Tran Hai Nam
|
2a7f9602db
|
Add anim test scene
|
2026-05-19 10:46:26 +07:00 |
|
Le Duc Anh
|
dd04b59395
|
Add NPC icon to mini map
|
2026-05-13 17:50:42 +07:00 |
|
Tran Hai Nam
|
2602ab0ea3
|
ADd buff icon for npc and else player
|
2026-05-08 17:39:14 +07:00 |
|
Le Duc Anh
|
ccc13db1e7
|
add model relate to level 19 tasks
|
2026-04-12 21:38:34 +07:00 |
|
MinhHai
|
56e385ab88
|
DONE: logout full and logout half login
|
2026-03-06 17:33:14 +07:00 |
|
MinhHai
|
9c10751894
|
WIP: remove singleton of CECWorld, rename CECGameRun's file
|
2026-03-03 14:15:00 +07:00 |
|
Tungdv
|
01ae1463f4
|
fix: remove debug and "using" not use.
|
2026-02-28 18:34:39 +07:00 |
|
VDH
|
7ee3394834
|
done cast skill move linear
|
2026-02-26 15:01:46 +07:00 |
|
VDH
|
9d4dfbc6ba
|
fix skill can't move linear
|
2026-02-24 18:45:24 +07:00 |
|
Tungdv
|
53f8829413
|
fix: update show pet rider.
|
2026-02-03 19:26:41 +07:00 |
|
Tungdv
|
ef894f6e49
|
fix: update logic pet.
|
2026-01-31 19:23:50 +07:00 |
|
HungDK
|
156e61c3d7
|
Add look up NPC info
|
2026-01-09 15:12:31 +07:00 |
|
HungDK
|
70f2707989
|
Integrate to player and npc
|
2025-12-29 11:17:46 +07:00 |
|
VDH
|
9dc80fe5f0
|
bo debug
|
2025-12-23 17:47:47 +07:00 |
|
VDH
|
2b12799546
|
fix npc double
|
2025-12-23 17:33:09 +07:00 |
|
VDH
|
eaaeaf6734
|
npc douple fix
|
2025-12-18 17:23:18 +07:00 |
|
VDH
|
04cbdb4934
|
Merge branch 'develop' into feature/skill-data
|
2025-12-17 17:18:28 +07:00 |
|
NguyenVanDat
|
a786ee236e
|
Merge branch 'develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_GPDataType.cs
|
2025-12-16 11:59:08 +07:00 |
|
VDH
|
54b1cc7127
|
fix animation processing
|
2025-12-16 09:30:09 +07:00 |
|
Le Duc Anh
|
3984170c6f
|
remove NPC Disappeared events
|
2025-12-13 17:49:37 +07:00 |
|
Le Duc Anh
|
a3eb81f8ac
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2025-11-25 14:02:28 +07:00 |
|
Le Duc Anh
|
d016980696
|
fade out enemies
|
2025-11-25 14:02:07 +07:00 |
|
VDH
|
d092605651
|
done skill don't move after cast
|
2025-11-25 12:10:43 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
4be95aec7a
|
fix: update logic auto move HP.
|
2025-10-30 19:41:39 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
VDH
|
7fef48278f
|
addressable ui
|
2025-10-25 17:28:46 +07:00 |
|
VDH
|
5f38710c4a
|
npc and monster done
|
2025-10-22 13:42:55 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
87fdebe6f4
|
anim
|
2025-10-20 16:37:36 +07:00 |
|
VDH
|
9b51d2aa61
|
monster attack animation
|
2025-10-17 17:52:36 +07:00 |
|
Tungdv
|
8ea53ac651
|
fix: update logic check bush.
|
2025-10-16 18:35:15 +07:00 |
|
VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
|
VDH
|
32e42d2db8
|
npc leave after die
|
2025-10-16 10:53:05 +07:00 |
|
VDH
|
432004b5b4
|
npcdie
|
2025-10-16 09:10:20 +07:00 |
|
Tungdv
|
001a16cf32
|
fix: update namespace.
feat: add new logic EC_World.
|
2025-10-14 18:34:16 +07:00 |
|
VDH
|
7b73223b55
|
npc get animation wound and text damage
|
2025-10-13 18:11:35 +07:00 |
|
Tungdv
|
442035c587
|
fix: fix bug send data attack normal to server.
|
2025-10-11 15:52:12 +07:00 |
|
hoangvd
|
38a12bd3fa
|
revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22
mất package
|
2025-10-09 11:06:44 +00:00 |
|
VDH
|
0f8823504f
|
mer
|
2025-10-09 17:07:11 +07:00 |
|
VDH
|
c961eea8e6
|
Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
|
2025-10-09 17:00:48 +07:00 |
|
Tungdv
|
2dee89793d
|
fix: Update attack normal HP.
|
2025-10-09 16:57:07 +07:00 |
|
VDH
|
6a0125be95
|
else player and npc
|
2025-10-09 15:31:53 +07:00 |
|
VDH
|
7c5652ec2e
|
m
|
2025-10-09 14:06:12 +07:00 |
|
VDH
|
c71e943ab7
|
Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
# Assets/PerfectWorld/Scripts/Common/CECObject.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/Scripts/Move/CECHostMove.cs
|
2025-10-09 11:31:55 +07:00 |
|