Le Duc Anh
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aa75c1260a
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generate textures
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2026-04-03 23:24:42 +07:00 |
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Tungdv
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8cf3144761
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fix: update world when teleport.
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2026-03-18 11:44:46 +07:00 |
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VDH
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97e9381015
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Merge branch 'develop' into feature/skillBehavior
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2026-03-10 14:01:11 +07:00 |
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Tungdv
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51667e8867
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feat: add config instance.
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2026-03-09 19:28:45 +07:00 |
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VDH
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574fc0c8c6
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fix bug flash move skill
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2026-03-09 17:50:32 +07:00 |
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MinhHai
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c407a6ded7
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Merge remote-tracking branch 'origin/develop' into feature/update-logout-logic
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2026-03-03 14:18:09 +07:00 |
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MinhHai
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9c10751894
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WIP: remove singleton of CECWorld, rename CECGameRun's file
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2026-03-03 14:15:00 +07:00 |
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Le Duc Anh
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76183faa47
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unload world scene when logout
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2026-02-27 20:46:21 +07:00 |
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Le Duc Anh
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469e3f0204
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fix the issue with terrain holder and TickTask
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2026-02-27 17:47:26 +07:00 |
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Le Duc Anh
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47f9540424
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update terrain holder
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2026-02-27 14:12:18 +07:00 |
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Le Duc Anh
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955276d54d
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save terrain mesh to asset
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2026-02-26 20:52:00 +07:00 |
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Le Duc Anh
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29b9bee6f6
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update litmodel colliders and fix addressable issues
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2026-02-25 17:16:18 +07:00 |
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MinhHai
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52450d7890
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Fix bug Addressable singleton
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2026-02-24 09:39:12 +07:00 |
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Le Duc Anh
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050bf5e9c8
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v
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2026-02-21 23:33:08 +07:00 |
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Le Duc Anh
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0e6ceaf6f3
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Play from Bootstrap scene. Move heavy logic to other Thread
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2026-02-20 01:20:05 +07:00 |
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Le Duc Anh
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2d08405d56
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refactor LitModelHolder
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2026-02-19 10:40:00 +07:00 |
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Le Duc Anh
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acfd4bfdbe
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having the distance check running on separated thread
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2026-02-18 23:20:15 +07:00 |
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Le Duc Anh
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41199e90f5
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optimize loading process
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2026-02-18 20:04:26 +07:00 |
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Le Duc Anh
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ae254dcd7e
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fix the render texture issue
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2026-02-17 20:33:54 +07:00 |
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Le Duc Anh
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21754a63e7
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Load object base on distance v1 - without loading screen
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2026-02-16 13:46:16 +07:00 |
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Le Duc Anh
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e7a940ff8c
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WIP: load litmodel base on player pos
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2026-02-15 23:59:34 +07:00 |
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Le Duc Anh
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3becfc3ab5
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move all litmodel a61 into a61 asset group
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2026-02-15 21:34:38 +07:00 |
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Tungdv
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ef894f6e49
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fix: update logic pet.
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2026-01-31 19:23:50 +07:00 |
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Tungdv
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ef07a39964
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fix: update logic dlg pet.
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2026-01-28 19:31:14 +07:00 |
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HungDK
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ac574933b7
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Add automove system and its work for a61 only
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2026-01-10 12:11:05 +07:00 |
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Tungdv
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aaa9343b6e
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fix: update swim HP.
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2026-01-09 17:06:53 +07:00 |
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HungDK
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e5c09167fb
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Fix unstable reach site task completion
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2026-01-06 16:59:14 +07:00 |
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Le Duc Anh
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ea0245bf7b
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vfx attack
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2025-12-29 17:16:43 +07:00 |
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Le Duc Anh
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238910f689
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add GFX attack
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2025-12-24 16:55:37 +07:00 |
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VDH
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89c7b550f0
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convert all skill in stub1
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2025-12-12 18:06:48 +07:00 |
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VDH
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504cdb11d6
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
# Assets/PerfectWorld/Scripts/World/CECWorld.cs
# Assets/Scenes/a61.unity
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2025-12-11 14:14:54 +07:00 |
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Tungdv
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ead70ecfea
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fix: update move air.
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2025-12-08 19:10:23 +07:00 |
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VDH
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80c40705d2
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skill pos processing
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2025-12-05 21:07:25 +07:00 |
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VDH
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0529114779
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done skill bless
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2025-12-04 17:26:42 +07:00 |
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VDH
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5c42c9792b
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test buff skill
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2025-12-02 16:46:47 +07:00 |
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VDH
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e7d0da9bb9
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load gfx done
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2025-11-15 17:33:10 +07:00 |
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Tungdv
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8ea53ac651
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fix: update logic check bush.
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2025-10-16 18:35:15 +07:00 |
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Tungdv
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001a16cf32
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fix: update namespace.
feat: add new logic EC_World.
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2025-10-14 18:34:16 +07:00 |
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VDH
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586e2f834b
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npc animtion processing
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2025-09-27 17:10:53 +07:00 |
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VDH
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28b8857dc7
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monster process
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2025-09-24 18:07:22 +07:00 |
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