling system.
|
2026-05-12 17:45:28 +07:00 |
|
vuong dinh hoang
|
f8512de72e
|
deal damage overtime
|
2026-05-12 16:56:22 +07:00 |
|
Tungdv
|
f64aa71359
|
Merge remote-tracking branch 'origin/develop' into feature/HP_move_when_load_terrain_lit
|
2026-05-08 21:03:59 +07:00 |
|
Tungdv
|
e08fb965e1
|
feat: show/hide model visual NPC.
|
2026-05-08 21:03:00 +07:00 |
|
Tran Hai Nam
|
5abbd11d4a
|
fix npc buff not expire
|
2026-05-08 17:52:29 +07:00 |
|
Tran Hai Nam
|
6b35d100fa
|
Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
|
2026-05-08 17:42:08 +07:00 |
|
Tran Hai Nam
|
2602ab0ea3
|
ADd buff icon for npc and else player
|
2026-05-08 17:39:14 +07:00 |
|
vuong dinh hoang
|
8f7d7e017b
|
done gfx for monster
|
2026-05-08 17:17:08 +07:00 |
|
vuong dinh hoang
|
c58c7be1bd
|
done gfx monster and fix bug movable when get stuned
|
2026-05-08 16:53:47 +07:00 |
|
Tungdv
|
df23868b40
|
feat: Add prefabs pooling manager.
fix: update spawn NPC.
|
2026-05-06 15:33:28 +07:00 |
|
vuong dinh hoang
|
606c1ebfd5
|
remove logger
|
2026-04-22 15:46:11 +07:00 |
|
vuong dinh hoang
|
284a77e4d2
|
remove debug
|
2026-04-21 11:43:07 +07:00 |
|
CuongNV
|
329f62a050
|
update prefab and logic draw name
|
2026-04-16 14:29:08 +07:00 |
|
Chomper9981
|
f083c400a0
|
Add BubbleText Logic
|
2026-04-13 14:44:16 +07:00 |
|
Chomper9981
|
91b5c6fb51
|
Merge branch 'develop' of ssh://git.pthub.vn:3222/Unity/perfect-world-unity into feature-develop
|
2026-03-16 14:46:41 +07:00 |
|
Chomper9981
|
db65447df2
|
Fix bug about elseplayer cast skill.
|
2026-03-16 14:46:16 +07:00 |
|
CuongNV
|
4da68f5721
|
Merge remote-tracking branch 'origin/develop' into feature/chat
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/EC_GameRun.cs
|
2026-03-07 10:37:26 +07:00 |
|
CuongNV
|
72299d0b71
|
Add base script for chat
|
2026-03-06 16:45:35 +07:00 |
|
VDH
|
b2d49f8c65
|
covnert skill 1
|
2026-03-03 15:26:21 +07:00 |
|
VDH
|
cfdd048415
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Addressable/AddressableManager.cs
# Assets/PerfectWorld/Scripts/DebugCommandMenu.meta
|
2026-02-26 15:30:49 +07:00 |
|
VDH
|
7ee3394834
|
done cast skill move linear
|
2026-02-26 15:01:46 +07:00 |
|
Le Duc Anh
|
0b90bd8aa2
|
add missing npc
|
2026-02-26 00:37:13 +07:00 |
|
VDH
|
8bce2d6b06
|
tesst skill
|
2026-02-09 15:15:31 +07:00 |
|
Tungdv
|
7a96c7e252
|
Merge remote-tracking branch 'origin/develop' into feature/hp_pet
# Conflicts:
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs
# Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs.meta
# Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECUIManager.cs
|
2026-02-05 17:29:54 +07:00 |
|
Tungdv
|
ef894f6e49
|
fix: update logic pet.
|
2026-01-31 19:23:50 +07:00 |
|
VDH
|
7d9f75de18
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_IvtrItem/EC_IvtrItem.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-23 18:08:51 +07:00 |
|
VDH
|
3de0850a2b
|
push convert flow use skill combo
|
2026-01-23 18:01:15 +07:00 |
|
VuNgocHaiC7
|
ca84a98d31
|
completed task icon head NPC
|
2026-01-23 14:10:56 +07:00 |
|
VuNgocHaiC7
|
0ca50d5475
|
update feature icon task on head NPC ( not yet completed )
|
2026-01-21 14:12:23 +07:00 |
|
Le Duc Anh
|
ba30b37c06
|
#if UNITY_EDITOR
|
2025-12-24 18:05:54 +07:00 |
|
VDH
|
e5e3f35559
|
fix bug anim npc monster
|
2025-12-24 09:50:38 +07:00 |
|
VDH
|
4b75e854f3
|
Merge branch 'develop' into feature/loopanimation
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/Scenes/a61.unity
|
2025-12-23 17:55:21 +07:00 |
|
VDH
|
2b12799546
|
fix npc double
|
2025-12-23 17:33:09 +07:00 |
|
VDH
|
76e66cafdb
|
debug
|
2025-12-23 14:19:04 +07:00 |
|
VDH
|
b0c566bef5
|
fix distance stop npc
|
2025-12-22 15:12:20 +07:00 |
|
VDH
|
d5fdcc73b3
|
fix anim
|
2025-12-22 13:58:58 +07:00 |
|
VDH
|
ab7051b2ca
|
done fix anim npc and hostplayer attack anim
|
2025-12-17 17:17:16 +07:00 |
|
VDH
|
438f560346
|
done fix animation npc move trans to stand
|
2025-12-16 11:01:27 +07:00 |
|
VDH
|
54b1cc7127
|
fix animation processing
|
2025-12-16 09:30:09 +07:00 |
|
VDH
|
a48ac9baf8
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 16:41:34 +07:00 |
|
VDH
|
80c40705d2
|
skill pos processing
|
2025-12-05 21:07:25 +07:00 |
|
NguyenVanDat
|
593d6374da
|
fix object attack facing to target
|
2025-12-05 14:21:47 +07:00 |
|
VDH
|
2d3f98bb2c
|
fix after merge
|
2025-12-05 10:16:08 +07:00 |
|