Commit Graph

100 Commits

Author SHA1 Message Date
VDH 4b75e854f3 Merge branch 'develop' into feature/loopanimation
# Conflicts:
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/Scenes/a61.unity
2025-12-23 17:55:21 +07:00
NguyenVanDat 650777dc26 Merge branch 'develop' into feature/do-emote-else-player 2025-12-23 16:47:17 +07:00
NguyenVanDat d3c3f1ff50 finished fix else player emote 2025-12-23 16:45:55 +07:00
HungDK 6736a6d6c3 Add public bool IsInvisible 2025-12-22 17:54:20 +07:00
VDH a980f64fbd fix animation with weapon 2025-12-19 12:44:49 +07:00
NguyenVanDat 09e7482889 update else player emote 2025-12-18 15:34:04 +07:00
NguyenVanDat 818b1589d4 Merge branch 'develop' into feature/task-emote 2025-12-17 17:31:15 +07:00
VDH 04cbdb4934 Merge branch 'develop' into feature/skill-data 2025-12-17 17:18:28 +07:00
VDH ab7051b2ca done fix anim npc and hostplayer attack anim 2025-12-17 17:17:16 +07:00
NguyenVanDat 1bc54fa74a fix pose action 2025-12-17 17:16:55 +07:00
NguyenVanDat a786ee236e Merge branch 'develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/EC_GPDataType.cs
2025-12-16 11:59:08 +07:00
VDH 60d0a52d4e fix 2 struct 2025-12-13 17:49:34 +07:00
NguyenVanDat c454eba988 add auto team 2025-12-10 13:55:52 +07:00
VDH a48ac9baf8 Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-12-06 16:41:34 +07:00
Tungdv be85cf1d91 Merge branch 'develop' into feature/HP_jump
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-12-06 14:41:00 +07:00
Tungdv f330d9606c fix: update logic jump move for HP. 2025-12-05 21:09:16 +07:00
VDH 47f4033dff Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/A3DTerrain2.cs
#	Assets/PerfectWorld/Scripts/Managers/CECManager.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkStand.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
#	Assets/PerfectWorld/Scripts/Managers/aabbcd.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/EC_CDR.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-12-04 17:58:10 +07:00
VDH 0529114779 done skill bless 2025-12-04 17:26:42 +07:00
NguyenVanDat 8f47a03680 fix jump animation 2025-12-04 14:50:14 +07:00
Tungdv aa012f7c60 feat: add hpworkfall.
fix: update logic jump stand.
2025-12-03 18:09:38 +07:00
VDH 5c42c9792b test buff skill 2025-12-02 16:46:47 +07:00
Tungdv 01e8e4af67 Merge branch 'feature/movefix' into feature/HP_jump
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-12-01 17:29:19 +07:00
Tungdv d80f3109e4 feat: add logic jump for HP. 2025-12-01 17:20:11 +07:00
VDH 8acf91dcb3 conflict 2025-11-25 14:28:04 +07:00
NguyenVanDat ae391ad0c5 make walk run is true as default 2025-11-24 17:05:04 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
Le Duc Anh f46b917dd8 fix the missing addressable objects 2025-11-21 16:18:19 +07:00
VDH c37ec4d136 Push hoang current work 2025-11-21 10:18:08 +07:00
NguyenVanDat e8a76c0c58 fix character animation config name 2025-11-19 10:42:24 +07:00
VDH a30427e3f5 Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECHostPlayer_Inventory.cs
2025-11-19 10:35:54 +07:00
Le Duc Anh 45024b5761 turn off default equipments if needed 2025-11-18 22:04:56 +07:00
VDH de738b8f16 Merge branch 'feature/skillui' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
2025-11-18 09:44:10 +07:00
Tungdv afa9f882a9 Merge branch 'develop' into feature/hp_interact_npc 2025-11-17 19:06:14 +07:00
Tungdv 86c304f43a fix: update logic select option dialog npc. 2025-11-17 18:52:07 +07:00
NguyenVanDat e59127a425 catch message start and stop attack 2025-11-17 18:24:12 +07:00
Tungdv fa1bd3d076 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
2025-11-17 14:50:24 +07:00
NguyenVanDat 16fadfe2a4 fix play animation 2025-11-15 13:54:29 +07:00
VDH f86cce30e9 11/14 2025-11-14 19:03:42 +07:00
VDH 690a8dd9de Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-14 11:32:54 +07:00
VDH ba0ed76ab7 convert processing 2025-11-14 10:37:08 +07:00
VDH 621c833793 11/13 2025-11-13 18:57:24 +07:00
NguyenVanDat f7d0ee6b43 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
2025-11-13 17:22:47 +07:00
Le Duc Anh 648d51ff3a Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-13 16:22:36 +07:00
Le Duc Anh c4a56218d8 load player model 2025-11-13 16:12:12 +07:00
NguyenVanDat daeabf3aca Merge remote-tracking branch 'origin/develop' into feature/add-vfx 2025-11-13 09:13:15 +07:00
Tungdv 9feb2b22e3 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
#	Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECUIManager.cs
2025-11-12 19:39:19 +07:00
NguyenVanDat 28efdb79ec update hover vfx 2025-11-12 18:27:46 +07:00
VDH 62575718f6 server cast skill player processing 2025-11-12 17:59:50 +07:00
MinhHai 271bb0d787 fix conflict 2025-11-12 17:14:39 +07:00
VDH 752d2cd69e fix player don't play stand animation when cast skill 2025-11-12 15:24:36 +07:00