NguyenVanDat
|
fe73a9b979
|
handle conflict
|
2025-11-13 17:53:31 +07:00 |
|
NguyenVanDat
|
f7d0ee6b43
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
|
2025-11-13 17:22:47 +07:00 |
|
NguyenVanDat
|
c6f24993b5
|
show selecting vfx and elase player enter vfx
|
2025-11-13 17:12:41 +07:00 |
|
Le Duc Anh
|
ba9c97d3f6
|
fix the conflicts
|
2025-11-13 16:43:59 +07:00 |
|
Le Duc Anh
|
648d51ff3a
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-13 16:22:36 +07:00 |
|
Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
HungDK
|
691b27b69f
|
Fix duplicate init else player, duplicate model
|
2025-11-05 16:38:23 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
HungDK
|
61ce6be4fd
|
Update EC_ManPlayer.cs
|
2025-11-04 15:36:43 +07:00 |
|
HungDK
|
53da747d56
|
Request and play anim revive
|
2025-11-04 14:36:40 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
Tungdv
|
776ac0fa5d
|
feat: add logic else player action normal attack.
|
2025-10-21 19:12:23 +07:00 |
|
VDH
|
32e42d2db8
|
npc leave after die
|
2025-10-16 10:53:05 +07:00 |
|
VDH
|
dd38edcdd5
|
change name file
|
2025-10-11 10:08:24 +07:00 |
|
VDH
|
bcba39d951
|
reset
|
2025-10-11 10:02:52 +07:00 |
|
VDH
|
6a0125be95
|
else player and npc
|
2025-10-09 15:31:53 +07:00 |
|
VDH
|
7c5652ec2e
|
m
|
2025-10-09 14:06:12 +07:00 |
|
Tungdv
|
ff1e2dd89e
|
fix: update normal atk.
|
2025-10-08 19:32:05 +07:00 |
|
VDH
|
a995887904
|
done else player animation
|
2025-09-22 12:15:11 +07:00 |
|
VDH
|
0dd73da3c4
|
animation host done
|
2025-09-19 17:39:39 +07:00 |
|
VDH
|
a9aa67cc2d
|
add animation tool
|
2025-09-16 18:07:13 +07:00 |
|
tung.do@monkey.edu.vn
|
3b6c2bb4a3
|
fix: update logic show exist elseplayer (load word before spawn character).
|
2025-09-14 02:13:09 +07:00 |
|
tung.do@monkey.edu.vn
|
a1bae06cba
|
Merge branch 'develop' into feature/elseplayer
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-14 01:15:24 +07:00 |
|
tung.do@monkey.edu.vn
|
48fef1008d
|
fix: show exist elseplayer
|
2025-09-14 00:47:52 +07:00 |
|
Tungdv
|
a5c7f53aa2
|
feat: show list elesplayer.
|
2025-09-13 19:02:20 +07:00 |
|
VDH
|
aaab1e4007
|
Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Common/AutoInitializer.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-13 17:52:34 +07:00 |
|
Tungdv
|
864dee7196
|
fix: update show elesplayer after merge from develop.
|
2025-09-13 16:48:27 +07:00 |
|
Tungdv
|
0252370c2b
|
Merge branch 'develop' into feature/elseplayer
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Network/EC_ManMessageMono.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-13 16:36:09 +07:00 |
|
Tungdv
|
d8869e6495
|
fix: update logic move and stop elesplayer.
|
2025-09-13 16:17:45 +07:00 |
|
VDH
|
3e3eb4b018
|
player move
|
2025-09-13 09:59:38 +07:00 |
|
VDH
|
74105e6aa2
|
debug fix time
|
2025-09-12 10:24:14 +07:00 |
|
Tungdv
|
b30dffff1c
|
fix: Update move elseplayer
ToDo: Need add Init data elesplayer.
|
2025-09-11 19:16:23 +07:00 |
|
VDH
|
d4cec0a051
|
fix send cmd
|
2025-09-11 18:12:24 +07:00 |
|
VDH
|
68c8799242
|
adjust
|
2025-09-11 15:51:02 +07:00 |
|
VDH
|
032cd80b77
|
change type time
|
2025-09-11 09:36:24 +07:00 |
|
Tungdv
|
7233e732f7
|
fix: update move elseplayer.
|
2025-09-10 19:08:38 +07:00 |
|
VDH
|
4a9d07bc89
|
tesst send move
|
2025-09-10 14:23:25 +07:00 |
|
tung.do@monkey.edu.vn
|
5a58469e22
|
fix: fix logic show elseplayer.
|
2025-09-10 01:00:35 +07:00 |
|
Tungdv
|
a33b81f858
|
fix: fix bug show else player.
|
2025-09-09 18:57:49 +07:00 |
|
VDH
|
a4c4c4fa71
|
send move mand processing and testing correct pos player
|
2025-09-09 18:22:47 +07:00 |
|
Tungdv
|
e6e95c6ede
|
fix: Update show player after select role.
|
2025-09-09 13:08:15 +07:00 |
|
Tungdv
|
b0e0bff66c
|
Merge branch 'develop' into feature/elseplayer
|
2025-09-09 11:09:52 +07:00 |
|