Tran Hai Nam
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9a361247ef
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Add NPC animation behavior
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2026-05-27 17:47:58 +07:00 |
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Tran Hai Nam
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aaaf589ef7
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Add more precise life time manager for gfx
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2026-05-27 12:24:15 +07:00 |
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Tran Hai Nam
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ef5689055e
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Add requirement for play skill
Merge from develop
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2026-05-27 12:16:38 +07:00 |
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vuong dinh hoang
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ea332f7745
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add gfx
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2026-05-22 09:39:43 +07:00 |
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vuong dinh hoang
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a1c9ad5040
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adjust gfx
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2026-05-21 15:10:16 +07:00 |
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vuong dinh hoang
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cf2f6625ff
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remove log
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2026-05-20 15:43:43 +07:00 |
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Tran Hai Nam
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ba3a260095
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-20 15:16:48 +07:00 |
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Tran Hai Nam
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d2aa2c8001
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FIx bug animation not stop. add more QOL for test animation scene. add AnimationSceneSkillTest.md to show how to use
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2026-05-20 15:16:24 +07:00 |
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CuongNV
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fb9be6b392
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Merge remote-tracking branch 'origin/develop' into feature/CheckSkill_Cuong
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2026-05-20 14:03:59 +07:00 |
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CuongNV
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3e545f026d
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fix pos textname for NPC
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2026-05-20 14:01:38 +07:00 |
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Tran Hai Nam
|
13bf8214a7
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fix bug tien nu trieu hoan
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2026-05-19 18:03:25 +07:00 |
|
Tran Hai Nam
|
2a7f9602db
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Add anim test scene
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2026-05-19 10:46:26 +07:00 |
|
Tran Hai Nam
|
e5540e4ff1
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-17 15:49:56 +07:00 |
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Tran Hai Nam
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c851c46292
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fix gfx hit not sych with animation. Fix wrong animation timing with long weapon. Add animation scaling speed
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2026-05-17 15:48:29 +07:00 |
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Tungdv
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e947354bc4
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fix: Update UINPC when spawn.
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2026-05-16 16:59:51 +07:00 |
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Tran Hai Nam
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285697bf8b
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-16 10:33:30 +07:00 |
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Tran Hai Nam
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325350855d
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Add more GFX and logic code
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2026-05-16 10:32:50 +07:00 |
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Tungdv
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7e819fed80
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Merge branch 'develop' into feature/dlg_setting
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
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2026-05-15 11:39:20 +07:00 |
|
Tran Hai Nam
|
65e723751f
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AddGfxLog
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2026-05-15 11:12:10 +07:00 |
|
Tran Hai Nam
|
6b741d16ef
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fix go back to idle when using skill
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2026-05-15 11:06:25 +07:00 |
|
Tungdv
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884368e612
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feat: add setting config.
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2026-05-13 19:45:41 +07:00 |
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Tran Hai Nam
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8b57609e7d
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-13 17:28:24 +07:00 |
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Tran Hai Nam
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1fe7df6c24
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Add more gfx and hook logic for gfx(KK only)
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2026-05-13 17:27:47 +07:00 |
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Tran Hai Nam
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d5ba997382
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Add channing gfx delay base on SO file
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2026-05-13 14:25:45 +07:00 |
|
Tungdv
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713ac52b6f
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Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
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2026-05-12 17:55:06 +07:00 |
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Tungdv
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ed605bc3b2
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Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system
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2026-05-12 17:46:17 +07:00 |
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Tungdv
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0eb1706801
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feat: add EP in pooling system.
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2026-05-12 17:45:28 +07:00 |
|
vuong dinh hoang
|
f8512de72e
|
deal damage overtime
|
2026-05-12 16:56:22 +07:00 |
|
Tran Hai Nam
|
c5513e3eac
|
fix some known bug and add more chanelling gfx
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2026-05-12 12:00:04 +07:00 |
|
Tran Hai Nam
|
6e5e86e68d
|
Add gfx when chane skill
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2026-05-11 16:24:53 +07:00 |
|
Tran Hai Nam
|
dda7b1c0db
|
Fix annimation not loop
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2026-05-11 11:00:04 +07:00 |
|
Tungdv
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f64aa71359
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Merge remote-tracking branch 'origin/develop' into feature/HP_move_when_load_terrain_lit
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2026-05-08 21:03:59 +07:00 |
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Tungdv
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e08fb965e1
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feat: show/hide model visual NPC.
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2026-05-08 21:03:00 +07:00 |
|
Tran Hai Nam
|
5abbd11d4a
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fix npc buff not expire
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2026-05-08 17:52:29 +07:00 |
|
Tran Hai Nam
|
6b35d100fa
|
Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-08 17:42:08 +07:00 |
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Tran Hai Nam
|
2602ab0ea3
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ADd buff icon for npc and else player
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2026-05-08 17:39:14 +07:00 |
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vuong dinh hoang
|
8f7d7e017b
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done gfx for monster
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2026-05-08 17:17:08 +07:00 |
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vuong dinh hoang
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c58c7be1bd
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done gfx monster and fix bug movable when get stuned
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2026-05-08 16:53:47 +07:00 |
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Tungdv
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37fcc53855
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Merge remote-tracking branch 'origin/develop' into feature/pooling_system
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
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2026-05-06 18:01:42 +07:00 |
|
Tran Hai Nam
|
936dbb7839
|
Change animation logic to using channer act
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2026-05-06 17:46:38 +07:00 |
|
Tungdv
|
9c8677240c
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Merge remote-tracking branch 'origin/develop' into feature/pooling_system
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
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2026-05-06 15:36:34 +07:00 |
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Tungdv
|
df23868b40
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feat: Add prefabs pooling manager.
fix: update spawn NPC.
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2026-05-06 15:33:28 +07:00 |
|
Tran Hai Nam
|
a5d162f398
|
modify some code of channel act
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2026-05-05 17:47:39 +07:00 |
|
Tran Hai Nam
|
c52b3f445f
|
Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-05 16:10:37 +07:00 |
|
Tran Hai Nam
|
4e99c4f842
|
add chanelact logic
|
2026-05-05 16:09:25 +07:00 |
|
vuong dinh hoang
|
24213729f2
|
stun logic
|
2026-05-04 14:55:50 +07:00 |
|
Tran Hai Nam
|
09abdad53f
|
fix null proplem of m_nType
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2026-04-25 14:48:22 +07:00 |
|
Tran Hai Nam
|
43d2f7291a
|
fix some sfx wrong path
|
2026-04-24 15:24:15 +07:00 |
|
Tran Hai Nam
|
eadc742c8a
|
add sfx for normal attack
|
2026-04-24 15:04:23 +07:00 |
|
vuong dinh hoang
|
a83c12a2ef
|
delay sound
|
2026-04-24 10:47:49 +07:00 |
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