Commit Graph

532 Commits

Author SHA1 Message Date
Le Duc Anh ba9c97d3f6 fix the conflicts 2025-11-13 16:43:59 +07:00
Le Duc Anh 648d51ff3a Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-13 16:22:36 +07:00
Le Duc Anh c4a56218d8 load player model 2025-11-13 16:12:12 +07:00
Le Duc Anh 4315a318d4 new character and weapon prefabs 2025-11-13 09:31:26 +07:00
NguyenVanDat ba784b7f77 add standalone TASK_CLIENT 2025-11-13 09:24:19 +07:00
MinhHai 271bb0d787 fix conflict 2025-11-12 17:14:39 +07:00
MinhHai bb01bbb6f1 Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-11-12 16:57:45 +07:00
MinhHai 2c3c44de4e update Task: complete read task templ, log task name and description on UI, add sprites asset 2025-11-12 16:56:35 +07:00
MinhHai 58ae3d64b2 add partial of CECGameRun: Task 2025-11-12 16:52:28 +07:00
datnv 4918b77070 Merge pull request 'feature/add-vfx' (#53) from feature/add-vfx into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/53
2025-11-12 04:07:52 +00:00
NguyenVanDat cfeebf3a15 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-12 11:04:43 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
hoangvd fb2288c2a2 Merge pull request 'skill 1,2,3,4,5,6' (#52) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/52
2025-11-12 03:53:35 +00:00
VDH 6d98f3d30f skill 1,2,3,4,5,6 2025-11-12 10:52:37 +07:00
anhld b3bac397e4 Merge pull request 'develop' (#51) from develop into feature/load-all-equipments
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/51
2025-11-12 03:23:37 +00:00
NguyenVanDat d3bd3f7403 remove not use code 2025-11-12 10:23:33 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
NguyenVanDat 875b9ad866 add vfx 2025-11-12 10:17:44 +07:00
HungDK ea53c30306 Merge branch 'feature/mall' into develop 2025-11-12 09:27:12 +07:00
MinhHai 451555a1ba Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-11 18:35:33 +07:00
hoangvd 115a7d5991 Merge pull request 'done skill' (#50) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/50
2025-11-11 10:14:26 +00:00
VDH ecbdf4c803 done skill 2025-11-11 17:12:51 +07:00
Le Duc Anh 9d8e219f3c Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-11 15:59:38 +07:00
Le Duc Anh 9be43da2ae load equipment skin 2025-11-11 15:59:26 +07:00
hoangvd a236ee0506 Merge pull request 'ref' (#49) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/49
2025-11-11 07:14:17 +00:00
VDH e01c923e16 ref 2025-11-11 14:13:14 +07:00
hoangvd 936d3d5e7a Merge pull request 'feature/skill-data' (#48) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/48
2025-11-11 06:45:26 +00:00
VDH a13e931bc1 fix bug after merge 2025-11-11 13:44:55 +07:00
VDH 40f17dadab Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-11 13:44:45 +07:00
VDH cbf626fa28 skill processing 2025-11-11 13:33:27 +07:00
Le Duc Anh 2974373390 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-11 10:30:06 +07:00
NguyenVanDat b7bf20be75 show selecting vfx 2025-11-10 18:24:09 +07:00
HungDK f58d00a4ac Update shop categories 2025-11-10 16:13:31 +07:00
HungDK b287ff7902 Fix scroll 2025-11-10 10:52:21 +07:00
HungDK 32d0aeff3a Fix unexpect item order in each tab of mall 2025-11-10 10:52:05 +07:00
VDH eed08c2b13 bug skill data not received 2025-11-08 16:41:19 +07:00
VDH d4af8e33f9 convert for test done 2025-11-07 18:01:47 +07:00
NguyenVanDat e07be0d048 Merge branch 'develop' into feature/add-vfx 2025-11-07 17:38:19 +07:00
NguyenVanDat df07b1661d add gfx resource and vfx object base 2025-11-07 17:35:52 +07:00
HungDK 6b2737f779 Fix missing setting, package 2025-11-07 17:00:31 +07:00
HungDK bf4986afb2 Update a61.unity 2025-11-07 14:09:29 +07:00
HungDK 316d633525 Add overrides multi prefabs tool and clear missing scripts 2025-11-07 14:09:17 +07:00
HungDK 8d310277d9 Update prefab, fixing missing script prefabs 2025-11-07 14:06:27 +07:00
HungDK 8b8e9b55be Update collision 2025-11-07 11:10:03 +07:00
VDH 38a2c0d46f covnert continue 2025-11-06 17:29:02 +07:00
HungDK 5a689ef090 Update a61.unity 2025-11-06 16:55:11 +07:00
HungDK fae786f9e9 Add generated mesh of collider 2025-11-06 16:54:40 +07:00
HungDK f924f4f0d7 Add extruded mesh collider tool 2025-11-06 16:53:36 +07:00
Le Duc Anh ec8370c4eb update missing code 2025-11-06 16:07:27 +07:00
Le Duc Anh 57c24c2c6f show name for debug 2025-11-06 16:06:13 +07:00