VDH
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7091fb8d41
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Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
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2026-02-02 10:28:42 +07:00 |
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VDH
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7aaed6d0d3
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Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Objet/Shortcut/CECShortcutSet.cs
# Assets/PerfectWorld/Scripts/UI/GamePlay/CdlgQuickBar.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
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2026-02-02 09:55:39 +07:00 |
|
HungDK
|
793eb7c030
|
Merge branch 'develop' into feature/character_info
|
2026-02-02 09:43:23 +07:00 |
|
HungDK
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b6a54a1b89
|
Add prefab ui and asign to ui manager scriptable object
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2026-02-02 09:23:55 +07:00 |
|
Le Duc Anh
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ccd6564772
|
update game UI
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2026-02-01 15:02:43 +07:00 |
|
Le Duc Anh
|
d6e4daeda2
|
Merge remote-tracking branch 'origin/develop' into feature/mini-map
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2026-01-31 18:20:34 +07:00 |
|
Le Duc Anh
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3a2772c739
|
finish minimap v1
|
2026-01-31 18:18:36 +07:00 |
|
Le Duc Anh
|
f40abb2132
|
update host player pos
|
2026-01-30 17:21:15 +07:00 |
|
VDH
|
0de2995ab6
|
done ui action
|
2026-01-30 11:37:10 +07:00 |
|
HungDK
|
030a42031b
|
Add teamate ui
|
2026-01-30 09:34:27 +07:00 |
|
Le Duc Anh
|
ea8e6a79f1
|
update mini map
|
2026-01-29 19:25:53 +07:00 |
|
Chomper9981
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0821e2f741
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into update-in-game
|
2026-01-29 17:49:03 +07:00 |
|
Chomper9981
|
5aff603a47
|
Add task trace Feature. Modify task UI.
|
2026-01-29 17:42:34 +07:00 |
|
Le Duc Anh
|
c31adee89f
|
use sprites for minimap
|
2026-01-28 19:33:09 +07:00 |
|
VDH
|
a3b5a72b9c
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/UI/GamePlay/CdlgQuickBar.cs
|
2026-01-28 16:47:35 +07:00 |
|
Le Duc Anh
|
b8d54ab6f7
|
Merge branch 'feature/mini-map' of https://git.brew.monster/Unity/perfect-world-unity into feature/mini-map
|
2026-01-28 09:55:19 +07:00 |
|
Le Duc Anh
|
b21190fda8
|
update minimap textures
|
2026-01-28 09:52:20 +07:00 |
|
Le Duc Anh
|
8f4fc62426
|
Merge remote-tracking branch 'origin/develop' into feature/mini-map
|
2026-01-28 09:46:40 +07:00 |
|
HungDK
|
c748d9c39e
|
Merge branch 'develop' into feature/character_info
|
2026-01-27 17:57:39 +07:00 |
|
HungDK
|
111a346c43
|
Update UIManager.prefab
|
2026-01-27 17:57:01 +07:00 |
|
HungDK
|
3be987855f
|
Add ui resource and prefap
|
2026-01-27 17:37:30 +07:00 |
|
HungDK
|
76bb956061
|
Add button, event to open dlg character
|
2026-01-27 17:36:36 +07:00 |
|
VDH
|
7d9f75de18
|
Merge branch 'develop' into feature/skill-set-shortcut
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_IvtrItem/EC_IvtrItem.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-23 18:08:51 +07:00 |
|
Chomper9981
|
366a1a8cec
|
Change Task UI tree. (Add color, add tree space)
|
2026-01-23 17:38:31 +07:00 |
|
VDH
|
658b8404aa
|
save prefab
|
2026-01-21 17:42:22 +07:00 |
|
Le Duc Anh
|
aec46e91d3
|
WIP: show mini map textures
|
2026-01-20 23:59:28 +07:00 |
|
Le Duc Anh
|
0906634e3b
|
minimap prefab
|
2026-01-20 17:02:38 +07:00 |
|
VDH
|
5d0f69ab34
|
done ui cap phep
|
2026-01-20 10:53:12 +07:00 |
|
VDH
|
1d03572b73
|
done learned skill UI
|
2026-01-19 16:15:17 +07:00 |
|
VDH
|
7cb64013c2
|
save prefab
|
2026-01-16 18:37:32 +07:00 |
|
VDH
|
5fc98befea
|
skill ui Process
|
2026-01-16 18:01:33 +07:00 |
|
VDH
|
5462a3a79f
|
save merge dev
|
2026-01-15 11:40:02 +07:00 |
|
VDH
|
a0d80146bd
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/Scenes/a61.unity
|
2026-01-14 18:14:58 +07:00 |
|
VDH
|
8b2a00930b
|
save prefab
|
2026-01-14 18:14:17 +07:00 |
|
Tungdv
|
425698dd79
|
fix: update pos camera in HP.
|
2026-01-13 18:34:59 +07:00 |
|
VDH
|
f5a9227cc7
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Prefabs/BoostrapForTest.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-13 18:04:28 +07:00 |
|
VDH
|
511a833967
|
send to server learn skill
|
2026-01-13 17:58:20 +07:00 |
|
MinhHai
|
8285d1b68a
|
add FreeLook Camera become prefab
|
2026-01-13 17:27:44 +07:00 |
|
MinhHai
|
a6b26627a2
|
update UI: move all window into same canvas
|
2026-01-13 15:36:56 +07:00 |
|
MinhHai
|
111ddf05a8
|
change SpeedX : 300 -> 60
|
2026-01-13 14:35:42 +07:00 |
|
VDH
|
6066e851a4
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-13 11:04:28 +07:00 |
|
VDH
|
363e61c1eb
|
save prefab
|
2026-01-13 11:01:07 +07:00 |
|
VDH
|
61f4660dba
|
done flow learn skill
|
2026-01-12 19:07:37 +07:00 |
|
MinhHai
|
219c87f469
|
add new pack: Editor Attributes, complete GoTo cmd
|
2026-01-09 15:01:29 +07:00 |
|
VDH
|
0884ae338f
|
convert skill
|
2026-01-07 18:30:57 +07:00 |
|
VDH
|
7e83b578fe
|
coool down ui
|
2026-01-05 18:25:27 +07:00 |
|
VDH
|
fe3eacbc91
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/Scripts/CECHostPlayer.cs
|
2026-01-05 15:30:29 +07:00 |
|
VDH
|
2d3c9a96ef
|
fix bug can't use skill when player is far from target
|
2026-01-05 15:27:12 +07:00 |
|
NguyenVanDat
|
ce03f2d38a
|
update process bar
|
2026-01-05 11:31:22 +07:00 |
|
NguyenVanDat
|
397cb6b98f
|
deactive process as default
|
2026-01-05 09:40:01 +07:00 |
|