Commit Graph

39 Commits

Author SHA1 Message Date
Tungdv 8cf3144761 fix: update world when teleport. 2026-03-18 11:44:46 +07:00
VDH 97e9381015 Merge branch 'develop' into feature/skillBehavior 2026-03-10 14:01:11 +07:00
Tungdv 51667e8867 feat: add config instance. 2026-03-09 19:28:45 +07:00
VDH 574fc0c8c6 fix bug flash move skill 2026-03-09 17:50:32 +07:00
MinhHai c407a6ded7 Merge remote-tracking branch 'origin/develop' into feature/update-logout-logic 2026-03-03 14:18:09 +07:00
MinhHai 9c10751894 WIP: remove singleton of CECWorld, rename CECGameRun's file 2026-03-03 14:15:00 +07:00
Le Duc Anh 76183faa47 unload world scene when logout 2026-02-27 20:46:21 +07:00
Le Duc Anh 469e3f0204 fix the issue with terrain holder and TickTask 2026-02-27 17:47:26 +07:00
Le Duc Anh 47f9540424 update terrain holder 2026-02-27 14:12:18 +07:00
Le Duc Anh 955276d54d save terrain mesh to asset 2026-02-26 20:52:00 +07:00
Le Duc Anh 29b9bee6f6 update litmodel colliders and fix addressable issues 2026-02-25 17:16:18 +07:00
MinhHai 52450d7890 Fix bug Addressable singleton 2026-02-24 09:39:12 +07:00
Le Duc Anh 050bf5e9c8 v 2026-02-21 23:33:08 +07:00
Le Duc Anh 0e6ceaf6f3 Play from Bootstrap scene. Move heavy logic to other Thread 2026-02-20 01:20:05 +07:00
Le Duc Anh 2d08405d56 refactor LitModelHolder 2026-02-19 10:40:00 +07:00
Le Duc Anh acfd4bfdbe having the distance check running on separated thread 2026-02-18 23:20:15 +07:00
Le Duc Anh 41199e90f5 optimize loading process 2026-02-18 20:04:26 +07:00
Le Duc Anh ae254dcd7e fix the render texture issue 2026-02-17 20:33:54 +07:00
Le Duc Anh 21754a63e7 Load object base on distance v1 - without loading screen 2026-02-16 13:46:16 +07:00
Le Duc Anh e7a940ff8c WIP: load litmodel base on player pos 2026-02-15 23:59:34 +07:00
Le Duc Anh 3becfc3ab5 move all litmodel a61 into a61 asset group 2026-02-15 21:34:38 +07:00
Tungdv ef894f6e49 fix: update logic pet. 2026-01-31 19:23:50 +07:00
Tungdv ef07a39964 fix: update logic dlg pet. 2026-01-28 19:31:14 +07:00
HungDK ac574933b7 Add automove system and its work for a61 only 2026-01-10 12:11:05 +07:00
Tungdv aaa9343b6e fix: update swim HP. 2026-01-09 17:06:53 +07:00
HungDK e5c09167fb Fix unstable reach site task completion 2026-01-06 16:59:14 +07:00
Le Duc Anh ea0245bf7b vfx attack 2025-12-29 17:16:43 +07:00
Le Duc Anh 238910f689 add GFX attack 2025-12-24 16:55:37 +07:00
VDH 89c7b550f0 convert all skill in stub1 2025-12-12 18:06:48 +07:00
VDH 504cdb11d6 Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
#	Assets/PerfectWorld/Scripts/World/CECWorld.cs
#	Assets/Scenes/a61.unity
2025-12-11 14:14:54 +07:00
Tungdv ead70ecfea fix: update move air. 2025-12-08 19:10:23 +07:00
VDH 80c40705d2 skill pos processing 2025-12-05 21:07:25 +07:00
VDH 0529114779 done skill bless 2025-12-04 17:26:42 +07:00
VDH 5c42c9792b test buff skill 2025-12-02 16:46:47 +07:00
VDH e7d0da9bb9 load gfx done 2025-11-15 17:33:10 +07:00
Tungdv 8ea53ac651 fix: update logic check bush. 2025-10-16 18:35:15 +07:00
Tungdv 001a16cf32 fix: update namespace.
feat: add new logic EC_World.
2025-10-14 18:34:16 +07:00
VDH 586e2f834b npc animtion processing 2025-09-27 17:10:53 +07:00
VDH 28b8857dc7 monster process 2025-09-24 18:07:22 +07:00