Commit Graph

54 Commits

Author SHA1 Message Date
Tran Hai Nam d2aa2c8001 FIx bug animation not stop. add more QOL for test animation scene. add AnimationSceneSkillTest.md to show how to use 2026-05-20 15:16:24 +07:00
Tran Hai Nam c851c46292 fix gfx hit not sych with animation. Fix wrong animation timing with long weapon. Add animation scaling speed 2026-05-17 15:48:29 +07:00
vuong dinh hoang 20ee8dd4ad adjujst 2026-05-15 11:09:23 +07:00
Tungdv ed605bc3b2 Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system 2026-05-12 17:46:17 +07:00
Tungdv 0eb1706801 feat: add EP in pooling system. 2026-05-12 17:45:28 +07:00
Tran Hai Nam dda7b1c0db Fix annimation not loop 2026-05-11 11:00:04 +07:00
Tran Hai Nam 936dbb7839 Change animation logic to using channer act 2026-05-06 17:46:38 +07:00
Tran Hai Nam a5d162f398 modify some code of channel act 2026-05-05 17:47:39 +07:00
Tran Hai Nam 4e99c4f842 add chanelact logic 2026-05-05 16:09:25 +07:00
Tran Hai Nam f5dba37813 Add loop behavior via code to player animation 2026-04-22 15:58:28 +07:00
Chomper9981 a2f6941df7 Add white tiger anim 2026-04-16 15:57:43 +07:00
Chomper9981 aacd303e94 Merge branch 'develop' of ssh://git.pthub.vn:3222/Unity/perfect-world-unity into fix-ui 2026-04-16 15:31:33 +07:00
Chomper9981 97bb1f97d4 Add A3DCombinedAction logic 2026-04-16 15:30:52 +07:00
CuongNV 78ceafb347 add + 2026-04-15 18:38:31 +07:00
Chomper9981 ff03d7d0eb Add Animation phoenix fly in the lv 10 quest. 2026-04-06 13:39:39 +07:00
Chomper9981 8da1e7c9fc add delay for animation 2026-03-25 14:19:22 +07:00
Chomper9981 0dfff3a4ae Add animation for skill 2026-03-25 11:19:48 +07:00
Chomper9981 2c432b0686 fix some wing proplem 2026-03-10 17:14:18 +07:00
Chomper9981 f4ad63f525 change game object logic to using CECPlayer instead. fix dlgaward not gen enough data. fix wave hand invalid 2026-03-09 17:10:14 +07:00
Chomper9981 b46907c460 fix act not synch with dmg. add loop for some "Than Thu" animation 2026-03-07 11:28:40 +07:00
VDH d5fdcc73b3 fix anim 2025-12-22 13:58:58 +07:00
VDH a980f64fbd fix animation with weapon 2025-12-19 12:44:49 +07:00
NguyenVanDat 1bc54fa74a fix pose action 2025-12-17 17:16:55 +07:00
NguyenVanDat c118781f85 add logic to wave hand button 2025-12-17 14:18:10 +07:00
NguyenVanDat 61b54ee1ba wave hand emote 2025-12-16 18:28:01 +07:00
VDH 60d0a52d4e fix 2 struct 2025-12-13 17:49:34 +07:00
VDH f20c5a123e st 2025-12-13 16:54:52 +07:00
VDH 47f4033dff Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/A3DTerrain2.cs
#	Assets/PerfectWorld/Scripts/Managers/CECManager.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkStand.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
#	Assets/PerfectWorld/Scripts/Managers/aabbcd.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-12-04 17:58:10 +07:00
NguyenVanDat 632f6b3813 replace state machine by HPWork 2025-12-03 18:14:10 +07:00
VDH 5c42c9792b test buff skill 2025-12-02 16:46:47 +07:00
NguyenVanDat a809a98e27 fix work stand and character animation 2025-11-24 16:46:11 +07:00
NguyenVanDat 5864ce132b fix bug: after finished attack player do not play idle animation 2025-11-24 16:08:20 +07:00
NguyenVanDat 16fadfe2a4 fix play animation 2025-11-15 13:54:29 +07:00
NguyenVanDat faaa843ef3 play animation with fade time 2025-11-14 16:05:52 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
VDH 0ad91a5e1d InitAllSkillsOfCurProf done 2025-11-05 17:55:50 +07:00
VDH 1eb39b8319 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/Prefabs/HostPlayer.prefab
#	Assets/Prefabs/MonsterPrefab.prefab
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 10:51:06 +07:00
Tungdv cfc13087e4 fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
2025-11-03 19:59:00 +07:00
PCBrew 1c9d9b9ec2 UI health change fix bug 2025-10-30 18:50:02 +07:00
VDH e9048c035b bug animation dont clear pre- animation 2025-10-16 17:41:05 +07:00
VDH 8eafdb2ed2 npc die done 2025-10-16 16:28:29 +07:00
VDH 432004b5b4 npcdie 2025-10-16 09:10:20 +07:00
VDH 4f06139b2e fix bug animation wound npc 2025-10-14 14:57:19 +07:00
VDH 7bc5c65229 animation attack done 2025-10-13 16:58:06 +07:00
VDH bd344fcff5 player animation 2025-10-11 16:09:00 +07:00
hoangvd 38a12bd3fa revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop

Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22

mất package
2025-10-09 11:06:44 +00:00
VDH 7c5652ec2e m 2025-10-09 14:06:12 +07:00
NguyenVanDat ed29158a25 adjust st 2025-10-07 10:34:50 +07:00
NguyenVanDat 7ebb4c602f Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
#	Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
#	Assets/Scripts/Move/EC_Player.cs
#	Assets/Scripts/PlayerVisual.cs
2025-10-07 09:31:01 +07:00