314 Commits

Author SHA1 Message Date
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
MinhHai 451555a1ba Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-11 18:35:33 +07:00
Le Duc Anh 9d8e219f3c Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-11 15:59:38 +07:00
Le Duc Anh 9be43da2ae load equipment skin 2025-11-11 15:59:26 +07:00
VDH 40f17dadab Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-11 13:44:45 +07:00
VDH cbf626fa28 skill processing 2025-11-11 13:33:27 +07:00
Tungdv ec4bb785b8 fix: update logic show dialog. 2025-11-10 19:50:39 +07:00
Tungdv 920317683b fix: update logic show dialog npc. 2025-11-07 18:32:49 +07:00
NguyenVanDat df07b1661d add gfx resource and vfx object base 2025-11-07 17:35:52 +07:00
MinhHai 10c5c0e306 Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-11-06 14:09:25 +07:00
MinhHai 82b9539f03 add data for task 2025-11-06 14:09:13 +07:00
Tungdv 9bf15bfb6f feat: - add logic interact NPC. 2025-11-04 18:29:25 +07:00
HungDK 1f7c20069c Merge branch 'develop' into feature/revive 2025-11-04 14:51:15 +07:00
HungDK 28aff4cd75 Add work dead 2025-11-04 14:37:15 +07:00
NguyenVanDat acf01f0ba7 dummy fix showing weapon 2025-11-04 14:17:05 +07:00
NguyenVanDat 12617a8ea3 Merge branch 'develop' into feature/else-player
# Conflicts:
#	Assets/Scenes/a61.unity
2025-11-04 13:51:24 +07:00
VDH 313a525700 fix bug 2025-11-04 11:31:10 +07:00
VDH 1eb39b8319 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/Prefabs/HostPlayer.prefab
#	Assets/Prefabs/MonsterPrefab.prefab
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 10:51:06 +07:00
Tungdv 73d3917bbe fix: delete log. 2025-11-04 10:09:27 +07:00
PCBrew 8d761b6d3d attack animatin with weapon type 2025-11-04 09:36:23 +07:00
NguyenVanDat 19a1ecfb70 Merge branch 'develop' into feature/else-player 2025-11-04 09:07:39 +07:00
Tungdv cfc13087e4 fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
2025-11-03 19:59:00 +07:00
PCBrew 5ee9a27ac8 fix bug 2025-11-03 18:56:26 +07:00
Tungdv 25f717dc00 fix: update auto move HP. 2025-10-31 19:27:10 +07:00
tung.do@monkey.edu.vn 76d12a1140 fix: update auto move attack normal HP (fix move underground). 2025-10-31 02:20:50 +07:00
Tungdv 4be95aec7a fix: update logic auto move HP. 2025-10-30 19:41:39 +07:00
PCBrew 1c9d9b9ec2 UI health change fix bug 2025-10-30 18:50:02 +07:00
NguyenVanDat f1520169ab fix attacxk animation 2025-10-30 12:24:50 +07:00
Tungdv 94b6927422 fix: update logic auto move to target of HP. 2025-10-29 19:14:52 +07:00
NguyenVanDat cc32356d10 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-10-29 17:01:15 +07:00
NguyenVanDat 1dd66a2b83 pj setting 2025-10-29 16:41:07 +07:00
Tungdv fbd3110d05 fix: update pos server for HP and add layer for terrain. 2025-10-29 16:25:42 +07:00
Tungdv 0d41cbfe44 Merge branch 'develop' into feature/EP_normal_attack
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
#	Assets/Prefabs/MonsterPrefab.prefab
#	Assets/Scenes/WorldRender.unity
#	Assets/Scenes/a61.unity.meta
#	Assets/Scripts/CECHostPlayer.cs
2025-10-29 15:48:29 +07:00
NguyenVanDat 929f35bd3b st 2025-10-29 13:30:02 +07:00
Tungdv 4283029b1f fix: update auto move for HP. 2025-10-28 19:20:41 +07:00
NguyenVanDat 59e06cc5f3 fix bug 2025-10-28 17:56:33 +07:00
NguyenVanDat 777bda9cd9 inffo 2025-10-28 17:51:50 +07:00
NguyenVanDat 0d358f867d ui info hosst player and npc done 2025-10-28 17:22:03 +07:00
NguyenVanDat 254df2c428 ForTest 2025-10-28 10:55:52 +07:00
NguyenVanDat aca798172c testfast 2025-10-28 10:31:28 +07:00
Tungdv b4f2e78def fix: update logic move HP. 2025-10-24 18:53:46 +07:00
tung.do@monkey.edu.vn 63c566cdc7 feat: add package addresable.
fix: update logic auto move HP.
2025-10-24 00:33:55 +07:00
Tungdv ef50c760fa fix: Update move HP. 2025-10-23 19:05:03 +07:00
Tungdv 68d0cc4748 fix: update show anim attack for else player. 2025-10-22 17:14:36 +07:00
VDH eaf07bd223 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang 2025-10-22 09:26:38 +07:00
Tungdv 776ac0fa5d feat: add logic else player action normal attack. 2025-10-21 19:12:23 +07:00
VDH 02df4f3c6f monster attack 2025-10-21 18:34:45 +07:00
Tungdv 3a05b94366 Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
#	Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
#	Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/PerfectWorld/Scripts/UI/pickupItem.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/EC_Utility.cs
#	Assets/Scripts/GameController.cs
#	Assets/Scripts/InitializePlayer.cs
#	Assets/Scripts/Move/EC_Player.cs
#	Assets/Scripts/PlayerVisual.cs
2025-10-20 16:58:20 +07:00
VDH 3be97c2381 add monster package 2025-10-20 14:14:51 +07:00