Commit Graph

450 Commits

Author SHA1 Message Date
VDH ddb50c3c4c st 2025-11-25 14:42:44 +07:00
VDH 8acf91dcb3 conflict 2025-11-25 14:28:04 +07:00
VDH d092605651 done skill don't move after cast 2025-11-25 12:10:43 +07:00
NguyenVanDat ae391ad0c5 make walk run is true as default 2025-11-24 17:05:04 +07:00
NguyenVanDat e7d61b4694 fix character animation 2025-11-24 16:50:13 +07:00
NguyenVanDat a809a98e27 fix work stand and character animation 2025-11-24 16:46:11 +07:00
Le Duc Anh 466e39d67c Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-24 14:27:45 +07:00
hoangvd 590ec18309 Merge pull request 'done 3 vfx' (#70) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/70
2025-11-24 07:25:04 +00:00
VDH 887b7d755c done 3 vfx 2025-11-24 14:22:02 +07:00
HungDK 15f2224d64 Merge branch 'feature/joystick-fix' into develop 2025-11-24 14:11:48 +07:00
VDH f68115eddf st 2025-11-24 14:04:27 +07:00
HungDK da65d37674 Fix monster health ui, hud 2025-11-24 12:01:34 +07:00
VDH 9418884c28 fix skill after merge 2025-11-24 11:36:21 +07:00
Le Duc Anh 22348242a4 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-24 10:40:10 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
MinhHai 1b5617ef5d Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-11-22 18:59:56 +07:00
MinhHai beb12c8723 update logic NotifyServer of class TaskClient 2025-11-22 18:58:40 +07:00
Tungdv 59976a4be5 fix: update dlgnpc. 2025-11-22 17:47:15 +07:00
VDH f43f8a6e58 done spawn vfx 2025-11-22 11:21:50 +07:00
Le Duc Anh 32f9216a42 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-22 10:05:47 +07:00
MinhHai 7ba8ca49ba fix EC_Game: get GameRun, cache TaskData before playmode 2025-11-22 10:04:50 +07:00
Le Duc Anh edff7723d8 Load the elementdata for Android 2025-11-21 23:22:07 +07:00
Tungdv 9129784de0 Merge branch 'develop' into feature/hp_interact_npc 2025-11-21 17:07:50 +07:00
MinhHai aa797c8865 Merge branch 'implement_task_UI' into develop 2025-11-21 17:07:01 +07:00
Tungdv 45ad9bc162 fix: Update logic select task in dlgnpc. 2025-11-21 17:03:39 +07:00
MinhHai 62482e5a9e avoid Init EC_GameRun at EC_Game 2025-11-21 16:39:21 +07:00
Le Duc Anh f46b917dd8 fix the missing addressable objects 2025-11-21 16:18:19 +07:00
Le Duc Anh 95f2386397 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-21 16:04:56 +07:00
Le Duc Anh 30e636267c udpate matter flow 2025-11-21 16:01:11 +07:00
NguyenVanDat d80f7f4f07 Merge branch 'develop' into feature/refactor-game-run 2025-11-21 11:50:36 +07:00
NguyenVanDat 8f5673c68e refactor game run and fix game flow 2025-11-21 11:48:39 +07:00
Tungdv 939b714ced Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
#	Assets/PerfectWorld/Scripts/Task/TaskInterface.cs
#	Assets/PerfectWorld/Scripts/Task/TaskProcess.cs
2025-11-21 11:45:16 +07:00
Tungdv 1951047c61 fix: update logic button back and close in dlgnpc. 2025-11-21 11:37:07 +07:00
MinhHai 0bcacf1599 Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-11-21 11:31:09 +07:00
MinhHai e1bfd720e3 update logic receive Command.TASK_VER_DATA 2025-11-21 11:29:34 +07:00
VDH c37ec4d136 Push hoang current work 2025-11-21 10:18:08 +07:00
Tungdv 17edc61e60 Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_Inventory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-11-20 18:37:00 +07:00
Tungdv ceec82ffc5 fix: update logic select option in dlgnpc. 2025-11-20 18:18:06 +07:00
Le Duc Anh ca31090872 move all stuff into a61 scene 2025-11-20 15:33:30 +07:00
HungDK a35cd6d0e7 Update EC_Invtr 2025-11-20 13:47:10 +07:00
hungdk 5dd011df46 Refactor and fixing ref 2025-11-20 02:18:48 +07:00
Tungdv 0324dc909e fix: update logic select option dlg NPC. 2025-11-19 19:12:24 +07:00
Le Duc Anh c2e8829c85 PC build 2025-11-19 16:15:03 +07:00
anhld 35ab182862 Merge pull request 'load npc/monster' (#63) from feature/load-all-equipments into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/63
2025-11-19 06:38:52 +00:00
Le Duc Anh b400ad1e68 load npc/monster 2025-11-19 13:38:20 +07:00
NguyenVanDat 4e236c1c32 Merge branch 'develop' into bugfix/fix-character-animation 2025-11-19 11:51:34 +07:00
NguyenVanDat e5fdb874c1 dummy change SelectGfx prefab 2025-11-19 11:50:23 +07:00
Le Duc Anh b1fb758ce3 disable default equipments 2025-11-19 11:04:21 +07:00
NguyenVanDat e8a76c0c58 fix character animation config name 2025-11-19 10:42:24 +07:00
VDH a30427e3f5 Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECHostPlayer_Inventory.cs
2025-11-19 10:35:54 +07:00