Le Duc Anh
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ba30b37c06
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#if UNITY_EDITOR
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2025-12-24 18:05:54 +07:00 |
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VDH
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e5e3f35559
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fix bug anim npc monster
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2025-12-24 09:50:38 +07:00 |
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VDH
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4b75e854f3
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Merge branch 'develop' into feature/loopanimation
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/Scenes/a61.unity
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2025-12-23 17:55:21 +07:00 |
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VDH
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2b12799546
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fix npc double
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2025-12-23 17:33:09 +07:00 |
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VDH
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76e66cafdb
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debug
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2025-12-23 14:19:04 +07:00 |
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VDH
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b0c566bef5
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fix distance stop npc
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2025-12-22 15:12:20 +07:00 |
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VDH
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d5fdcc73b3
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fix anim
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2025-12-22 13:58:58 +07:00 |
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VDH
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ab7051b2ca
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done fix anim npc and hostplayer attack anim
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2025-12-17 17:17:16 +07:00 |
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VDH
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438f560346
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done fix animation npc move trans to stand
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2025-12-16 11:01:27 +07:00 |
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VDH
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54b1cc7127
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fix animation processing
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2025-12-16 09:30:09 +07:00 |
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VDH
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a48ac9baf8
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
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2025-12-06 16:41:34 +07:00 |
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VDH
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80c40705d2
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skill pos processing
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2025-12-05 21:07:25 +07:00 |
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NguyenVanDat
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593d6374da
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fix object attack facing to target
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2025-12-05 14:21:47 +07:00 |
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VDH
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2d3f98bb2c
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fix after merge
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2025-12-05 10:16:08 +07:00 |
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VDH
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5c42c9792b
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test buff skill
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2025-12-02 16:46:47 +07:00 |
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Le Duc Anh
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d016980696
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fade out enemies
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2025-11-25 14:02:07 +07:00 |
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HungDK
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15f2224d64
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Merge branch 'feature/joystick-fix' into develop
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2025-11-24 14:11:48 +07:00 |
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HungDK
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da65d37674
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Fix monster health ui, hud
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2025-11-24 12:01:34 +07:00 |
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VDH
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3450fd015f
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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2025-11-24 10:16:07 +07:00 |
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Le Duc Anh
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c2e8829c85
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PC build
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2025-11-19 16:15:03 +07:00 |
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VDH
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690a8dd9de
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
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2025-11-14 11:32:54 +07:00 |
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VDH
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ba0ed76ab7
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convert processing
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2025-11-14 10:37:08 +07:00 |
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NguyenVanDat
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142fabf108
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Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
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2025-11-12 11:03:25 +07:00 |
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NguyenVanDat
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629d419c57
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WIP logic show vfx select target and level up
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2025-11-12 10:21:09 +07:00 |
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VDH
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ecbdf4c803
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done skill
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2025-11-11 17:12:51 +07:00 |
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VDH
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40f17dadab
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Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
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2025-11-11 13:44:45 +07:00 |
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VDH
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cbf626fa28
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skill processing
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2025-11-11 13:33:27 +07:00 |
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NguyenVanDat
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df07b1661d
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add gfx resource and vfx object base
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2025-11-07 17:35:52 +07:00 |
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VDH
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38a2c0d46f
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covnert continue
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2025-11-06 17:29:02 +07:00 |
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VDH
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0ad91a5e1d
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InitAllSkillsOfCurProf done
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2025-11-05 17:55:50 +07:00 |
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HungDK
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19b42000a0
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Fix error update player distance to object
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2025-11-05 16:37:32 +07:00 |
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PCBrew
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8d761b6d3d
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attack animatin with weapon type
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2025-11-04 09:36:23 +07:00 |
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PCBrew
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1c9d9b9ec2
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UI health change fix bug
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2025-10-30 18:50:02 +07:00 |
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NguyenVanDat
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0d358f867d
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ui info hosst player and npc done
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2025-10-28 17:22:03 +07:00 |
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NguyenVanDat
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aca798172c
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testfast
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2025-10-28 10:31:28 +07:00 |
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VDH
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6b91faae68
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npc
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2025-10-27 11:47:33 +07:00 |
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VDH
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7fef48278f
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addressable ui
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2025-10-25 17:28:46 +07:00 |
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VDH
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7c88068369
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npc server name
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2025-10-24 10:18:56 +07:00 |
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VDH
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c0d4478b38
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name npc
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2025-10-23 17:33:12 +07:00 |
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VDH
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5f38710c4a
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npc and monster done
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2025-10-22 13:42:55 +07:00 |
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VDH
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eaf07bd223
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Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-10-22 09:26:38 +07:00 |
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VDH
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02df4f3c6f
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monster attack
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2025-10-21 18:34:45 +07:00 |
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Tungdv
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3a05b94366
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Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
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2025-10-20 16:58:20 +07:00 |
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VDH
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87fdebe6f4
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anim
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2025-10-20 16:37:36 +07:00 |
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VDH
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3be97c2381
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add monster package
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2025-10-20 14:14:51 +07:00 |
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VDH
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9a744151ee
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2010
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2025-10-20 09:50:23 +07:00 |
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VDH
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9b51d2aa61
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monster attack animation
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2025-10-17 17:52:36 +07:00 |
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VDH
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8eafdb2ed2
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npc die done
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2025-10-16 16:28:29 +07:00 |
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VDH
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32e42d2db8
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npc leave after die
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2025-10-16 10:53:05 +07:00 |
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VDH
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432004b5b4
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npcdie
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2025-10-16 09:10:20 +07:00 |
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