Commit Graph

183 Commits

Author SHA1 Message Date
VDH 8acf91dcb3 conflict 2025-11-25 14:28:04 +07:00
VDH 41005a7244 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-11-25 12:10:49 +07:00
VDH d092605651 done skill don't move after cast 2025-11-25 12:10:43 +07:00
Tungdv b16df9f4c2 fix: double click to attack enemy. 2025-11-25 11:09:23 +07:00
NguyenVanDat a809a98e27 fix work stand and character animation 2025-11-24 16:46:11 +07:00
NguyenVanDat 5864ce132b fix bug: after finished attack player do not play idle animation 2025-11-24 16:08:20 +07:00
VDH 2f9acd3e69 done skill 2025-11-24 12:08:59 +07:00
VDH 6b7537ca3e fix bug mege 2025-11-24 11:10:38 +07:00
VDH 1e34f48215 fix merge 2025-11-24 11:09:11 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
MinhHai beb12c8723 update logic NotifyServer of class TaskClient 2025-11-22 18:58:40 +07:00
VDH f43f8a6e58 done spawn vfx 2025-11-22 11:21:50 +07:00
Tungdv 45ad9bc162 fix: Update logic select task in dlgnpc. 2025-11-21 17:03:39 +07:00
Tungdv 1951047c61 fix: update logic button back and close in dlgnpc. 2025-11-21 11:37:07 +07:00
VDH c37ec4d136 Push hoang current work 2025-11-21 10:18:08 +07:00
Tungdv 17edc61e60 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_Inventory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-11-20 18:37:00 +07:00
Tungdv ceec82ffc5 fix: update logic select option in dlgnpc. 2025-11-20 18:18:06 +07:00
HungDK a35cd6d0e7 Update EC_Invtr 2025-11-20 13:47:10 +07:00
hungdk 5dd011df46 Refactor and fixing ref 2025-11-20 02:18:48 +07:00
Tungdv 0324dc909e fix: update logic select option dlg NPC. 2025-11-19 19:12:24 +07:00
NguyenVanDat e5fdb874c1 dummy change SelectGfx prefab 2025-11-19 11:50:23 +07:00
NguyenVanDat e8a76c0c58 fix character animation config name 2025-11-19 10:42:24 +07:00
VDH a4905d111f fix 2025-11-19 10:39:57 +07:00
VDH a30427e3f5 Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECHostPlayer_Inventory.cs
2025-11-19 10:35:54 +07:00
VDH 8ee2477681 get config 2025-11-18 18:54:56 +07:00
Tungdv 4633e8278c fix: update logic send cmd accept task. 2025-11-18 16:40:04 +07:00
VDH de738b8f16 Merge branch 'feature/skillui' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
2025-11-18 09:44:10 +07:00
Tungdv afa9f882a9 Merge branch 'develop' into feature/hp_interact_npc 2025-11-17 19:06:14 +07:00
NguyenVanDat e59127a425 catch message start and stop attack 2025-11-17 18:24:12 +07:00
Tungdv fa1bd3d076 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
2025-11-17 14:50:24 +07:00
NguyenVanDat 16fadfe2a4 fix play animation 2025-11-15 13:54:29 +07:00
VDH f86cce30e9 11/14 2025-11-14 19:03:42 +07:00
VDH 690a8dd9de Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-14 11:32:54 +07:00
VDH 621c833793 11/13 2025-11-13 18:57:24 +07:00
NguyenVanDat fe73a9b979 handle conflict 2025-11-13 17:53:31 +07:00
NguyenVanDat f7d0ee6b43 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
2025-11-13 17:22:47 +07:00
NguyenVanDat c6f24993b5 show selecting vfx and elase player enter vfx 2025-11-13 17:12:41 +07:00
Le Duc Anh 648d51ff3a Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-13 16:22:36 +07:00
Le Duc Anh c4a56218d8 load player model 2025-11-13 16:12:12 +07:00
NguyenVanDat daeabf3aca Merge remote-tracking branch 'origin/develop' into feature/add-vfx 2025-11-13 09:13:15 +07:00
Tungdv 9feb2b22e3 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
#	Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECUIManager.cs
2025-11-12 19:39:19 +07:00
NguyenVanDat 28efdb79ec update hover vfx 2025-11-12 18:27:46 +07:00
VDH 62575718f6 server cast skill player processing 2025-11-12 17:59:50 +07:00
MinhHai 271bb0d787 fix conflict 2025-11-12 17:14:39 +07:00
VDH 752d2cd69e fix player don't play stand animation when cast skill 2025-11-12 15:24:36 +07:00
NguyenVanDat cfeebf3a15 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-12 11:04:43 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
VDH 6d98f3d30f skill 1,2,3,4,5,6 2025-11-12 10:52:37 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
VDH ecbdf4c803 done skill 2025-11-11 17:12:51 +07:00