Commit Graph

1169 Commits

Author SHA1 Message Date
HungDK e6d29176df Update movement of host - discard this only 2026-01-10 12:11:31 +07:00
HungDK ac574933b7 Add automove system and its work for a61 only 2026-01-10 12:11:05 +07:00
HungDK 44a0ec85f3 Add map cfg, mlu, pdhmap, prmap to addressable 2026-01-10 12:09:58 +07:00
HungDK c0110fffb7 Add config, map route to streaming assets, needed move to addressable later 2026-01-10 10:58:18 +07:00
HungDK 87dab46aa4 Add addressable assets 2026-01-10 10:54:25 +07:00
HungDK 824a63f4c7 Fix wrong asset source read 2026-01-10 09:48:04 +07:00
Le Duc Anh e32bf5c806 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 22:14:54 +07:00
Le Duc Anh df2a0f378b move water to other folder 2026-01-09 22:14:17 +07:00
Le Duc Anh b83ef09442 update weapn 2026-01-09 19:55:57 +07:00
MinhHai aef6573003 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 18:15:01 +07:00
MinhHai 719849fa29 update angle for 2 models, update class CECMatter to Non set rotate when spawn 2026-01-09 18:14:44 +07:00
VuNgocHaiC7 964f51493a Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 18:12:10 +07:00
VuNgocHaiC7 67a2615467 repair mesh prefabs 2026-01-09 18:11:30 +07:00
tungdv ecd948c2f1 Merge pull request 'update layer water in prefab.' (#116) from feature/hp_swim into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/116
2026-01-09 10:38:18 +00:00
Tungdv 5f12ace1bd fix: update layer water in prefab. 2026-01-09 17:37:48 +07:00
tungdv 4dfa0f3c1b Merge pull request 'update layer water.' (#115) from feature/hp_swim into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/115
2026-01-09 10:33:47 +00:00
Tungdv 5a8501ea6d fix: update layer water. 2026-01-09 17:32:14 +07:00
tungdv 16bf6d68a3 Merge pull request 'update logic swim HP.' (#114) from feature/hp_swim into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/114
2026-01-09 10:18:01 +00:00
Tungdv 8996f6d6c0 Merge remote-tracking branch 'origin/develop' into feature/hp_swim 2026-01-09 17:14:51 +07:00
Tungdv f446e7ca5f Merge branch 'develop' into feature/hp_swim
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_HostInputFilter.cs
#	Assets/Scenes/a61.unity
2026-01-09 17:14:03 +07:00
VuNgocHaiC7 9ad08da326 add file GeneratedCollider.meta 2026-01-09 17:12:38 +07:00
Tungdv aaa9343b6e fix: update swim HP. 2026-01-09 17:06:53 +07:00
hainh 541cc4fa0f Merge pull request 'feature/attach_mesh' (#113) from feature/attach_mesh into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/113
2026-01-09 09:28:18 +00:00
VuNgocHaiC7 5f1e737e02 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh 2026-01-09 16:25:48 +07:00
VuNgocHaiC7 ea15f7ec78 update mesh prefabs 2026-01-09 16:25:36 +07:00
Le Duc Anh 69962b348c Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 16:16:40 +07:00
Le Duc Anh d692cea6d5 add armor and weapon vfx 2026-01-09 16:16:36 +07:00
hainh dbd4e2848a Merge pull request 'feature/attach_mesh' (#112) from feature/attach_mesh into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/112
2026-01-09 08:33:29 +00:00
VuNgocHaiC7 c75e1d5805 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh 2026-01-09 15:32:18 +07:00
VuNgocHaiC7 cb028bf991 update file mesh 2026-01-09 15:32:07 +07:00
HungDK 8e33d0e360 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 15:19:32 +07:00
HungDK 37a9659216 Bind event to ui, refactor later 2026-01-09 15:19:29 +07:00
HungDK c00a68d068 Add navigate work, event 2026-01-09 15:17:50 +07:00
hainh 12825dfce8 Merge pull request 'feature/attach_mesh' (#111) from feature/attach_mesh into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/111
2026-01-09 08:17:36 +00:00
HungDK 57fa8ff8fa Add auto move, navigate when click target link 2026-01-09 15:15:25 +07:00
VuNgocHaiC7 71000a34bb Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh 2026-01-09 15:15:21 +07:00
VuNgocHaiC7 ab5840eb88 attach mesh for bridge prefab 2026-01-09 15:15:10 +07:00
HungDK 70104db9e2 Update EC_HPWork to create navigate work 2026-01-09 15:13:15 +07:00
HungDK 156e61c3d7 Add look up NPC info 2026-01-09 15:12:31 +07:00
HungDK de05bf76af Load coordinate data for every maps 2026-01-09 15:11:42 +07:00
MinhHai 971a7377fb Merge remote-tracking branch 'origin/develop' into feature/implement-cmd-c2s-GoTo 2026-01-09 15:10:17 +07:00
HungDK 2e27de4887 Update ATaskTemplMan add get task npc info 2026-01-09 15:09:26 +07:00
HungDK 119b9129b4 Add EC_HPWorkNavigate converted 2026-01-09 15:08:53 +07:00
HungDK 825be182e2 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2026-01-09 15:06:25 +07:00
HungDK e4326455d0 Add navigate, force navigate and coordinate data to addressable 2026-01-09 15:05:55 +07:00
MinhHai 396aadfd72 Merge remote-tracking branch 'origin/develop' into feature/implement-cmd-c2s-GoTo 2026-01-09 15:01:52 +07:00
MinhHai 219c87f469 add new pack: Editor Attributes, complete GoTo cmd 2026-01-09 15:01:29 +07:00
hainh b2d224eb45 Merge pull request 'attach mesh flying island prefab' (#110) from feature/attach_mesh into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/110
2026-01-09 07:59:38 +00:00
VuNgocHaiC7 58d23f64f6 attach mesh flying island prefab 2026-01-09 14:57:48 +07:00
NguyenVanDat b9bf09f31a make NPCRender prefab 2026-01-09 11:11:39 +07:00