HungDK
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e6d29176df
|
Update movement of host - discard this only
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2026-01-10 12:11:31 +07:00 |
|
HungDK
|
ac574933b7
|
Add automove system and its work for a61 only
|
2026-01-10 12:11:05 +07:00 |
|
HungDK
|
44a0ec85f3
|
Add map cfg, mlu, pdhmap, prmap to addressable
|
2026-01-10 12:09:58 +07:00 |
|
HungDK
|
c0110fffb7
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Add config, map route to streaming assets, needed move to addressable later
|
2026-01-10 10:58:18 +07:00 |
|
HungDK
|
87dab46aa4
|
Add addressable assets
|
2026-01-10 10:54:25 +07:00 |
|
HungDK
|
824a63f4c7
|
Fix wrong asset source read
|
2026-01-10 09:48:04 +07:00 |
|
Le Duc Anh
|
e32bf5c806
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2026-01-09 22:14:54 +07:00 |
|
Le Duc Anh
|
df2a0f378b
|
move water to other folder
|
2026-01-09 22:14:17 +07:00 |
|
Le Duc Anh
|
b83ef09442
|
update weapn
|
2026-01-09 19:55:57 +07:00 |
|
MinhHai
|
aef6573003
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2026-01-09 18:15:01 +07:00 |
|
MinhHai
|
719849fa29
|
update angle for 2 models, update class CECMatter to Non set rotate when spawn
|
2026-01-09 18:14:44 +07:00 |
|
VuNgocHaiC7
|
964f51493a
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2026-01-09 18:12:10 +07:00 |
|
VuNgocHaiC7
|
67a2615467
|
repair mesh prefabs
|
2026-01-09 18:11:30 +07:00 |
|
Tungdv
|
5f12ace1bd
|
fix: update layer water in prefab.
|
2026-01-09 17:37:48 +07:00 |
|
Tungdv
|
5a8501ea6d
|
fix: update layer water.
|
2026-01-09 17:32:14 +07:00 |
|
Tungdv
|
8996f6d6c0
|
Merge remote-tracking branch 'origin/develop' into feature/hp_swim
|
2026-01-09 17:14:51 +07:00 |
|
Tungdv
|
f446e7ca5f
|
Merge branch 'develop' into feature/hp_swim
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HostInputFilter.cs
# Assets/Scenes/a61.unity
|
2026-01-09 17:14:03 +07:00 |
|
VuNgocHaiC7
|
9ad08da326
|
add file GeneratedCollider.meta
|
2026-01-09 17:12:38 +07:00 |
|
Tungdv
|
aaa9343b6e
|
fix: update swim HP.
|
2026-01-09 17:06:53 +07:00 |
|
VuNgocHaiC7
|
5f1e737e02
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh
|
2026-01-09 16:25:48 +07:00 |
|
VuNgocHaiC7
|
ea15f7ec78
|
update mesh prefabs
|
2026-01-09 16:25:36 +07:00 |
|
Le Duc Anh
|
69962b348c
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2026-01-09 16:16:40 +07:00 |
|
Le Duc Anh
|
d692cea6d5
|
add armor and weapon vfx
|
2026-01-09 16:16:36 +07:00 |
|
VuNgocHaiC7
|
c75e1d5805
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh
|
2026-01-09 15:32:18 +07:00 |
|
VuNgocHaiC7
|
cb028bf991
|
update file mesh
|
2026-01-09 15:32:07 +07:00 |
|
HungDK
|
8e33d0e360
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2026-01-09 15:19:32 +07:00 |
|
HungDK
|
37a9659216
|
Bind event to ui, refactor later
|
2026-01-09 15:19:29 +07:00 |
|
HungDK
|
c00a68d068
|
Add navigate work, event
|
2026-01-09 15:17:50 +07:00 |
|
HungDK
|
57fa8ff8fa
|
Add auto move, navigate when click target link
|
2026-01-09 15:15:25 +07:00 |
|
VuNgocHaiC7
|
71000a34bb
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/attach_mesh
|
2026-01-09 15:15:21 +07:00 |
|
VuNgocHaiC7
|
ab5840eb88
|
attach mesh for bridge prefab
|
2026-01-09 15:15:10 +07:00 |
|
HungDK
|
70104db9e2
|
Update EC_HPWork to create navigate work
|
2026-01-09 15:13:15 +07:00 |
|
HungDK
|
156e61c3d7
|
Add look up NPC info
|
2026-01-09 15:12:31 +07:00 |
|
HungDK
|
de05bf76af
|
Load coordinate data for every maps
|
2026-01-09 15:11:42 +07:00 |
|
MinhHai
|
971a7377fb
|
Merge remote-tracking branch 'origin/develop' into feature/implement-cmd-c2s-GoTo
|
2026-01-09 15:10:17 +07:00 |
|
HungDK
|
2e27de4887
|
Update ATaskTemplMan add get task npc info
|
2026-01-09 15:09:26 +07:00 |
|
HungDK
|
119b9129b4
|
Add EC_HPWorkNavigate converted
|
2026-01-09 15:08:53 +07:00 |
|
HungDK
|
825be182e2
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2026-01-09 15:06:25 +07:00 |
|
HungDK
|
e4326455d0
|
Add navigate, force navigate and coordinate data to addressable
|
2026-01-09 15:05:55 +07:00 |
|
MinhHai
|
396aadfd72
|
Merge remote-tracking branch 'origin/develop' into feature/implement-cmd-c2s-GoTo
|
2026-01-09 15:01:52 +07:00 |
|
MinhHai
|
219c87f469
|
add new pack: Editor Attributes, complete GoTo cmd
|
2026-01-09 15:01:29 +07:00 |
|
VuNgocHaiC7
|
58d23f64f6
|
attach mesh flying island prefab
|
2026-01-09 14:57:48 +07:00 |
|
NguyenVanDat
|
b9bf09f31a
|
make NPCRender prefab
|
2026-01-09 11:11:39 +07:00 |
|
NguyenVanDat
|
ab45ae8214
|
add escape button
|
2026-01-09 11:10:07 +07:00 |
|
NguyenVanDat
|
d0d7346a72
|
Merge branch 'develop' into feature/mine-processing
# Conflicts:
# Assets/Scenes/a61.unity
|
2026-01-09 11:04:53 +07:00 |
|
NguyenVanDat
|
88213f7649
|
finish mining task
|
2026-01-09 11:01:03 +07:00 |
|
VDH
|
fb4b9b5d90
|
Merge branch 'develop' into feature/skill-data
|
2026-01-09 09:46:34 +07:00 |
|
NguyenVanDat
|
570455afce
|
add escape button (changed a61)
|
2026-01-09 09:38:51 +07:00 |
|
Tungdv
|
951022b164
|
fix: update logic swim HP.
|
2026-01-08 19:52:12 +07:00 |
|
VDH
|
892b273ea5
|
done ui load name and icon
|
2026-01-08 18:43:10 +07:00 |
|