HungDK
|
70104db9e2
|
Update EC_HPWork to create navigate work
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2026-01-09 15:13:15 +07:00 |
|
HungDK
|
156e61c3d7
|
Add look up NPC info
|
2026-01-09 15:12:31 +07:00 |
|
HungDK
|
119b9129b4
|
Add EC_HPWorkNavigate converted
|
2026-01-09 15:08:53 +07:00 |
|
NguyenVanDat
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d0d7346a72
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Merge branch 'develop' into feature/mine-processing
# Conflicts:
# Assets/Scenes/a61.unity
|
2026-01-09 11:04:53 +07:00 |
|
VDH
|
fb4b9b5d90
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Merge branch 'develop' into feature/skill-data
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2026-01-09 09:46:34 +07:00 |
|
NguyenVanDat
|
570455afce
|
add escape button (changed a61)
|
2026-01-09 09:38:51 +07:00 |
|
VDH
|
892b273ea5
|
done ui load name and icon
|
2026-01-08 18:43:10 +07:00 |
|
VDH
|
0884ae338f
|
convert skill
|
2026-01-07 18:30:57 +07:00 |
|
NguyenVanDat
|
ec6ba435cb
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Merge branch 'develop' into feature/mine-processing
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2026-01-07 16:25:09 +07:00 |
|
HungDK
|
b2eb812236
|
Add log missing matter
|
2026-01-07 16:00:59 +07:00 |
|
VDH
|
81eb5720fc
|
skill ui progressing
|
2026-01-07 14:45:32 +07:00 |
|
NguyenVanDat
|
97804a8b01
|
else player mining
|
2026-01-07 14:33:20 +07:00 |
|
VDH
|
5471c68071
|
Merge branch 'develop' into feature/skill-data
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2026-01-07 09:32:28 +07:00 |
|
TungDV
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d4883f39dc
|
Merge branch 'develop' into feature/hp_swim
# Conflicts:
# Assets/Scenes/a61.unity
|
2026-01-06 22:35:23 +07:00 |
|
VDH
|
4aeae053b9
|
for test
|
2026-01-06 19:36:22 +07:00 |
|
Tungdv
|
f9b9432f20
|
fix: update logic swim hp.
|
2026-01-06 19:04:58 +07:00 |
|
VDH
|
9fed589a9e
|
cool down skill ui
|
2026-01-06 13:35:43 +07:00 |
|
Tungdv
|
f2acc5ca2e
|
fix: update swim hp.
|
2026-01-05 18:44:57 +07:00 |
|
VDH
|
7e83b578fe
|
coool down ui
|
2026-01-05 18:25:27 +07:00 |
|
VDH
|
2d3c9a96ef
|
fix bug can't use skill when player is far from target
|
2026-01-05 15:27:12 +07:00 |
|
Tungdv
|
e2d640b508
|
fix: update logic swim (error in get dir == vector3.zero when swim).
|
2026-01-02 14:10:57 +07:00 |
|
Tungdv
|
a4316bfd7d
|
fix: update logic swim hp.
|
2025-12-31 17:19:04 +07:00 |
|
Tungdv
|
8508ad873f
|
fix: update logic swim.
|
2025-12-31 15:09:10 +07:00 |
|
VDH
|
a825db4122
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-12-29 17:39:33 +07:00 |
|
VDH
|
cc1f4a9556
|
ui skill for tesst
|
2025-12-29 17:32:48 +07:00 |
|
Le Duc Anh
|
ea0245bf7b
|
vfx attack
|
2025-12-29 17:16:43 +07:00 |
|
HungDK
|
8e52589c07
|
Add interact with npc, attack btn
|
2025-12-29 16:56:21 +07:00 |
|
HungDK
|
53f96ff6a4
|
Merge branch 'develop' into feature/addressable-data
|
2025-12-29 11:19:17 +07:00 |
|
HungDK
|
70f2707989
|
Integrate to player and npc
|
2025-12-29 11:17:46 +07:00 |
|
NguyenVanDat
|
266d751bb1
|
Merge branch 'develop' into feature/mine-processing
|
2025-12-29 09:26:26 +07:00 |
|
Tungdv
|
9aa995d504
|
fix: fix bug auto move when click on screen.
|
2025-12-26 11:49:28 +07:00 |
|
NguyenVanDat
|
668a2aacd1
|
Merge branch 'develop' into feature/mine-processing
|
2025-12-26 11:48:51 +07:00 |
|
NguyenVanDat
|
308c4c8b92
|
do logic host player mining
|
2025-12-26 11:47:55 +07:00 |
|
VDH
|
2cd0306744
|
Merge branch 'develop' into feature/TaskThread
# Conflicts:
# Assets/AddressableAssetsData/AssetGroups/configuration.asset
|
2025-12-26 10:22:37 +07:00 |
|
Tungdv
|
9926f8956c
|
Merge branch 'develop' into feature/HP_jump
|
2025-12-25 18:15:49 +07:00 |
|
Tungdv
|
b766229425
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fix: update logic jump HP on ground.
|
2025-12-25 18:13:21 +07:00 |
|
VDH
|
a72cb120ff
|
task addreasble
|
2025-12-25 16:35:28 +07:00 |
|
Le Duc Anh
|
238910f689
|
add GFX attack
|
2025-12-24 16:55:37 +07:00 |
|
HungDK
|
9e65e01b7c
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Reapply "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 2d6a15eb40.
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2025-12-24 15:06:43 +07:00 |
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HungDK
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2d6a15eb40
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Revert "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 59b66967e8, reversing
changes made to e62b2d9e3a.
|
2025-12-24 13:45:34 +07:00 |
|
VDH
|
e5e3f35559
|
fix bug anim npc monster
|
2025-12-24 09:50:38 +07:00 |
|
VDH
|
4b75e854f3
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Merge branch 'develop' into feature/loopanimation
# Conflicts:
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/Scenes/a61.unity
|
2025-12-23 17:55:21 +07:00 |
|
VDH
|
9dc80fe5f0
|
bo debug
|
2025-12-23 17:47:47 +07:00 |
|
VDH
|
824f713c37
|
Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop
|
2025-12-23 17:33:14 +07:00 |
|
VDH
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2b12799546
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fix npc double
|
2025-12-23 17:33:09 +07:00 |
|
NguyenVanDat
|
650777dc26
|
Merge branch 'develop' into feature/do-emote-else-player
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2025-12-23 16:47:17 +07:00 |
|
NguyenVanDat
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d3c3f1ff50
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finished fix else player emote
|
2025-12-23 16:45:55 +07:00 |
|
HungDK
|
4b4c544898
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Merge branch 'develop' into feature/life-skill
|
2025-12-23 14:27:14 +07:00 |
|
HungDK
|
6d5b905c61
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Fix pickup money
|
2025-12-23 14:23:48 +07:00 |
|
HungDK
|
ffb88a57ea
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Add pickup item, gather logic of movement, anim
|
2025-12-23 10:31:20 +07:00 |
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