HungDK
|
53d2de6a6c
|
Fetch player, player's info in search panel
|
2026-02-02 09:25:11 +07:00 |
|
Tungdv
|
0b23be64a2
|
fix: update logic cmd cache.
|
2026-01-16 18:02:39 +07:00 |
|
Tungdv
|
11eb224dc0
|
fix: update logic fly HP (Send cmd to server).
|
2026-01-12 19:23:09 +07:00 |
|
HungDK
|
53f96ff6a4
|
Merge branch 'develop' into feature/addressable-data
|
2025-12-29 11:19:17 +07:00 |
|
HungDK
|
70f2707989
|
Integrate to player and npc
|
2025-12-29 11:17:46 +07:00 |
|
NguyenVanDat
|
308c4c8b92
|
do logic host player mining
|
2025-12-26 11:47:55 +07:00 |
|
NguyenVanDat
|
a786ee236e
|
Merge branch 'develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_GPDataType.cs
|
2025-12-16 11:59:08 +07:00 |
|
NguyenVanDat
|
a228a5ce1f
|
add action emote
|
2025-12-13 14:12:09 +07:00 |
|
VDH
|
a48ac9baf8
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 16:41:34 +07:00 |
|
Tungdv
|
f330d9606c
|
fix: update logic jump move for HP.
|
2025-12-05 21:09:16 +07:00 |
|
VDH
|
0529114779
|
done skill bless
|
2025-12-04 17:26:42 +07:00 |
|
VDH
|
5c42c9792b
|
test buff skill
|
2025-12-02 16:46:47 +07:00 |
|
Le Duc Anh
|
28bdab60d8
|
load else player
|
2025-11-25 18:52:32 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
Le Duc Anh
|
95f2386397
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-21 16:04:56 +07:00 |
|
Le Duc Anh
|
30e636267c
|
udpate matter flow
|
2025-11-21 16:01:11 +07:00 |
|
NguyenVanDat
|
8f5673c68e
|
refactor game run and fix game flow
|
2025-11-21 11:48:39 +07:00 |
|
VDH
|
c37ec4d136
|
Push hoang current work
|
2025-11-21 10:18:08 +07:00 |
|
VDH
|
de738b8f16
|
Merge branch 'feature/skillui' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
|
2025-11-18 09:44:10 +07:00 |
|
NguyenVanDat
|
16fadfe2a4
|
fix play animation
|
2025-11-15 13:54:29 +07:00 |
|
VDH
|
690a8dd9de
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-14 11:32:54 +07:00 |
|
VDH
|
621c833793
|
11/13
|
2025-11-13 18:57:24 +07:00 |
|
NguyenVanDat
|
fe73a9b979
|
handle conflict
|
2025-11-13 17:53:31 +07:00 |
|
NguyenVanDat
|
f7d0ee6b43
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
|
2025-11-13 17:22:47 +07:00 |
|
NguyenVanDat
|
c6f24993b5
|
show selecting vfx and elase player enter vfx
|
2025-11-13 17:12:41 +07:00 |
|
Le Duc Anh
|
ba9c97d3f6
|
fix the conflicts
|
2025-11-13 16:43:59 +07:00 |
|
Le Duc Anh
|
648d51ff3a
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-13 16:22:36 +07:00 |
|
Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
HungDK
|
691b27b69f
|
Fix duplicate init else player, duplicate model
|
2025-11-05 16:38:23 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
HungDK
|
61ce6be4fd
|
Update EC_ManPlayer.cs
|
2025-11-04 15:36:43 +07:00 |
|
HungDK
|
53da747d56
|
Request and play anim revive
|
2025-11-04 14:36:40 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
Tungdv
|
776ac0fa5d
|
feat: add logic else player action normal attack.
|
2025-10-21 19:12:23 +07:00 |
|
VDH
|
32e42d2db8
|
npc leave after die
|
2025-10-16 10:53:05 +07:00 |
|
VDH
|
dd38edcdd5
|
change name file
|
2025-10-11 10:08:24 +07:00 |
|
VDH
|
bcba39d951
|
reset
|
2025-10-11 10:02:52 +07:00 |
|
VDH
|
6a0125be95
|
else player and npc
|
2025-10-09 15:31:53 +07:00 |
|
VDH
|
7c5652ec2e
|
m
|
2025-10-09 14:06:12 +07:00 |
|
Tungdv
|
ff1e2dd89e
|
fix: update normal atk.
|
2025-10-08 19:32:05 +07:00 |
|
VDH
|
a995887904
|
done else player animation
|
2025-09-22 12:15:11 +07:00 |
|
VDH
|
0dd73da3c4
|
animation host done
|
2025-09-19 17:39:39 +07:00 |
|