VDH
|
752d2cd69e
|
fix player don't play stand animation when cast skill
|
2025-11-12 15:24:36 +07:00 |
|
VDH
|
6d98f3d30f
|
skill 1,2,3,4,5,6
|
2025-11-12 10:52:37 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
cbf626fa28
|
skill processing
|
2025-11-11 13:33:27 +07:00 |
|
VDH
|
eed08c2b13
|
bug skill data not received
|
2025-11-08 16:41:19 +07:00 |
|
VDH
|
d4af8e33f9
|
convert for test done
|
2025-11-07 18:01:47 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
VDH
|
eaf1a4ba2d
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# .idea/.idea.perfect-world-unity/.idea/workspace.xml
# Assets/AddressableAssetsData.meta
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset.meta
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
# Assets/AddressableAssetsData/AssetGroupTemplates.meta
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
# Assets/AddressableAssetsData/AssetGroups.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/models.asset
# Assets/AddressableAssetsData/AssetGroups/models.asset.meta
# Assets/AddressableAssetsData/DataBuilders.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
# Assets/AddressableAssetsData/DefaultObject.asset
# Assets/AddressableAssetsData/DefaultObject.asset.meta
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 15:29:57 +07:00 |
|
HungDK
|
1f7c20069c
|
Merge branch 'develop' into feature/revive
|
2025-11-04 14:51:15 +07:00 |
|
HungDK
|
53da747d56
|
Request and play anim revive
|
2025-11-04 14:36:40 +07:00 |
|
HungDK
|
bc7693aceb
|
Add revive data structure of revive
|
2025-11-04 14:32:23 +07:00 |
|
HungDK
|
307f6d8b49
|
Add send revive cmd
|
2025-11-04 14:31:49 +07:00 |
|
NguyenVanDat
|
19a1ecfb70
|
Merge branch 'develop' into feature/else-player
|
2025-11-04 09:07:39 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
10c7ba598b
|
convert continue :)))
|
2025-11-03 17:34:39 +07:00 |
|
NguyenVanDat
|
4316661cb2
|
skill convert processing
|
2025-10-31 17:50:04 +07:00 |
|
Nguyen Van Dat
|
cb0f0c9229
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 21:26:02 +07:00 |
|
PCBrew
|
539c6d1b33
|
fix else player message
|
2025-10-29 18:34:04 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|
Tungdv
|
0d41cbfe44
|
Merge branch 'develop' into feature/EP_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/WorldRender.unity
# Assets/Scenes/a61.unity.meta
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 15:48:29 +07:00 |
|
Tungdv
|
4283029b1f
|
fix: update auto move for HP.
|
2025-10-28 19:20:41 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
NguyenVanDat
|
aca798172c
|
testfast
|
2025-10-28 10:31:28 +07:00 |
|
NguyenVanDat
|
d72d4cd967
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-10-27 13:41:59 +07:00 |
|
VDH
|
6b91faae68
|
npc
|
2025-10-27 11:47:33 +07:00 |
|
HungDK
|
a2469d0259
|
Merge branch 'develop' into feature/inventories
|
2025-10-27 10:33:38 +07:00 |
|
VDH
|
f537fc0551
|
npc
|
2025-10-27 10:23:44 +07:00 |
|
VDH
|
7fef48278f
|
addressable ui
|
2025-10-25 17:28:46 +07:00 |
|
HungDK
|
bd34b294f9
|
Add player currency
|
2025-10-25 17:07:54 +07:00 |
|
Tungdv
|
ef50c760fa
|
fix: Update move HP.
|
2025-10-23 19:05:03 +07:00 |
|
VDH
|
c0d4478b38
|
name npc
|
2025-10-23 17:33:12 +07:00 |
|
Le Duc Anh
|
9fa1c93e27
|
addressable intial commit
|
2025-10-22 16:34:56 +07:00 |
|
Tungdv
|
776ac0fa5d
|
feat: add logic else player action normal attack.
|
2025-10-21 19:12:23 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
87fdebe6f4
|
anim
|
2025-10-20 16:37:36 +07:00 |
|
VDH
|
3be97c2381
|
add monster package
|
2025-10-20 14:14:51 +07:00 |
|
VDH
|
9a744151ee
|
2010
|
2025-10-20 09:50:23 +07:00 |
|
Le Duc Anh
|
b08f6c9de5
|
initial host skill
|
2025-10-20 09:37:18 +07:00 |
|
HungDK
|
9d5545199d
|
Merge branch 'develop' into feature/inventory
|
2025-10-18 14:45:23 +07:00 |
|
HungDK
|
c5122eb9f9
|
Add pickup money
|
2025-10-18 14:42:53 +07:00 |
|
HungDK
|
e9c69ab511
|
Add buy cmd
|
2025-10-17 17:53:34 +07:00 |
|
VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
|
VDH
|
77a0825340
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-10-16 10:53:41 +07:00 |
|
VDH
|
32e42d2db8
|
npc leave after die
|
2025-10-16 10:53:05 +07:00 |
|
Le Duc Anh
|
ed1a00932e
|
reset the history pointer
|
2025-10-16 10:50:59 +07:00 |
|
VDH
|
36b17caa5a
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/NetworkManager.cs
|
2025-10-16 09:10:39 +07:00 |
|
VDH
|
432004b5b4
|
npcdie
|
2025-10-16 09:10:20 +07:00 |
|