Commit Graph

1013 Commits

Author SHA1 Message Date
VDH a72cb120ff task addreasble 2025-12-25 16:35:28 +07:00
Le Duc Anh c0541f562d use Stream instead of FileStream 2025-12-25 10:50:39 +07:00
Le Duc Anh 9dc74c7346 change function name 2025-12-25 10:08:27 +07:00
Le Duc Anh 3bf8e3f841 change function name 2025-12-25 10:08:03 +07:00
Le Duc Anh d4a181f379 load text asset 2025-12-25 10:06:21 +07:00
Le Duc Anh cd3c9d8f48 configuration asset group 2025-12-25 09:15:58 +07:00
Le Duc Anh ba30b37c06 #if UNITY_EDITOR 2025-12-24 18:05:54 +07:00
Le Duc Anh 266b48ba8a Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-12-24 16:56:01 +07:00
Le Duc Anh 238910f689 add GFX attack 2025-12-24 16:55:37 +07:00
tungdv 0650f5fa4b Merge pull request 'update logic move on ground.' (#95) from feature/HP_jump into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/95
2025-12-24 09:55:02 +00:00
Tungdv b7ab7bc8c4 Merge remote-tracking branch 'origin/develop' into feature/HP_jump 2025-12-24 16:53:33 +07:00
Tungdv f9750f7791 fix: update logic move on ground. 2025-12-24 16:53:14 +07:00
HungDK 9e65e01b7c Reapply "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 2d6a15eb40.
2025-12-24 15:06:43 +07:00
HungDK 2d6a15eb40 Revert "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 59b66967e8, reversing
changes made to e62b2d9e3a.
2025-12-24 13:45:34 +07:00
hoangvd 07295118d3 Merge pull request 'feature/loopanimation' (#94) from feature/loopanimation into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/94
2025-12-24 02:52:48 +00:00
VDH e5e3f35559 fix bug anim npc monster 2025-12-24 09:50:38 +07:00
VDH 4b75e854f3 Merge branch 'develop' into feature/loopanimation
# Conflicts:
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/Scenes/a61.unity
2025-12-23 17:55:21 +07:00
VDH 9dc80fe5f0 bo debug 2025-12-23 17:47:47 +07:00
VDH 824f713c37 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-12-23 17:33:14 +07:00
VDH 2b12799546 fix npc double 2025-12-23 17:33:09 +07:00
MinhHai 99a883f60a remove TaskTask from a61 2025-12-23 17:02:32 +07:00
MinhHai 321cf6505f Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-12-23 17:00:36 +07:00
MinhHai 22b675ece7 fix cache task: add [Serializable] for structs 2025-12-23 16:55:27 +07:00
NguyenVanDat 287480c640 clear not use code 2025-12-23 16:53:24 +07:00
NguyenVanDat 650777dc26 Merge branch 'develop' into feature/do-emote-else-player 2025-12-23 16:47:17 +07:00
NguyenVanDat d3c3f1ff50 finished fix else player emote 2025-12-23 16:45:55 +07:00
tungdv 0799126d65 Merge pull request 'add layer terrain in spawn.' (#93) from feature/HP_jump into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/93
2025-12-23 09:42:49 +00:00
Tungdv a56a08a32d fix: add layer terrain in spawn. 2025-12-23 16:41:19 +07:00
tungdv 59c54524ba Merge pull request 'revert code test jump' (#92) from feature/HP_jump into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/92
2025-12-23 09:26:31 +00:00
Tungdv 8f0db86196 Merge branch 'develop' into feature/HP_jump 2025-12-23 16:25:41 +07:00
Tungdv 98629962b4 fix: revert code test. 2025-12-23 16:23:59 +07:00
HungDK 94be062918 Merge branch 'develop' into feature/life-skill 2025-12-23 16:18:59 +07:00
tungdv 7cb2b7c2cb Merge pull request 'test fix jump HP on ground' (#91) from feature/HP_jump into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/91
2025-12-23 08:41:56 +00:00
Tungdv ec85ba4f51 fix: delete log. 2025-12-23 15:40:57 +07:00
Tungdv 63bdf4f045 Merge remote-tracking branch 'origin/develop' into feature/HP_jump 2025-12-23 15:38:20 +07:00
Tungdv 165842c4f9 fix: test fix jump HP on ground. 2025-12-23 15:37:02 +07:00
HungDK 4b4c544898 Merge branch 'develop' into feature/life-skill 2025-12-23 14:27:14 +07:00
HungDK 6d5b905c61 Fix pickup money 2025-12-23 14:23:48 +07:00
VDH 76e66cafdb debug 2025-12-23 14:19:04 +07:00
HungDK ffb88a57ea Add pickup item, gather logic of movement, anim 2025-12-23 10:31:20 +07:00
Le Duc Anh f3290a2660 enable bloom 2025-12-22 22:41:55 +07:00
Le Duc Anh f3e1d2c7c5 add sword hit vfx 2025-12-22 22:40:00 +07:00
HungDK eb8980943c Add trace to gather matter and gathering matter 2025-12-22 18:06:20 +07:00
HungDK 1aaec5865d Update EC_ManMatter.cs 2025-12-22 17:55:10 +07:00
HungDK 9fcbdf7e5c Add check matter IsMatter 2025-12-22 17:54:49 +07:00
HungDK 6736a6d6c3 Add public bool IsInvisible 2025-12-22 17:54:20 +07:00
HungDK 7a98193ed3 Update CECPlayer.Task.cs 2025-12-22 17:53:59 +07:00
HungDK a4e9e85bed Add c2s_CmdGatherMaterial and struct cmd_gather_material 2025-12-22 17:53:48 +07:00
HungDK cb4e27c2b9 Add c2s_CmdGatherMaterial 2025-12-22 17:53:16 +07:00
HungDK 8c449041d4 Add ISMONEYTID 2025-12-22 17:52:59 +07:00