Tungdv
|
4c863a8ee8
|
fix: update move fly and swim.
|
2025-12-06 18:49:21 +07:00 |
|
VDH
|
a48ac9baf8
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 16:41:34 +07:00 |
|
VDH
|
e19be27a1a
|
skill
|
2025-12-06 16:35:34 +07:00 |
|
Tungdv
|
be85cf1d91
|
Merge branch 'develop' into feature/HP_jump
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 14:41:00 +07:00 |
|
Tungdv
|
c7c34b373c
|
fix: update data info for HP.
fix: update move fly and swim.
|
2025-12-06 14:14:55 +07:00 |
|
Tungdv
|
f330d9606c
|
fix: update logic jump move for HP.
|
2025-12-05 21:09:16 +07:00 |
|
VDH
|
80c40705d2
|
skill pos processing
|
2025-12-05 21:07:25 +07:00 |
|
Tungdv
|
1d7181c1fc
|
fix: update logic jump move.
|
2025-12-04 20:06:02 +07:00 |
|
Tungdv
|
b5aeba251d
|
fix: update logic jump stand for HP.
|
2025-12-04 19:18:58 +07:00 |
|
VDH
|
3b5386840d
|
fix after merge
|
2025-12-04 18:12:17 +07:00 |
|
VDH
|
47f4033dff
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/A3DTerrain2.cs
# Assets/PerfectWorld/Scripts/Managers/CECManager.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkStand.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/aabbcd.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-12-04 17:58:10 +07:00 |
|
VDH
|
0529114779
|
done skill bless
|
2025-12-04 17:26:42 +07:00 |
|
NguyenVanDat
|
8f47a03680
|
fix jump animation
|
2025-12-04 14:50:14 +07:00 |
|
NguyenVanDat
|
111bd15e71
|
Merge branch 'feature/HP_jump' into feature/else-jump-animation
|
2025-12-04 09:38:56 +07:00 |
|
NguyenVanDat
|
632f6b3813
|
replace state machine by HPWork
|
2025-12-03 18:14:10 +07:00 |
|
Tungdv
|
aa012f7c60
|
feat: add hpworkfall.
fix: update logic jump stand.
|
2025-12-03 18:09:38 +07:00 |
|
VDH
|
5c42c9792b
|
test buff skill
|
2025-12-02 16:46:47 +07:00 |
|
Tungdv
|
01e8e4af67
|
Merge branch 'feature/movefix' into feature/HP_jump
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-01 17:29:19 +07:00 |
|
Tungdv
|
d80f3109e4
|
feat: add logic jump for HP.
|
2025-12-01 17:20:11 +07:00 |
|
VDH
|
8acf91dcb3
|
conflict
|
2025-11-25 14:28:04 +07:00 |
|
NguyenVanDat
|
ae391ad0c5
|
make walk run is true as default
|
2025-11-24 17:05:04 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
Le Duc Anh
|
f46b917dd8
|
fix the missing addressable objects
|
2025-11-21 16:18:19 +07:00 |
|
VDH
|
c37ec4d136
|
Push hoang current work
|
2025-11-21 10:18:08 +07:00 |
|
NguyenVanDat
|
e8a76c0c58
|
fix character animation config name
|
2025-11-19 10:42:24 +07:00 |
|
VDH
|
a30427e3f5
|
Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECHostPlayer_Inventory.cs
|
2025-11-19 10:35:54 +07:00 |
|
Le Duc Anh
|
45024b5761
|
turn off default equipments if needed
|
2025-11-18 22:04:56 +07:00 |
|
VDH
|
8ee2477681
|
get config
|
2025-11-18 18:54:56 +07:00 |
|
VDH
|
de738b8f16
|
Merge branch 'feature/skillui' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
|
2025-11-18 09:44:10 +07:00 |
|
Tungdv
|
afa9f882a9
|
Merge branch 'develop' into feature/hp_interact_npc
|
2025-11-17 19:06:14 +07:00 |
|
Tungdv
|
86c304f43a
|
fix: update logic select option dialog npc.
|
2025-11-17 18:52:07 +07:00 |
|
NguyenVanDat
|
e59127a425
|
catch message start and stop attack
|
2025-11-17 18:24:12 +07:00 |
|
Tungdv
|
fa1bd3d076
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
|
2025-11-17 14:50:24 +07:00 |
|
NguyenVanDat
|
16fadfe2a4
|
fix play animation
|
2025-11-15 13:54:29 +07:00 |
|
VDH
|
f86cce30e9
|
11/14
|
2025-11-14 19:03:42 +07:00 |
|
VDH
|
690a8dd9de
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-14 11:32:54 +07:00 |
|
VDH
|
ba0ed76ab7
|
convert processing
|
2025-11-14 10:37:08 +07:00 |
|
VDH
|
621c833793
|
11/13
|
2025-11-13 18:57:24 +07:00 |
|
NguyenVanDat
|
f7d0ee6b43
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
|
2025-11-13 17:22:47 +07:00 |
|
Le Duc Anh
|
648d51ff3a
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-13 16:22:36 +07:00 |
|
Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
NguyenVanDat
|
daeabf3aca
|
Merge remote-tracking branch 'origin/develop' into feature/add-vfx
|
2025-11-13 09:13:15 +07:00 |
|
Tungdv
|
9feb2b22e3
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
# Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECUIManager.cs
|
2025-11-12 19:39:19 +07:00 |
|
NguyenVanDat
|
28efdb79ec
|
update hover vfx
|
2025-11-12 18:27:46 +07:00 |
|
VDH
|
62575718f6
|
server cast skill player processing
|
2025-11-12 17:59:50 +07:00 |
|
MinhHai
|
271bb0d787
|
fix conflict
|
2025-11-12 17:14:39 +07:00 |
|
MinhHai
|
bb01bbb6f1
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-12 16:57:45 +07:00 |
|
MinhHai
|
2c3c44de4e
|
update Task: complete read task templ, log task name and description on UI, add sprites asset
|
2025-11-12 16:56:35 +07:00 |
|
VDH
|
752d2cd69e
|
fix player don't play stand animation when cast skill
|
2025-11-12 15:24:36 +07:00 |
|
NguyenVanDat
|
f1e15cdc2d
|
apply final level up vfx
|
2025-11-12 14:05:00 +07:00 |
|