VDH
|
7ee3394834
|
done cast skill move linear
|
2026-02-26 15:01:46 +07:00 |
|
HungDK
|
2a74bd3592
|
Add GetMatter
|
2025-12-22 17:52:32 +07:00 |
|
VDH
|
c239660cd6
|
Merge branch 'develop' into feature/skill-data
|
2025-12-08 17:51:18 +07:00 |
|
NguyenVanDat
|
e973260dee
|
fix addressable release asset
|
2025-12-08 09:48:37 +07:00 |
|
VDH
|
5c42c9792b
|
test buff skill
|
2025-12-02 16:46:47 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
VDH
|
f43f8a6e58
|
done spawn vfx
|
2025-11-22 11:21:50 +07:00 |
|
Le Duc Anh
|
95f2386397
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-21 16:04:56 +07:00 |
|
Le Duc Anh
|
30e636267c
|
udpate matter flow
|
2025-11-21 16:01:11 +07:00 |
|
NguyenVanDat
|
8f5673c68e
|
refactor game run and fix game flow
|
2025-11-21 11:48:39 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
|
Tungdv
|
001a16cf32
|
fix: update namespace.
feat: add new logic EC_World.
|
2025-10-14 18:34:16 +07:00 |
|
VDH
|
bd344fcff5
|
player animation
|
2025-10-11 16:09:00 +07:00 |
|
hoangvd
|
38a12bd3fa
|
revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22
mất package
|
2025-10-09 11:06:44 +00:00 |
|
VDH
|
6a0125be95
|
else player and npc
|
2025-10-09 15:31:53 +07:00 |
|
Tungdv
|
ee2f337b26
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Network/EC_ManMessageMono.cs
|
2025-10-09 09:58:48 +07:00 |
|
Tungdv
|
ff1e2dd89e
|
fix: update normal atk.
|
2025-10-08 19:32:05 +07:00 |
|
HungDK
|
bd4c66042b
|
Fix conflix
|
2025-10-08 14:16:20 +07:00 |
|
HungDK
|
fd3a269886
|
Merge branch 'develop' into feature/inventory
|
2025-10-08 13:49:30 +07:00 |
|
HungDK
|
7bd276d4b8
|
Add man_mater msg
|
2025-10-02 18:06:16 +07:00 |
|
VDH
|
586e2f834b
|
npc animtion processing
|
2025-09-27 17:10:53 +07:00 |
|
VDH
|
2f109d039f
|
edit tool
|
2025-09-16 15:34:48 +07:00 |
|
tung.do@monkey.edu.vn
|
3b6c2bb4a3
|
fix: update logic show exist elseplayer (load word before spawn character).
|
2025-09-14 02:13:09 +07:00 |
|
tung.do@monkey.edu.vn
|
48fef1008d
|
fix: show exist elseplayer
|
2025-09-14 00:47:52 +07:00 |
|
Tungdv
|
0252370c2b
|
Merge branch 'develop' into feature/elseplayer
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Network/EC_ManMessageMono.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-13 16:36:09 +07:00 |
|
Tungdv
|
b30dffff1c
|
fix: Update move elseplayer
ToDo: Need add Init data elesplayer.
|
2025-09-11 19:16:23 +07:00 |
|
VDH
|
032cd80b77
|
change type time
|
2025-09-11 09:36:24 +07:00 |
|
Le Duc Anh
|
822a1fc78e
|
disconnect after quit game
|
2025-09-10 14:18:20 +07:00 |
|
Tungdv
|
e6e95c6ede
|
fix: Update show player after select role.
|
2025-09-09 13:08:15 +07:00 |
|
VDH
|
e9d6046565
|
prepare for model
|
2025-09-09 10:35:36 +07:00 |
|
Le Duc Anh
|
b75c818a1b
|
demo post message
|
2025-09-06 15:12:00 +07:00 |
|