Le Duc Anh
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ea5ab318c5
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change camera angle. Add more monster
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2025-11-25 15:48:33 +07:00 |
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HungDK
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85982db06d
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Update LoginScene.unity
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2025-11-25 15:16:12 +07:00 |
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Le Duc Anh
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686f16fc70
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Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-25 15:14:40 +07:00 |
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Tungdv
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be5bc82c7c
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fix: update anim stop move when finish auto move to target.
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2025-11-25 15:12:54 +07:00 |
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Le Duc Anh
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d00202edd7
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Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-25 15:11:59 +07:00 |
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HungDK
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be3eb81d40
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Update UI
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2025-11-25 15:02:17 +07:00 |
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VDH
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ddb50c3c4c
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st
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2025-11-25 14:42:44 +07:00 |
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VDH
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8acf91dcb3
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conflict
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2025-11-25 14:28:04 +07:00 |
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Le Duc Anh
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a3eb81f8ac
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Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-25 14:02:28 +07:00 |
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Le Duc Anh
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d016980696
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fade out enemies
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2025-11-25 14:02:07 +07:00 |
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VDH
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2fdb44d36d
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adjust
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2025-11-25 13:45:04 +07:00 |
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VDH
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41005a7244
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Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-25 12:10:49 +07:00 |
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VDH
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d092605651
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done skill don't move after cast
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2025-11-25 12:10:43 +07:00 |
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HungDK
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a164af248c
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Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-25 12:09:21 +07:00 |
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HungDK
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5d83363ce3
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Update Joystick.cs
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2025-11-25 12:08:22 +07:00 |
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MinhHai
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6591b1b41c
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Merge branch 'develop' into implement_task_UI
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2025-11-25 11:56:11 +07:00 |
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MinhHai
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f5a4be42ad
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Fix rotation of weapon 细刀初始
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2025-11-25 11:55:36 +07:00 |
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MinhHai
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c3ea7b7851
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update logic send cmd TASK_NOTIFY from Client to Server
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2025-11-25 11:25:53 +07:00 |
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Tungdv
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b16df9f4c2
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fix: double click to attack enemy.
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2025-11-25 11:09:23 +07:00 |
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Le Duc Anh
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fc9a75f70a
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rotate weapon in the code
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2025-11-24 22:35:51 +07:00 |
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Le Duc Anh
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300085365d
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udpate some weapon rotation
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2025-11-24 22:26:57 +07:00 |
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NguyenVanDat
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ae391ad0c5
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make walk run is true as default
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2025-11-24 17:05:04 +07:00 |
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NguyenVanDat
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e7d61b4694
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fix character animation
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2025-11-24 16:50:13 +07:00 |
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NguyenVanDat
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a809a98e27
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fix work stand and character animation
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2025-11-24 16:46:11 +07:00 |
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HungDK
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cf68b52f83
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Update preview frame
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2025-11-24 16:41:54 +07:00 |
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HungDK
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adf642e027
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Add inventory character preview logic
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2025-11-24 16:32:11 +07:00 |
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NguyenVanDat
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7b7db4cc7d
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Merge branch 'develop' into bugfix/fix-character-animation
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2025-11-24 16:09:19 +07:00 |
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NguyenVanDat
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5864ce132b
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fix bug: after finished attack player do not play idle animation
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2025-11-24 16:08:20 +07:00 |
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Le Duc Anh
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c494258ffd
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add female mage armors
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2025-11-24 15:37:31 +07:00 |
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Le Duc Anh
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466e39d67c
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Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
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2025-11-24 14:27:45 +07:00 |
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hoangvd
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590ec18309
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Merge pull request 'done 3 vfx' (#70) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/70
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2025-11-24 07:25:04 +00:00 |
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VDH
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887b7d755c
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done 3 vfx
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2025-11-24 14:22:02 +07:00 |
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HungDK
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15f2224d64
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Merge branch 'feature/joystick-fix' into develop
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2025-11-24 14:11:48 +07:00 |
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VDH
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f68115eddf
|
st
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2025-11-24 14:04:27 +07:00 |
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VDH
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2f9acd3e69
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done skill
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2025-11-24 12:08:59 +07:00 |
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HungDK
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da65d37674
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Fix monster health ui, hud
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2025-11-24 12:01:34 +07:00 |
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VDH
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9418884c28
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fix skill after merge
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2025-11-24 11:36:21 +07:00 |
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VDH
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f8a43f86b4
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fix after merge
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2025-11-24 11:17:54 +07:00 |
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VDH
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6b7537ca3e
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fix bug mege
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2025-11-24 11:10:38 +07:00 |
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VDH
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1e34f48215
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fix merge
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2025-11-24 11:09:11 +07:00 |
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Le Duc Anh
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22348242a4
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Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
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2025-11-24 10:40:10 +07:00 |
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VDH
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ae94300b0f
|
st
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2025-11-24 10:21:08 +07:00 |
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HungDK
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9735d6f9e6
|
Fixing joystick
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2025-11-24 10:20:40 +07:00 |
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VDH
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3450fd015f
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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2025-11-24 10:16:07 +07:00 |
|
MinhHai
|
1b5617ef5d
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-11-22 18:59:56 +07:00 |
|
MinhHai
|
beb12c8723
|
update logic NotifyServer of class TaskClient
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2025-11-22 18:58:40 +07:00 |
|
Tungdv
|
59976a4be5
|
fix: update dlgnpc.
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2025-11-22 17:47:15 +07:00 |
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VDH
|
f43f8a6e58
|
done spawn vfx
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2025-11-22 11:21:50 +07:00 |
|
Le Duc Anh
|
32f9216a42
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
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2025-11-22 10:05:47 +07:00 |
|
MinhHai
|
7ba8ca49ba
|
fix EC_Game: get GameRun, cache TaskData before playmode
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2025-11-22 10:04:50 +07:00 |
|