3000 Commits

Author SHA1 Message Date
VDH d4af8e33f9 convert for test done 2025-11-07 18:01:47 +07:00
NguyenVanDat e07be0d048 Merge branch 'develop' into feature/add-vfx 2025-11-07 17:38:19 +07:00
NguyenVanDat df07b1661d add gfx resource and vfx object base 2025-11-07 17:35:52 +07:00
HungDK 6b2737f779 Fix missing setting, package 2025-11-07 17:00:31 +07:00
HungDK bf4986afb2 Update a61.unity 2025-11-07 14:09:29 +07:00
HungDK 316d633525 Add overrides multi prefabs tool and clear missing scripts 2025-11-07 14:09:17 +07:00
HungDK 8d310277d9 Update prefab, fixing missing script prefabs 2025-11-07 14:06:27 +07:00
tungdv 551a6dd576 fix: update show dialog npc. 2025-11-07 13:38:33 +07:00
HungDK 8b8e9b55be Update collision 2025-11-07 11:10:03 +07:00
Tungdv 3bd29134b9 fix: update dialog NPC. 2025-11-06 18:58:05 +07:00
VDH 38a2c0d46f covnert continue 2025-11-06 17:29:02 +07:00
HungDK 5a689ef090 Update a61.unity 2025-11-06 16:55:11 +07:00
HungDK fae786f9e9 Add generated mesh of collider 2025-11-06 16:54:40 +07:00
HungDK f924f4f0d7 Add extruded mesh collider tool 2025-11-06 16:53:36 +07:00
Le Duc Anh ec8370c4eb update missing code 2025-11-06 16:07:27 +07:00
Le Duc Anh 57c24c2c6f show name for debug 2025-11-06 16:06:13 +07:00
MinhHai 10c5c0e306 Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-11-06 14:09:25 +07:00
MinhHai 82b9539f03 add data for task 2025-11-06 14:09:13 +07:00
Tungdv 60cd4236c1 feat: add manager dialog npc. 2025-11-05 18:13:46 +07:00
VDH 0ad91a5e1d InitAllSkillsOfCurProf done 2025-11-05 17:55:50 +07:00
HungDK 4f49a8f342 Merge branch 'feature/revive' into develop 2025-11-05 16:51:30 +07:00
HungDK 0798b25db3 Update a61.unity 2025-11-05 16:45:56 +07:00
HungDK 691b27b69f Fix duplicate init else player, duplicate model 2025-11-05 16:38:23 +07:00
HungDK 19b42000a0 Fix error update player distance to object 2025-11-05 16:37:32 +07:00
anhld d77ab085b9 Merge pull request 'initial load all equipments' (#47) from feature/load-all-equipments into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/47
2025-11-05 09:09:57 +00:00
Le Duc Anh f338899f76 initial load all equipments 2025-11-05 16:08:51 +07:00
HungDK 07f7a36b08 Merge branch 'feature/revive' into develop 2025-11-05 09:38:45 +07:00
HungDK 14ed8ac2e9 Update else player revive on host client 2025-11-05 09:37:55 +07:00
Tungdv 9bf15bfb6f feat: - add logic interact NPC. 2025-11-04 18:29:25 +07:00
MinhHai 64c2fc234a create task window 2025-11-04 17:39:06 +07:00
HungDK 18c1465b1e Merge branch 'feature/revive' into develop 2025-11-04 15:38:07 +07:00
HungDK 61ce6be4fd Update EC_ManPlayer.cs 2025-11-04 15:36:43 +07:00
hoangvd 20e69d109b Merge pull request 'setup for esle player' (#46) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/46
2025-11-04 08:31:09 +00:00
VDH eaf1a4ba2d Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	.idea/.idea.perfect-world-unity/.idea/workspace.xml
#	Assets/AddressableAssetsData.meta
#	Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset
#	Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset.meta
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
#	Assets/AddressableAssetsData/AssetGroupTemplates.meta
#	Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
#	Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
#	Assets/AddressableAssetsData/AssetGroups.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset.meta
#	Assets/AddressableAssetsData/AssetGroups/models.asset
#	Assets/AddressableAssetsData/AssetGroups/models.asset.meta
#	Assets/AddressableAssetsData/DataBuilders.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
#	Assets/AddressableAssetsData/DefaultObject.asset
#	Assets/AddressableAssetsData/DefaultObject.asset.meta
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 15:29:57 +07:00
HungDK 9e825620cd Fix GameController position in scene 2025-11-04 15:11:50 +07:00
HungDK 2793515e31 Update NPCRender.unity 2025-11-04 15:09:25 +07:00
HungDK 1f7c20069c Merge branch 'develop' into feature/revive 2025-11-04 14:51:15 +07:00
HungDK 28aff4cd75 Add work dead 2025-11-04 14:37:15 +07:00
HungDK 05d952860b Add revive handle on host and else player 2025-11-04 14:36:59 +07:00
HungDK 53da747d56 Request and play anim revive 2025-11-04 14:36:40 +07:00
HungDK bc7693aceb Add revive data structure of revive 2025-11-04 14:32:23 +07:00
VDH 4f3edae50d setup for esle player 2025-11-04 14:32:03 +07:00
HungDK 307f6d8b49 Add send revive cmd 2025-11-04 14:31:49 +07:00
HungDK 8278709a45 Add prefab and ui of revive system 2025-11-04 14:30:25 +07:00
datnv a1a072716f Merge pull request 'feature/else-player' (#45) from feature/else-player into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/45
2025-11-04 07:19:17 +00:00
NguyenVanDat acf01f0ba7 dummy fix showing weapon 2025-11-04 14:17:05 +07:00
NguyenVanDat 12617a8ea3 Merge branch 'develop' into feature/else-player
# Conflicts:
#	Assets/Scenes/a61.unity
2025-11-04 13:51:24 +07:00
NguyenVanDat f797bb08cf assign test vfx prefab 2025-11-04 13:47:51 +07:00
NguyenVanDat 814a151648 show dummy hit effect 2025-11-04 13:45:10 +07:00
hoangvd c34ee77ce5 Merge pull request 'feature/HostAttack_Hoang' (#44) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/44
2025-11-04 04:34:28 +00:00