Commit Graph

548 Commits

Author SHA1 Message Date
VDH e7d0da9bb9 load gfx done 2025-11-15 17:33:10 +07:00
VDH f86cce30e9 11/14 2025-11-14 19:03:42 +07:00
VDH 690a8dd9de Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-14 11:32:54 +07:00
VDH ba0ed76ab7 convert processing 2025-11-14 10:37:08 +07:00
VDH 621c833793 11/13 2025-11-13 18:57:24 +07:00
NguyenVanDat fe73a9b979 handle conflict 2025-11-13 17:53:31 +07:00
NguyenVanDat f7d0ee6b43 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
2025-11-13 17:22:47 +07:00
NguyenVanDat c6f24993b5 show selecting vfx and elase player enter vfx 2025-11-13 17:12:41 +07:00
anhld 2de7d597b2 Merge pull request 'feature/load-all-equipments' (#54) from feature/load-all-equipments into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/54
2025-11-13 09:44:25 +00:00
Le Duc Anh ba9c97d3f6 fix the conflicts 2025-11-13 16:43:59 +07:00
Le Duc Anh 648d51ff3a Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-13 16:22:36 +07:00
Le Duc Anh c4a56218d8 load player model 2025-11-13 16:12:12 +07:00
Le Duc Anh 4315a318d4 new character and weapon prefabs 2025-11-13 09:31:26 +07:00
NguyenVanDat f067943ca5 Merge branch 'develop' into feature/add-vfx 2025-11-13 09:24:47 +07:00
NguyenVanDat ba784b7f77 add standalone TASK_CLIENT 2025-11-13 09:24:19 +07:00
NguyenVanDat daeabf3aca Merge remote-tracking branch 'origin/develop' into feature/add-vfx 2025-11-13 09:13:15 +07:00
NguyenVanDat 2534e3f6c5 add task test 2025-11-13 09:12:38 +07:00
NguyenVanDat 28efdb79ec update hover vfx 2025-11-12 18:27:46 +07:00
VDH 62575718f6 server cast skill player processing 2025-11-12 17:59:50 +07:00
MinhHai 271bb0d787 fix conflict 2025-11-12 17:14:39 +07:00
MinhHai bb01bbb6f1 Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-11-12 16:57:45 +07:00
MinhHai 2c3c44de4e update Task: complete read task templ, log task name and description on UI, add sprites asset 2025-11-12 16:56:35 +07:00
MinhHai 58ae3d64b2 add partial of CECGameRun: Task 2025-11-12 16:52:28 +07:00
VDH 752d2cd69e fix player don't play stand animation when cast skill 2025-11-12 15:24:36 +07:00
NguyenVanDat f1e15cdc2d apply final level up vfx 2025-11-12 14:05:00 +07:00
datnv 4918b77070 Merge pull request 'feature/add-vfx' (#53) from feature/add-vfx into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/53
2025-11-12 04:07:52 +00:00
NguyenVanDat cfeebf3a15 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-12 11:04:43 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
hoangvd fb2288c2a2 Merge pull request 'skill 1,2,3,4,5,6' (#52) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/52
2025-11-12 03:53:35 +00:00
VDH 6d98f3d30f skill 1,2,3,4,5,6 2025-11-12 10:52:37 +07:00
anhld b3bac397e4 Merge pull request 'develop' (#51) from develop into feature/load-all-equipments
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/51
2025-11-12 03:23:37 +00:00
NguyenVanDat d3bd3f7403 remove not use code 2025-11-12 10:23:33 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
NguyenVanDat 875b9ad866 add vfx 2025-11-12 10:17:44 +07:00
HungDK ea53c30306 Merge branch 'feature/mall' into develop 2025-11-12 09:27:12 +07:00
MinhHai 451555a1ba Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-11-11 18:35:33 +07:00
hoangvd 115a7d5991 Merge pull request 'done skill' (#50) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/50
2025-11-11 10:14:26 +00:00
VDH ecbdf4c803 done skill 2025-11-11 17:12:51 +07:00
Le Duc Anh 9d8e219f3c Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-11 15:59:38 +07:00
Le Duc Anh 9be43da2ae load equipment skin 2025-11-11 15:59:26 +07:00
hoangvd a236ee0506 Merge pull request 'ref' (#49) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/49
2025-11-11 07:14:17 +00:00
VDH e01c923e16 ref 2025-11-11 14:13:14 +07:00
hoangvd 936d3d5e7a Merge pull request 'feature/skill-data' (#48) from feature/skill-data into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/48
2025-11-11 06:45:26 +00:00
VDH a13e931bc1 fix bug after merge 2025-11-11 13:44:55 +07:00
VDH 40f17dadab Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-11 13:44:45 +07:00
VDH cbf626fa28 skill processing 2025-11-11 13:33:27 +07:00
Le Duc Anh 2974373390 Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments 2025-11-11 10:30:06 +07:00
NguyenVanDat b7bf20be75 show selecting vfx 2025-11-10 18:24:09 +07:00
HungDK f58d00a4ac Update shop categories 2025-11-10 16:13:31 +07:00
HungDK b287ff7902 Fix scroll 2025-11-10 10:52:21 +07:00