Chomper9981
|
f083c400a0
|
Add BubbleText Logic
|
2026-04-13 14:44:16 +07:00 |
|
Chomper9981
|
91b5c6fb51
|
Merge branch 'develop' of ssh://git.pthub.vn:3222/Unity/perfect-world-unity into feature-develop
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2026-03-16 14:46:41 +07:00 |
|
Chomper9981
|
db65447df2
|
Fix bug about elseplayer cast skill.
|
2026-03-16 14:46:16 +07:00 |
|
CuongNV
|
4da68f5721
|
Merge remote-tracking branch 'origin/develop' into feature/chat
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/EC_GameRun.cs
|
2026-03-07 10:37:26 +07:00 |
|
CuongNV
|
72299d0b71
|
Add base script for chat
|
2026-03-06 16:45:35 +07:00 |
|
VDH
|
b2d49f8c65
|
covnert skill 1
|
2026-03-03 15:26:21 +07:00 |
|
VDH
|
cfdd048415
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Addressable/AddressableManager.cs
# Assets/PerfectWorld/Scripts/DebugCommandMenu.meta
|
2026-02-26 15:30:49 +07:00 |
|
VDH
|
7ee3394834
|
done cast skill move linear
|
2026-02-26 15:01:46 +07:00 |
|
Le Duc Anh
|
0b90bd8aa2
|
add missing npc
|
2026-02-26 00:37:13 +07:00 |
|
VDH
|
8bce2d6b06
|
tesst skill
|
2026-02-09 15:15:31 +07:00 |
|
Tungdv
|
7a96c7e252
|
Merge remote-tracking branch 'origin/develop' into feature/hp_pet
# Conflicts:
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs
# Assets/PerfectWorld/Scripts/UI/Dialogs/DlgPetList.cs.meta
# Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECUIManager.cs
|
2026-02-05 17:29:54 +07:00 |
|
Tungdv
|
ef894f6e49
|
fix: update logic pet.
|
2026-01-31 19:23:50 +07:00 |
|
VDH
|
7d9f75de18
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_IvtrItem/EC_IvtrItem.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-23 18:08:51 +07:00 |
|
VDH
|
3de0850a2b
|
push convert flow use skill combo
|
2026-01-23 18:01:15 +07:00 |
|
VuNgocHaiC7
|
ca84a98d31
|
completed task icon head NPC
|
2026-01-23 14:10:56 +07:00 |
|
VuNgocHaiC7
|
0ca50d5475
|
update feature icon task on head NPC ( not yet completed )
|
2026-01-21 14:12:23 +07:00 |
|
Le Duc Anh
|
ba30b37c06
|
#if UNITY_EDITOR
|
2025-12-24 18:05:54 +07:00 |
|
VDH
|
e5e3f35559
|
fix bug anim npc monster
|
2025-12-24 09:50:38 +07:00 |
|
VDH
|
4b75e854f3
|
Merge branch 'develop' into feature/loopanimation
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/Scenes/a61.unity
|
2025-12-23 17:55:21 +07:00 |
|
VDH
|
2b12799546
|
fix npc double
|
2025-12-23 17:33:09 +07:00 |
|
VDH
|
76e66cafdb
|
debug
|
2025-12-23 14:19:04 +07:00 |
|
VDH
|
b0c566bef5
|
fix distance stop npc
|
2025-12-22 15:12:20 +07:00 |
|
VDH
|
d5fdcc73b3
|
fix anim
|
2025-12-22 13:58:58 +07:00 |
|
VDH
|
ab7051b2ca
|
done fix anim npc and hostplayer attack anim
|
2025-12-17 17:17:16 +07:00 |
|
VDH
|
438f560346
|
done fix animation npc move trans to stand
|
2025-12-16 11:01:27 +07:00 |
|
VDH
|
54b1cc7127
|
fix animation processing
|
2025-12-16 09:30:09 +07:00 |
|
VDH
|
a48ac9baf8
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 16:41:34 +07:00 |
|
VDH
|
80c40705d2
|
skill pos processing
|
2025-12-05 21:07:25 +07:00 |
|
NguyenVanDat
|
593d6374da
|
fix object attack facing to target
|
2025-12-05 14:21:47 +07:00 |
|
VDH
|
2d3f98bb2c
|
fix after merge
|
2025-12-05 10:16:08 +07:00 |
|
VDH
|
5c42c9792b
|
test buff skill
|
2025-12-02 16:46:47 +07:00 |
|
Le Duc Anh
|
d016980696
|
fade out enemies
|
2025-11-25 14:02:07 +07:00 |
|
HungDK
|
15f2224d64
|
Merge branch 'feature/joystick-fix' into develop
|
2025-11-24 14:11:48 +07:00 |
|
HungDK
|
da65d37674
|
Fix monster health ui, hud
|
2025-11-24 12:01:34 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
Le Duc Anh
|
c2e8829c85
|
PC build
|
2025-11-19 16:15:03 +07:00 |
|
VDH
|
690a8dd9de
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-14 11:32:54 +07:00 |
|
VDH
|
ba0ed76ab7
|
convert processing
|
2025-11-14 10:37:08 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
cbf626fa28
|
skill processing
|
2025-11-11 13:33:27 +07:00 |
|
NguyenVanDat
|
df07b1661d
|
add gfx resource and vfx object base
|
2025-11-07 17:35:52 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
HungDK
|
19b42000a0
|
Fix error update player distance to object
|
2025-11-05 16:37:32 +07:00 |
|
PCBrew
|
8d761b6d3d
|
attack animatin with weapon type
|
2025-11-04 09:36:23 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|