fix some sfx wrong path
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@@ -688,7 +688,7 @@ public class CECModel
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{
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if(sfx.m_strFilePaths != null && sfx.m_strFilePaths.Count > 0)
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{
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string soundpath = AFile.NormalizePath(sfx.m_strFilePaths[0]);
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string soundpath = AFile.NormalizePath(sfx.m_strFilePaths[0],true);
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soundpath = soundpath.ToLower();
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SFXManager.Instance.PlaySkillSfxAtPointAsync(soundpath, Vector3.zero).Forget();
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}
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