Files
test/Assets/PerfectWorld/Scripts/UI/MiniMap/MiniMapUI.cs
T
2026-01-20 15:52:47 +07:00

17 lines
422 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace PerfectWorld.UI.MiniMap
{
public class MiniMapUI : MonoBehaviour
{
// the background texture of the mini map
[SerializeField] private Texture2D m_pA3DRadarBack;
// the mask texture of the mini map
[SerializeField] private Texture2D m_pA3DTexMask;
public void Awake()
{
}
}
}