Tungdv
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68d0cc4748
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fix: update show anim attack for else player.
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2025-10-22 17:14:36 +07:00 |
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Tungdv
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b69975eaf3
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Merge branch 'develop' into feature/EP_normal_attack
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2025-10-22 14:49:58 +07:00 |
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Tungdv
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10b0b1825f
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fix: remove "dynamic".
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2025-10-22 14:45:31 +07:00 |
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hoangvd
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46ccb7d16e
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Merge pull request 'npc and monster done' (#32) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/32
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2025-10-22 06:48:47 +00:00 |
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VDH
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5f38710c4a
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npc and monster done
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2025-10-22 13:42:55 +07:00 |
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hoangvd
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e95d5c660d
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Merge pull request 'feature/HostAttack_Hoang' (#31) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/31
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2025-10-22 02:30:09 +00:00 |
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VDH
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eaf07bd223
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Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-10-22 09:26:38 +07:00 |
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tungdv
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ac2e48f3cc
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Merge pull request 'feat: Add logic EP normal attack' (#30) from feature/EP_normal_attack into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/30
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2025-10-21 12:14:12 +00:00 |
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Tungdv
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776ac0fa5d
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feat: add logic else player action normal attack.
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2025-10-21 19:12:23 +07:00 |
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VDH
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02df4f3c6f
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monster attack
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2025-10-21 18:34:45 +07:00 |
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Tungdv
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3a05b94366
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Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
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2025-10-20 16:58:20 +07:00 |
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hoangvd
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fa6db3e0ca
|
Merge pull request 'feature/HostAttack_Hoang' (#29) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/29
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2025-10-20 09:38:27 +00:00 |
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VDH
|
87fdebe6f4
|
anim
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2025-10-20 16:37:36 +07:00 |
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Tungdv
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beb9d0f322
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fix: update logic worktrace
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2025-10-20 16:37:08 +07:00 |
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VDH
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8f4d8f84af
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Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-10-20 14:15:12 +07:00 |
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VDH
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3be97c2381
|
add monster package
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2025-10-20 14:14:51 +07:00 |
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Le Duc Anh
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a768fe6918
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add all anims in animancer component
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2025-10-20 14:14:41 +07:00 |
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VDH
|
9a744151ee
|
2010
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2025-10-20 09:50:23 +07:00 |
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Le Duc Anh
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9a0c3e3780
|
remove missing scripts.
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2025-10-18 10:54:09 +07:00 |
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hoangvd
|
c6a46032a0
|
Merge pull request 'feature/HostAttack_Hoang' (#28) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/28
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2025-10-18 03:27:53 +00:00 |
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VDH
|
9b51d2aa61
|
monster attack animation
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2025-10-17 17:52:36 +07:00 |
|
Tungdv
|
8ea53ac651
|
fix: update logic check bush.
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2025-10-16 18:35:15 +07:00 |
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VDH
|
e9048c035b
|
bug animation dont clear pre- animation
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2025-10-16 17:41:05 +07:00 |
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VDH
|
755638c5f8
|
st
|
2025-10-16 16:29:02 +07:00 |
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VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
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VDH
|
77a0825340
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-10-16 10:53:41 +07:00 |
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VDH
|
32e42d2db8
|
npc leave after die
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2025-10-16 10:53:05 +07:00 |
|
Le Duc Anh
|
ed1a00932e
|
reset the history pointer
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2025-10-16 10:50:59 +07:00 |
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VDH
|
36b17caa5a
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/NetworkManager.cs
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2025-10-16 09:10:39 +07:00 |
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VDH
|
432004b5b4
|
npcdie
|
2025-10-16 09:10:20 +07:00 |
|
anhld
|
92352e14d9
|
Merge pull request 'bugfix/decompresing' (#27) from bugfix/decompresing into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/27
|
2025-10-15 11:47:27 +00:00 |
|
NguyenVanDat
|
668f808883
|
fix the buffer issue
|
2025-10-15 18:45:26 +07:00 |
|
NguyenVanDat
|
d757c3137b
|
add decrypted buffer
|
2025-10-15 18:27:16 +07:00 |
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Tungdv
|
de76d2dec0
|
fix: update struct in logic terrain.
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2025-10-15 18:14:53 +07:00 |
|
NguyenVanDat
|
c67d0e5c4c
|
modify decompress algo
|
2025-10-15 16:01:48 +07:00 |
|
Le Duc Anh
|
793c8a370f
|
add comments
|
2025-10-15 10:06:10 +07:00 |
|
Le Duc Anh
|
712c7211c1
|
add comments
|
2025-10-15 09:43:58 +07:00 |
|
Le Duc Anh
|
8552a7d99e
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
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2025-10-15 09:18:31 +07:00 |
|
Le Duc Anh
|
897ef1b093
|
atempt to fix decompress
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2025-10-15 09:17:47 +07:00 |
|
Tungdv
|
79a3450e9d
|
feat: update logic Get Terrain.
|
2025-10-14 18:46:20 +07:00 |
|
Tungdv
|
001a16cf32
|
fix: update namespace.
feat: add new logic EC_World.
|
2025-10-14 18:34:16 +07:00 |
|
VDH
|
dce34489ed
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-10-14 17:13:58 +07:00 |
|
NguyenVanDat
|
664f114e53
|
log
|
2025-10-14 17:10:18 +07:00 |
|
VDH
|
4f06139b2e
|
fix bug animation wound npc
|
2025-10-14 14:57:19 +07:00 |
|
HungDK
|
06957a037c
|
Remove duplicate component
|
2025-10-14 11:46:58 +07:00 |
|
HungDK
|
929913003a
|
Fix merge conflix
|
2025-10-14 11:24:10 +07:00 |
|
HungDK
|
c62b05d10e
|
Update CECHostPlayer.cs
|
2025-10-14 11:17:46 +07:00 |
|
HungDK
|
0389950579
|
Merge branch 'develop' into feature/inventory
|
2025-10-14 11:17:32 +07:00 |
|
HungDK
|
3695dd2262
|
Add gshop data
|
2025-10-14 10:53:35 +07:00 |
|
HungDK
|
190b2f522e
|
Add GShopLoader
|
2025-10-14 10:53:16 +07:00 |
|