Commit Graph

61 Commits

Author SHA1 Message Date
Le Duc Anh dd04b59395 Add NPC icon to mini map 2026-05-13 17:50:42 +07:00
Tran Hai Nam 2602ab0ea3 ADd buff icon for npc and else player 2026-05-08 17:39:14 +07:00
Le Duc Anh ccc13db1e7 add model relate to level 19 tasks 2026-04-12 21:38:34 +07:00
MinhHai 56e385ab88 DONE: logout full and logout half login 2026-03-06 17:33:14 +07:00
MinhHai 9c10751894 WIP: remove singleton of CECWorld, rename CECGameRun's file 2026-03-03 14:15:00 +07:00
Tungdv 01ae1463f4 fix: remove debug and "using" not use. 2026-02-28 18:34:39 +07:00
VDH 7ee3394834 done cast skill move linear 2026-02-26 15:01:46 +07:00
VDH 9d4dfbc6ba fix skill can't move linear 2026-02-24 18:45:24 +07:00
Tungdv 53f8829413 fix: update show pet rider. 2026-02-03 19:26:41 +07:00
Tungdv ef894f6e49 fix: update logic pet. 2026-01-31 19:23:50 +07:00
HungDK 156e61c3d7 Add look up NPC info 2026-01-09 15:12:31 +07:00
HungDK 70f2707989 Integrate to player and npc 2025-12-29 11:17:46 +07:00
VDH 9dc80fe5f0 bo debug 2025-12-23 17:47:47 +07:00
VDH 2b12799546 fix npc double 2025-12-23 17:33:09 +07:00
VDH eaaeaf6734 npc douple fix 2025-12-18 17:23:18 +07:00
VDH 04cbdb4934 Merge branch 'develop' into feature/skill-data 2025-12-17 17:18:28 +07:00
NguyenVanDat a786ee236e Merge branch 'develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/EC_GPDataType.cs
2025-12-16 11:59:08 +07:00
VDH 54b1cc7127 fix animation processing 2025-12-16 09:30:09 +07:00
Le Duc Anh 3984170c6f remove NPC Disappeared events 2025-12-13 17:49:37 +07:00
Le Duc Anh a3eb81f8ac Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-11-25 14:02:28 +07:00
Le Duc Anh d016980696 fade out enemies 2025-11-25 14:02:07 +07:00
VDH d092605651 done skill don't move after cast 2025-11-25 12:10:43 +07:00
VDH ecbdf4c803 done skill 2025-11-11 17:12:51 +07:00
VDH 40f17dadab Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-11 13:44:45 +07:00
VDH 38a2c0d46f covnert continue 2025-11-06 17:29:02 +07:00
HungDK 14ed8ac2e9 Update else player revive on host client 2025-11-05 09:37:55 +07:00
VDH 1eb39b8319 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/Prefabs/HostPlayer.prefab
#	Assets/Prefabs/MonsterPrefab.prefab
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 10:51:06 +07:00
Tungdv 4be95aec7a fix: update logic auto move HP. 2025-10-30 19:41:39 +07:00
PCBrew 1c9d9b9ec2 UI health change fix bug 2025-10-30 18:50:02 +07:00
NguyenVanDat 0d358f867d ui info hosst player and npc done 2025-10-28 17:22:03 +07:00
VDH 7fef48278f addressable ui 2025-10-25 17:28:46 +07:00
VDH 5f38710c4a npc and monster done 2025-10-22 13:42:55 +07:00
Tungdv 3a05b94366 Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
#	Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
#	Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
#	Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
#	Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/PerfectWorld/Scripts/UI/pickupItem.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/EC_Utility.cs
#	Assets/Scripts/GameController.cs
#	Assets/Scripts/InitializePlayer.cs
#	Assets/Scripts/Move/EC_Player.cs
#	Assets/Scripts/PlayerVisual.cs
2025-10-20 16:58:20 +07:00
VDH 87fdebe6f4 anim 2025-10-20 16:37:36 +07:00
VDH 9b51d2aa61 monster attack animation 2025-10-17 17:52:36 +07:00
Tungdv 8ea53ac651 fix: update logic check bush. 2025-10-16 18:35:15 +07:00
VDH 8eafdb2ed2 npc die done 2025-10-16 16:28:29 +07:00
VDH 32e42d2db8 npc leave after die 2025-10-16 10:53:05 +07:00
VDH 432004b5b4 npcdie 2025-10-16 09:10:20 +07:00
Tungdv 001a16cf32 fix: update namespace.
feat: add new logic EC_World.
2025-10-14 18:34:16 +07:00
VDH 7b73223b55 npc get animation wound and text damage 2025-10-13 18:11:35 +07:00
Tungdv 442035c587 fix: fix bug send data attack normal to server. 2025-10-11 15:52:12 +07:00
hoangvd 38a12bd3fa revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop

Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22

mất package
2025-10-09 11:06:44 +00:00
VDH 0f8823504f mer 2025-10-09 17:07:11 +07:00
VDH c961eea8e6 Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
2025-10-09 17:00:48 +07:00
Tungdv 2dee89793d fix: Update attack normal HP. 2025-10-09 16:57:07 +07:00
VDH 6a0125be95 else player and npc 2025-10-09 15:31:53 +07:00
VDH 7c5652ec2e m 2025-10-09 14:06:12 +07:00
VDH c71e943ab7 Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
#	Assets/PerfectWorld/Scripts/Common/CECObject.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/Scripts/Move/CECHostMove.cs
2025-10-09 11:31:55 +07:00
VDH f0dca5bbdb npcAttack 2025-10-08 18:05:19 +07:00