Le Duc Anh
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ea0245bf7b
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vfx attack
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2025-12-29 17:16:43 +07:00 |
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Le Duc Anh
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238910f689
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add GFX attack
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2025-12-24 16:55:37 +07:00 |
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VDH
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c239660cd6
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Merge branch 'develop' into feature/skill-data
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2025-12-08 17:51:18 +07:00 |
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VDH
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2410af3078
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done pos skill
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2025-12-08 17:49:57 +07:00 |
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NguyenVanDat
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659253c3d2
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temporary add vfx for weapon attack
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2025-12-08 10:23:00 +07:00 |
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VDH
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2d3f98bb2c
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fix after merge
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2025-12-05 10:16:08 +07:00 |
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VDH
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0529114779
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done skill bless
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2025-12-04 17:26:42 +07:00 |
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VDH
|
5c42c9792b
|
test buff skill
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2025-12-02 16:46:47 +07:00 |
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VDH
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8f8e7f010c
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continue with bless skill
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2025-12-02 13:50:44 +07:00 |
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NguyenVanDat
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2715dcaa9c
|
get vfx path
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2025-11-28 08:57:53 +07:00 |
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Le Duc Anh
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50812676ce
|
setup for build
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2025-11-25 17:41:10 +07:00 |
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NguyenVanDat
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d36ef36915
|
refactor hit vfx
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2025-11-25 16:37:26 +07:00 |
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VDH
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d092605651
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done skill don't move after cast
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2025-11-25 12:10:43 +07:00 |
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VDH
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f68115eddf
|
st
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2025-11-24 14:04:27 +07:00 |
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VDH
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f43f8a6e58
|
done spawn vfx
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2025-11-22 11:21:50 +07:00 |
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VDH
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1d5025ab46
|
ui and flow gfx
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2025-11-17 18:04:31 +07:00 |
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VDH
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e7d0da9bb9
|
load gfx done
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2025-11-15 17:33:10 +07:00 |
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VDH
|
f86cce30e9
|
11/14
|
2025-11-14 19:03:42 +07:00 |
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VDH
|
ba0ed76ab7
|
convert processing
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2025-11-14 10:37:08 +07:00 |
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VDH
|
621c833793
|
11/13
|
2025-11-13 18:57:24 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
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VDH
|
38a2c0d46f
|
covnert continue
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2025-11-06 17:29:02 +07:00 |
|
NguyenVanDat
|
814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
VDH
|
eaf07bd223
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-10-22 09:26:38 +07:00 |
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VDH
|
02df4f3c6f
|
monster attack
|
2025-10-21 18:34:45 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
9a744151ee
|
2010
|
2025-10-20 09:50:23 +07:00 |
|
VDH
|
9b51d2aa61
|
monster attack animation
|
2025-10-17 17:52:36 +07:00 |
|
VDH
|
e9048c035b
|
bug animation dont clear pre- animation
|
2025-10-16 17:41:05 +07:00 |
|
VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
|
VDH
|
7b73223b55
|
npc get animation wound and text damage
|
2025-10-13 18:11:35 +07:00 |
|
VDH
|
7bc5c65229
|
animation attack done
|
2025-10-13 16:58:06 +07:00 |
|
VDH
|
dd38edcdd5
|
change name file
|
2025-10-11 10:08:24 +07:00 |
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