Commit Graph

220 Commits

Author SHA1 Message Date
NguyenVanDat e7d61b4694 fix character animation 2025-11-24 16:50:13 +07:00
NguyenVanDat a809a98e27 fix work stand and character animation 2025-11-24 16:46:11 +07:00
VDH f68115eddf st 2025-11-24 14:04:27 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
VDH f43f8a6e58 done spawn vfx 2025-11-22 11:21:50 +07:00
Le Duc Anh 95f2386397 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-21 16:04:56 +07:00
Le Duc Anh 30e636267c udpate matter flow 2025-11-21 16:01:11 +07:00
NguyenVanDat d80f7f4f07 Merge branch 'develop' into feature/refactor-game-run 2025-11-21 11:50:36 +07:00
NguyenVanDat 8f5673c68e refactor game run and fix game flow 2025-11-21 11:48:39 +07:00
Tungdv 939b714ced Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
#	Assets/PerfectWorld/Scripts/Task/TaskInterface.cs
#	Assets/PerfectWorld/Scripts/Task/TaskProcess.cs
2025-11-21 11:45:16 +07:00
MinhHai 0bcacf1599 Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-11-21 11:31:09 +07:00
MinhHai e1bfd720e3 update logic receive Command.TASK_VER_DATA 2025-11-21 11:29:34 +07:00
VDH c37ec4d136 Push hoang current work 2025-11-21 10:18:08 +07:00
Tungdv 17edc61e60 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_Inventory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-11-20 18:37:00 +07:00
Le Duc Anh ca31090872 move all stuff into a61 scene 2025-11-20 15:33:30 +07:00
HungDK a35cd6d0e7 Update EC_Invtr 2025-11-20 13:47:10 +07:00
hungdk 5dd011df46 Refactor and fixing ref 2025-11-20 02:18:48 +07:00
Tungdv 0324dc909e fix: update logic select option dlg NPC. 2025-11-19 19:12:24 +07:00
VDH a30427e3f5 Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECHostPlayer_Inventory.cs
2025-11-19 10:35:54 +07:00
VDH 8ee2477681 get config 2025-11-18 18:54:56 +07:00
anhld 7610493367 Merge pull request 'Add all sword man armors. Load armor and weapon on game init.' (#56) from feature/load-all-equipments into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/56
2025-11-18 05:01:10 +00:00
VDH de738b8f16 Merge branch 'feature/skillui' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
2025-11-18 09:44:10 +07:00
VDH 1d5025ab46 ui and flow gfx 2025-11-17 18:04:31 +07:00
Tungdv fa1bd3d076 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
2025-11-17 14:50:24 +07:00
VDH e7d0da9bb9 load gfx done 2025-11-15 17:33:10 +07:00
Le Duc Anh d2c9a12929 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-15 17:05:07 +07:00
Le Duc Anh 9f664ffd9f add all human male armor 2025-11-15 17:00:59 +07:00
NguyenVanDat 16fadfe2a4 fix play animation 2025-11-15 13:54:29 +07:00
VDH f86cce30e9 11/14 2025-11-14 19:03:42 +07:00
VDH 690a8dd9de Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-14 11:32:54 +07:00
VDH ba0ed76ab7 convert processing 2025-11-14 10:37:08 +07:00
VDH 621c833793 11/13 2025-11-13 18:57:24 +07:00
NguyenVanDat fe73a9b979 handle conflict 2025-11-13 17:53:31 +07:00
NguyenVanDat f7d0ee6b43 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
2025-11-13 17:22:47 +07:00
NguyenVanDat c6f24993b5 show selecting vfx and elase player enter vfx 2025-11-13 17:12:41 +07:00
Le Duc Anh ba9c97d3f6 fix the conflicts 2025-11-13 16:43:59 +07:00
Le Duc Anh 648d51ff3a Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-13 16:22:36 +07:00
Le Duc Anh c4a56218d8 load player model 2025-11-13 16:12:12 +07:00
Tungdv 9feb2b22e3 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
#	Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECUIManager.cs
2025-11-12 19:39:19 +07:00
VDH 752d2cd69e fix player don't play stand animation when cast skill 2025-11-12 15:24:36 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
VDH ecbdf4c803 done skill 2025-11-11 17:12:51 +07:00
VDH e01c923e16 ref 2025-11-11 14:13:14 +07:00
VDH 40f17dadab Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-11 13:44:45 +07:00
Tungdv ec4bb785b8 fix: update logic show dialog. 2025-11-10 19:50:39 +07:00
Tungdv f643998dda ifx: update logic show dialog npc. 2025-11-08 18:51:00 +07:00
VDH d4af8e33f9 convert for test done 2025-11-07 18:01:47 +07:00
NguyenVanDat df07b1661d add gfx resource and vfx object base 2025-11-07 17:35:52 +07:00
VDH 38a2c0d46f covnert continue 2025-11-06 17:29:02 +07:00